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The Official Amstrad Magazine 



COMPUTER USER 





Gauntlet games 
compared 


PCW Protext, 
Arnor's finest 




PC programming 


Plus: Type-in games. Machine code tutor 
Red Boxes, Pokes, news and reviews 







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NonAray NOK ?0,00, ^pain 300 Ptas, Turtay 1^60 TL, Denmark Kr. 31.00, New Zealand N^ShI 95 Rec 




































































































































































MASTERFILE III 


FOR THE AMSTRAD CPC 6128 (ALSO CPC 464/664 WITH DK TRONTCS 64K RAM) 


FIRMLY ESTABLISHED .. ALL THIS POWER .. 


MASTERFILE III is now firmly established as 
THE filing system for the CPC6128. It has received 
rapturous reviews and we could paper the walls of 
our new offices with our customers’ letters of 
appreciation. 

For thehenefft of newcomers to the CPC machines- 
MASTERFILE III is a powerful and flexible data 
filing and retrieval system. All “database” systems 
require that your data is organised into fields and 
records. Unlike most, MASTERFILE does not 
commit you to field lengths or fonriats, since ALL 
data is variable-length and optional. Files are not 
pre-formatted, and only used bytes are saved to 
disc. Also, unlike the rest, MASTERFILE allows 
multiple user-defined ways of viewing/printing 
your data. And unique in its price range, MASTER- 
FILE offers RELATIONAL FILE options, where¬ 
by common data can be entered just once and 
shared by many records. Maximum field size is 
240, maximum fields per record is over 50, and 
maximUTTi file size is 64K* Room for 1,000 full 
names and addresses, for example. Only one disc 
drive is required. It is menu-driven throughout, and 
comes with detailed illustrated manual, and exam¬ 
ple files. 

so VERY VERSATILE ... 

Just about ANY kind of information can be 
handled by MASTERFILE. You can EXPORT the 
data to other systems {e.g. PROTEXT/MERGE and 
TASWORD). You can even merge your own USER 
BASIC to MASTERFILE for customised file 
processing, or build new files from other computer 
sources. The speed of SEARCH of MASTERFILE 
is second to none. Records can be sorted ascending/ 
descending, character or signed numeric, even 
embedded keys such as surnames. Other functions 
are field-to-field calculations, and several-across 
label printing. We simply don’t have room to list all 
the features; give us a call if you are still in doubt 
of the power of MASTERFILE III. 


Drier I □ 1 ^ 


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£ 119 . 

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This is no toy thrown together in BASIC and half- 
tested, hut real machine-coded computing power 
professionally constructed. We have had IBM and 
Apricot users beg us for a MASTERFILE for their 
machines — when they had seen the earlier CPC 
MASTERFILE. All this power is yours for ... 
£39,95. 

For those who already have an earlier MASTER- 
FILE, we offer updates; please telephone for 
details. You will be amazed at the performance 
improvements and extra functions. 

*** PCW users: be patient, MASTERFILE 8000 
will be ready early in 1987 


MASTERCALC 128 SPREADSHEET 

We also have one of the fastest and friendliest 
spread-sheet programs around, MASTERCALC 
128. Its unique features include: Individual tailor¬ 
ing of column widths and precision; relocatable 
formulae; split-screen option; automatic cursor 
advance; text output to printer, or to disc for 
interface with PROTEXT or TASWORD; hi-res 
graphic histogram of any three rows. MASTER¬ 
CALC 128 runs on CPC6128, or CPC464/664 with 
DK’Ironies RAM. The price is just £33.00. 



]. ■ Lwvvl . cr'i 

- Sf.'H ^ r P.ii'fcDMrill 

\ ' S*rtMr< 


SPECIAL OFFER 

You cart save £10 by taking MASTERFILE III and 
MASTERCALC 128 for a combined price of just 
£62.95. 

Prices include VAT and P&P to anywhere in 
Europe. Elsewhere please add 20% for air-mail 
service. ACCESS/VIS A/MASTERCARD welcome, 
written or telephoned, quoting card expiry date. 
Make cheques payable to “Campbell Systems”. 
Our normal response is return of post, 1st class. 

CAMPBELL SYSTEMS Dept. (ACU) 

7 Station Road, EPPING, Essex CM16 4HA, 
England. Tel: (0378) 77762/3. 























































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REGULARS 


5 News 
7 Letters 
13 Hairy Hacker 
17 Gallup chart 
27 Adventures 


REVIEWS 


31 Z Basic 

Get extra Zzzzip by compilmg your 
PC Basic programs* 



54 Red Boxes 

Control your home electronically, 
with Reds under your bed, and In 
the hall, and in the kitchen, and . . . 

66 Protext PCW 

The '"best ever" CPC word 
processor has joined up with Joyce* 
Is it a happy marriage? Simon 
Rockman checks it out. 



75 Games reviews 

Coiir, Nigel and Liz, joysticks in one 
hand, pen in another, test the latest 
offerings 


PROGRAMMING 


20 Combat 

A program-it-yourself two player 
listing for you to key in. 

23 Maths makes 
pictures 

Programs don't have to be long to 
give good results, says Bill Headly. 

35 Assembly point 

Save space in ram and on disc by 
compacting your screens* 

42 Snake 

A fun game for the CPC464, written 
in machine code. 

47 MS-DOS 

Looking after your directories can 
make the PC user's life much easier* 

70 Sniper 

Improve your aim with this type-in 
game* 

73 Technicolour PC 

Who knows the secrets of the 
PC's 16 colour mode? , 


FEATURES 


39 Gauntlet vs the rest 

Dandy and Storm, Gauntlet and 
Druid are all very similar, so which 
one should you buy? 

56 Top Gun 

You can be Tom Cruise, but don't 
forget to avoid the danger zone. 


60 Ye Gods 

Chris Wood checks out the world of 
the play by-modem game* 



COMPUTER USER 


EditfirM And Adv*rtlAing oftlCAA; 

1G9 Klne'i Road, Bentwood, Eamm CMt4 4EF* 

Tef: 0277-234^59 fEdltonait; 0277 234434 
Tefecom GoMr 72:MAG02r 

FNjbjishad Avralit# Ltd. St. Pttarsgste, Stockport SKI 1 ML 

Nbws trBdr dfsifibvtfBnrDitrrrCryd-Cut^fl^ft S*iBS Dtslrtbuttan Ltd, 

Unit f, BvrMts fioBd, ivyttet/se LBfie, Hastings, fast Tf\f35 

Tai: 0424 430422. 


Tha offictal fliB«azina lor aN EditorJ Slmcm Rockman 

uaara of Amatrad com^Mitan Advartlaamant Manogar: Jmnm Noten 

Advartiaavnant Aaalatant: LorFain* Day 


Amstrodftangistervdtfademar*:, and with tha t/tla 
Afnstfffd CpfTjpi/t^ h used with thd pdrniiiSfdd 

of AfnstTfid Cdnsumdr fiedtrOnics fiic. Nd part of this 
puhtiddtion may ba rdprOdudatf without pa/missiofi, 
Wftiis mvary affori is mada to ansura the occwecy of 
eif feetiiros and iistings we cannot accept any (iatiUtv 
fur any mistakes pr misprints. Tha viaws and Opinions 
axprassad arc f^ot nacessardy thcsa of Amstfad ot 
Amsoft but foprosant the views of our many readarS, 
owners, members end contributors. We rmgrai that 
Amstrad Compular t/ser cannot enter into personaf 
corrasponderree. 

^ A^/ralite Ltd 1387. 


* 

. Amstrad User February 10S7 


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Enter into the exciting and dangerous 
world of the International Motorcycle 
Racing Championship with this superb 
simulation featuring a major circuit from 
each of 12 countries and split screen 
graphics^ giving both players first person 
perspective. 

Available on Amstrad CPC Cassette— 
Amstrad CPC Disk -£14.£^9 
Coming soon for Commodore 64/128, Atari 8T 
and IBM computers. 


The very first antibiotic software. Bactron 
is very addictive, it could become a drug; 
do not exceed the stated dose.Guide Bactron 
through the maze of organs and arteries in 
the body, combating harmful bacteria and 
viruses by releasing healing enzymes. 

Available on Amstrad CPC Cassette - £9.99 
Amstrad CPC Disk -£14.99 


Control MGT - A jet powered magnetic 
tank - through a weird and frozen world 
of puzzles and surprises. 

“The graphics are brilliant...very 
atmospheric*' 

“A great game...I could play for hours” 
'The puzzles are ingenious” 

-AMTIX! 

Available on Amstrad CPC Cassette— £9.99 
Amstrad CPC Disk— £14.99 
Coming soon for Atari ST 


MAIL ORDER: ACTIVISION (UK) LTD 
2S POND STREET, HAMPSTEAD, 
LONDON NW3 2PN 


Di;jtribule<i by 
Activision (UK) Ltd, 


500 cc GRANT) PRIX © I9S6 Micrnids. All Kif^hls Reserved 


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New name for 
Amstrad as it 
takes to the skies 



The company we know as Amstrad has 
changed its name. The old title of 
Amstrad Consumer Electronica Pic has 
been shortened to just Amstrad Plc*+ 
retaining the important bit which is 
derived from Alan Michael Sugar 
TRADing. 

The renamed company hag some¬ 
thing to celebrate with the award of the 
world^s largest television contract to 
British Satellite Broadcasting (BSR), a 
consortium which is backed by Virgin^ 
Pearson (who own the Financial 
Times)j Granada TV^ Anglia TV and 
Amstrad Pic. 

The contract gives the conaortium 
the right to run three direct broadcast 
by satellite channeLsn Two of these - 
NOW» a 24 hour news channel run with 
the support of ITN, and a Disney-style 
entertainment channel - will be free, 
paid for by advertising. The third chan¬ 
nel will show recent cinema films and 
will he paid for by subscription. This is 
expected to coat about £2.5G a week. 

BSB won the contract in the face of 
stiff competition from four other 
consortia. The channels will be moni¬ 
tored by the IBA, who look after the 
public interest on JTV. 

The DBS system is expensive. Each 
of the five members of the consortium 
will have to raise £100 million for initial 
funding, and they are looking for fur¬ 
ther investors. 

A start up capital of £500 million 
may sound a lot but there is a lot to be 
done before the three year project 
starts transmission. 

The scheme should create up to 
25,000 jobs in the first five years, BSB 
have the contract for 15 years but they 
need to launch one, maybe two, satel¬ 
lites firstj each costing around £100 
million. 

The Space Shuttle accident and 
failures in the French-led Ariane 
rocket project have left a long queue of 
would-be satellite owners waiting. BSB 
expects to spend £100 million on 
making programmes in the first year. 

The customers’ costs are much more 
down to earth, A small satellite dish of 
around 45cm in diameter and a special 
decoder is expected to cost around 
£200. One day Amstrad may build the 
decoder into televisions as standard. 

This is very much cheaper than the 



Brian Clongh . ^. trying hia 
hand at soccer *-monopoly^^ 


current 200cm type of dish and receiver 
which costs around £1,500 to install. 
Viewers w^ho get cable TV will not need 
any extra equipment. 

With the low cost of dishes and 
decoders satellite TV is expected to 
grow more rapidly than did either 
colour TV or the use of video recorders. 

Lord Thomson of Fleet said after the 
opening of Scottish Independent Tele¬ 
vise n that it was "just like having a 
licence to print your own money”. The 
new scheme should prove to be 
Amstrad's biggeat moneyspinner yet, 


CDS Kicks off 

Board games and computers don’t usu¬ 
ally mix - there have been some 
dreadful games which prove that. 
However CDS has shown it can be done 
with Brian Clough’s Football Fortunes. 

The game ig gimilar to Monopoly in 
that you have to control a team and 
make as much money as po&gible. 

As you win matches you move up the 
league, the more successful you are the 
bigger the gate and the more money 
you make. You can then re-in vest this 
in better players, but be sure to balance 
your team. 

The computer takes on the role of 
dice-thrower and "chance’’ cards as well 
as working out the results of matches 
and your rating as a manager. 

You don’t need to understand much 
about football,, or even like the game. 
Also it may help if you’ve never heard 
of any of the players since you don’t mix 
money and emotion. Not if you want to 
win. 

The game needs at least two players 
and is available for the CPC, PCW and 
PC computers at prices between £14.95 
and £24.95 depending on the format. 
You can contact CDS on 0302 21134, 

Arnor lingo 
launch 

Once upon a time there was a computer 
language,, and for want of a better 
name it was called A. Then someone 
improved on it and so it was dubbed B. 

Then two people improved on that. 
One called the new language — you 
guessed it - C and the other broke with 
tradition and called the new language 
BCPL. 

They are all efficient, structured and 
powerful and they are all very difficult 
to master. But, so we are told, the effort 
is worthw^hile, the end result being pro¬ 
grams which run fast but take less time 
to develop, than machine code, 

CPC owners will know that the best 
place to stick a language is in a rom, go 
that is what Arnor has done with the 
new BCPL program. 

So as not to leave out PCW owners 
there h a disc version for them. Full 
details from Arnor on 01-6B4 8009, 


Amstrad User February 1987 


Page 5 






















i 


HiSoft Software What's New? 




A lot! We‘ve been very busy over the summer morafa, car^iiUy crt^ir^ more programming tools for the Amstrod computers. Our 
move into new offiCiBS {see the address below) with extra :^ace and quiet country surroundings :^>arked off mnny new programs, tUte 
HiSofi FORTH &. Kr^eSS, and improvements to existing ones such as PasctdSO &. Write Hand Man. Of course, ad the old favourkes 
tike Ct TurboBASlC and Devpar^O are stUl with us and our free catalogue is fatter than ever (juia phone or write for a copy) ...... 

but wed tike to usf tlus space to teU you something new! 


HiSoft Pascal80 


KNIFE-86 9 

B HiSoft BASIC 1 


PascalSO, our populir Pascal CDfnpikr for the Amstrad 
disc coizipotere, has chained dracnatically. It now 
includes a fully-Laleiactive editor so that you can edit, 
cc9Dpile» DOimt, ic-compUe and nin all from a simple 
mem, eiror messages lalJier than mmbeis^ variant 
RECORDS, FILES of any type, register vari^les, 
upper or lower case reserved wwnds, CIlAlNiiiig and 
more. PascalSO is now a complete Pascal development 
system, is still much faster and smaller than Turbo 
Pascal and yd oosls only ... £39.95 

Existing owners cun upgrade to Version 2 for £J0 inc. 

Runs Oft any CP/M 2 or 3 s yal m with TP A > 36K. 


HiSoft FORTH 


h 


At last! A new & liuly useful FORTH comptler your 
Amstrad PCW and CPC612R computer. HiSoft 
FORTH is a fa^ conipacl language with full GSX 
graphic library, interactive screen editor, stnictiired 
assembler for mixing FORTH and asseinbly language, 
low level CP/M BDOS interface, extensive utility 
libraries and much mort. HiSoft FORITI progtamfi tud 
iiicredt1>1y quicUy and yet are easy to write and debug. 
The package comes on disc, complete with an 
extensive 70 page nunual with a full tutorial section on 
the FORTH language and costs only £19-95 


Heavy duty disc salvage with Knifed 

VouVe just aeddentally deleted the 
document you spent the last 4 hours 
typing in what do you do? Whip oui: 
Tt^ Knife and the di^ster's over, with 
one swift cut and thrust of the UNDEL 
feature you can recovof all that lost 
work. 

But it doesn't stop there, Knife-B€ is 
ttie rrost comprehensive disc hacking 
tool available for the IBM po and its 
compatibles (induding, of course, all 
the Amstrad PC1512 models). 

You can track files across discs, 
recover sectors and dusters to new 
files, alter directory entries & even 
execute DOS commands from within 
the package. Knifei-SS comes with a 
host of oher useful utilities to 
generate batch files, print pages of 
text, word count files etc. Plus an 
informative G4 page manual packed 
with infoonation on M5DOS £29*95 


HiSoft BASIC for the Sinclair Spectrum 
Plus 2 is the ZX BASIC compiler that 
everybody else has spent years trying 
to write, HiSoft BASIC compiles nearly 
all of Sinclair BASIC quickly and easily 
induding user functions, fioaiting point 
two-dimensional arrays etc. It is much 
faster than its rivds and remarkably 
compact (11K). Voted a Sindair User 
Classic, HiSoft BASIC transforms your 
BASIC code for only £15 95 


Write Hand Man 


This fabukxis program sits In the 
background of your compuler ready to 
spring into action at the touch of a key 
to give you a notepad, diary, calculator, 
macro key editor and much more. We 
have a spedal version for owners of the 
Amstrad PCW and CPC6128 computers 
that Indudes a file editor, a calendar, 
function key editing and full use of 
graphics. A gem of a program at only 

£29*95 

Runs on any CPiM 2 or 3 system 


Other Products and Ordering Information 


T^uboBAStC Gompiler for CPC range Tipe/DiSC £14.9S/£]9',95 
HiSoft C Compiler with extra libraries Tape/Disc £19.95/09.95 
HiSoA Devpac^ asseinbler/debugger Disc £39.95 

[Hk Knife diRC hacker with UnERAse EMsc £12.95 


You con order by telephone using Access and Visa or send in a cheque or’ 
postal orders to the addiess below. We always despatch by furst class, 
post and delivery is usually within S days. Please write or phone Sue or 
Jui ie for a full calaknj]uc. trade details,, export information etc. _, 


HiSoft ^eOldSchoohGreenneld^Bed^, MK45 5DE^J0525)J71818lJ? 


FTL Modula 2 




We are delighted to annomice the release of Modula-2 The source code of dtis editor, which Ls written in 
for the Amstrad CPC6128, PCW8256 t PCW8S12 FTL Modula, is available separately and provides a 
and PC 1512 computers. wealth of useful Modula functions. 


Modula-2 is fast becoming the alternative language to 
Pascal which is not surprising since Niklaus Wirth put all 
jie years of experience that he gained designing Pascal into 
Modula-2. If you like Pascal^ youli love Moduia-2! 

FTL Modula-2 is a full implementation of the language in 
a one-pass compiler and linker producing fast and compact 
code. The package is completely integrated through use of 
the interactive^ split-screen editor which allows you to 
invoke both the compiler and linker directly from within 
itself and* on a compiler error, control is returned to the 
editor on the line where the error occurred with a helpful 
English error message. You can then correct and re-compile 
without leaving the editor^ great for fast development or 
for learning the language. 


Some features of FTL Modula-2 are: interactive 
editor, standard language (including processes), tight, 
fast code, 15 digit real precision, ROM able code 
support, large (1024 elements) sets, assembler, 
excellent, ring-bound manual and much more. 

FTL Modula-2 is available from HiSoft In special 
packaging and at very special prices, see the box 
below. We accept telephone orders using Access and 
Visa or send cheque with order. Please phone or write 
for more details of FTL Modula-2, expt>rt info. etc. 


FTL Modula-2 Your Next Language 


Compiler etc 

£S4.9S CP/M 

£54.95 PC 

Editor Source 

£39.95 CP/M 

£39*95 PC 


% 


HiSoft T^OI^School^^eenfield^ed^rdj^K45_5^^^^^^^^^^^^J 










































































































LETTERSi 



I 


Please bear iti mind that the mems 
expressed herein are not necessarily 
those of Amstrad. Be assured that ail 
your views are given thorough consider¬ 
ation. This fetters section is the Amstrad 
Computer User's own forum. 

Lance’s Letters 

Hellok my name is Lance Davig, Tm 
your new letters editor. Send me a 
postcard (drop me a line?), letter, 
notelet, epistle or dispatch. Write it in 
crayon, use a Joyce or send it Email 
(Telecom Gold 7Z!MAG012) but please 
write. Otherwise I may have to go back 
to my old job of thinking up excuses for 
software houses who advertise games 
before they start the programming, 

Rambo revenge 

In reply to Reuben ThurnhiH’s letter in 
September's ACU here is the solution 
to his troubles. 

After lenving the helicopter go to the 
bottom left to the building which you 
can't blow up. Change your weapon to 
knifes and move along the bottom of 
the building. The prisoners will be 
freed. The rest is up to you. 

John Nougher, 
Kent. 

LD: Thanks for the tip, now I we can 
kill the commies and sleep safe in our 
beds true to the American dream. Ron 
would be proud. 

Arnold advice 

I have recently bought a CPC6128, 
which I will be using mainly for domes;- 
tic word processing and similar work, 1 
expect also to do some programming 
and the question arises of what Ian- 
guage to use. 

1 have a alight acquaintance with 
BBC Basic but otherwise am a 
complete novice, Basic's chief advan¬ 
tage seems to be that everyone is 
familiar with it so that there is a wealth 
of knowledge available. 

But it has its Umitations and 
Amslrad’s version lacks some of the 
more advanced features such as 
procedures, parameter-passing, and 
local variables. 

As an alternative 1 have Logo, a 
modern language designed for micros 
that lends itself to well-designed pro¬ 
grams. Should 1 forget Basic and use 
only Logo? 1 would be interested in 
your and your readers" views. 

1 would also be grateful if you would 
let me have details of any issues 
containing reviews of the word process¬ 
ors by Arnor, Brunning and Tasman. 

M. Catton, 
(josport. 

LD: BBC Basic is more like Pascal or 
Comal and the result of too many 
educationalists having too much say in 



the design. 

True, ifs fast, but in a computer that 
small they should have ntade it a shade 
more memory efficient. Amstrad tried to 
retain a true Basic and then add on 
goodies such as event handling. Still if 
you like typing VDU or *FX 99,2 
then fine. 

I thought everyone knew that Logo 
was makeweight, something that 
Amstrad got cheap from DR and 
bundled with the 6128 and Pi^W .so that 
they could write about it in the sales 
blub and to help the poor man in Dixons 
convince you that the machine ts e£fu.cicc' 
tionai. 

No one actualiy USES Logo. Even 
DR act surprised when they find 
someone has written a long enough pro¬ 
gram to find a bug. 

The editor tells me that we reviewed 
Ta.sword so long ago that he’s forgotten 
when. 

Frotext is the best word processor 
ever. 

Screen saving 

Please could you tell me how to store a 
screen into memory, I am only 10 years 
old and I am very interested in 
Amstrad computers. 

My dad bought a CPC464 when they 
were new out but when we saw the 


CPC612S we sold our 464 and bought a 
CPC6128. 

Gareth Hewlett, 
Alicante, 
Spain. 

LD: If you have .scrolled the screen then 
jfoumg it is gonna he tricky. Assuming 
you iuwen*t fcop-oaf — Ed) type SAVR- 
''screen’\b,&COOO,16334 and the screen 
will wend its merry way onto tape or 
disc. 

Pugwash 

progr amming 

I have an Amstrad CPC464 but am a 
newcomer to Amstrad Basic. I would 
like to know how I can reload and 
change a protected Basic program and 
also I was wondering if I could gel the 
game Ghosts and Goblins on the 
Amstrad, 

M. Ruge, 
Australia. 

LD: The protection is put on o program 
hi stop you reloading and changing a 
program and then giving it to all your 
mates. 

Yes, there is a way. No, Fm not going 
to tell you how. Ghosts ami Goblins is 
brill and you can get it from E/i'fe 
(&922) 5&S52. Still thafs an expensive 
call from Oz — try to call during the day. 


Amstrad User February IBS'? 


Page? 

























Not so trivial 

I am writing with a sserious complaint 
about your review of Trivial Pursuit, 
You made no mention of the program¬ 
mers, a dedicated and hardworking 
group of eight people who make up 
Oxford Digital Enterprises, Instead, 
you gave all the credit to Domark - 
“author Domark” , . . "the frills 
Domark added tire really useful!”, 
which ig ag intelligent as praising the 
publisher of a good book rather than 
the author. 

The people at ODE edited the board 
game, then revised researched, de- 
signedj invented, checked, double- 
checked and programmed the com¬ 
puter version. Therefore it was they 
who made it such a success and they 
who deserve full credit, 

Surely it is in your interests as a good 
computer magazine to know enough to 
give credit where credit is due. 

R. Newnham^ 
London. 

LD: Too true, yes the praise should go 
to ODE. Ali too often the praise goes to 
the publisher und nof the progmmmers. 

Often this is the fault of the software 
house, but with Trioioi Pursuit this is 
not the ease. Domark did o gwd joh of 
telling us about ODE and it is purely 
our fault - sorry. 

Joyce loves Arnold? 

I have owned a CHi^464 with two disc 
drives for the past two years and have 
been extremely pleased with it. 

Just recently I purchased a PCW 
8512. I have tried bo use my discs from 
the 464 in the disc drive A on the 8512 
and although the files are listed on 
typing ‘dir' vrhen I type in the file title 
after A> the title comes up with a ? 
after it. Is there any way that I can use 
my 464 files? 

S. Stringer, 
Kent. 

LD: You can read CPC discs on a PCW 
but you cannot w.sc discs on a 464, 
well you can few/ you get odd results. 

To find out why it isn't working Fd 
need more details of the software you 
are using'. 

Christmas clangers 

I am writing in reference to part of your 
Christmas shopping guide in the 
December 1986 issue, in w^hich you 
refer to two back-up devices for the 
CPC range. 

In one paragraph of less than 40 
words you make two serious inaccur¬ 
acies, which I am writing to correct. 

Firstly Multiface 2 does not cost £34 
as you say,, it costs £46,95, I imagine 
that Romnatic Robot will get a lot of 
angry phone calls as a result of that 



error! 

Secondly^ you say that Imager will 
copy more programs that Multirace2. 
This w^as not my experience. I found no 
program which Multiface2 could not 
copy and three which the Imager could 
not copy. 

Further with Imager it is nearly 
always necessary to fiddle around with 
windows and colours. 

La-stly, Imager w^iil require a cable at 
£5 to work with the 6128^ which brings 
it outside the sub £50 price range for 
the 6128, while Multiface 2 costs less 
and not only copies with less hassle but 
has a reset switch and toolkit as well, 
as you hinted ■when you said that it had 
more features. 

Ian Hoare, 
London NWlO. 
LD; Slap on the cuffs, ifs a fair cop. 
We made a mistake. Yup thepriee ofthe 
multi face 2 is £4635. 

The. way in which it works means 
that software can check tv see if a mul- 
tifuee is attached. 

The Multi face has its own PAL 
which allows it to correct the Colours 
when you have pirat. . er, Imeked up a 
program for your own personal use, but 
.software can check to see if the PAL is 
thet'e, hence the claim that it is not 
going to copy as many programs. 

While 1 have the sackcloth and ashes 
on J may os well point out another mis¬ 
take, the number for Metroheath, the 
Omnircader people, s^owlfi have be 
01-247 7184 (Sorry Austin). 


I 


Dear $%ggLop 

Took me a longish time time to geyt 
this together, but I got it cracked now. 
Bln readin' yer mag an stuff. 

Got some stuff ter say about it. Like 
what you got against u.s what got 
Hayes- compatible, auto dial, auto 
answ^ering, self scanning, WSOOl 
things? 

Don't you know' that the finest minds 
around got them things? Well, ho they 
say, anyway. Oh, yeah, the towel 
thing''s been done. If you had the new 
40.1)0 word Humour-Checker (user 
expendable) you^d know that. Hang 
about ’cos I gotto change paragraphs. 

Movin’ on from that stuff, I dropped 
an acorn on a squirrel and got the 
ninemore carrots but here in for- 
eignland the squirrels got better taste 
and only eat frogs legs. So how do I get 
some 0 them? 

WYote off for one o them light pen the 
other day, Humphrey Bogey looks like 
Felix the cat so I Hcnt it back. Meeds 
tun in up or somesuch. Apart from that 
stuff the mag does the job but then I 
gooto say that to get printed. 

This was done on one o them 8516 
wot.«iit3. ^Velf you got to show class 
ain’t yer. Sorry about the lapses into 
Inglish but i ain’t got the Locoscript 
thing totally sorted yet. Bye Bye from 
us wogs. 

Martin Winyard, 
LD: Ha, ha, a fumiy letter. iMugh? I 
nearly snored. 




Pages 


Amstrad User February lfl®7 

























The Shape of 



3 

CF-2 

j!uSS&^ 

0 ^^ 95 



Come. 







Mmm- ^^use ^ 

p*-!* CFZ'S BS 'S' 

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IS 













1 




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(And with 3,000+ questions, ^ 

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Young Plflyer'^ Edition 


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for the Amstrad 
CPC and PCW series 


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alive on your Amstrad 
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And it makes the most of the 
Amstrad's computing power to 
take on an entirely new 
dimension. 

Order through this special ACU 
offer and you'll save £2 off the 
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ACU sf vcisl 
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letters! 


h 


Postal spread 

I am a subpostmaster and therefore 
have to every week produce a set of 
accounts. To this end I purchased an 
Amstrad 6128 in June of this year^ 
which, with a word processing package 
would allow me to eitpand my business 
as well taking in local secretarial work, 
I have spent endless happy hours 
playing with my 'Toy” {my wife says 
she is a computer widow), 

I bought a low^ cost ofllce auite which 
works marvellously but I need to 
sharpen my teeth on a spreadsheet 
with a considerably larger cell capacity, 
say 3000+, and with a mathematical 
capability on one sheet to fulfill all the 
items of my weekly balance. 

This means that I need to cross total, 
transfer totals from one table to 
another and similiar operations, 

J. Johns, 
Dorset. 

LD: You could do a lot worse than look 
af SuperCalc Amsofi, Your local shop 
should have a copy. 

Light under a bushel 

Tm a bit of a graphics freak and buy 
most graphics programs on the market 
so a couple of weeks ago 1 took a chance 
and sent off for an unreviewed and 
previously unheard of program called 
Parrotry which was advertised in the 
back pages of your magazine. 

Lo and behold it turned out to be 
excellent; far more fun to use and 
better value for money than most other 
graphics programs. 

The point I want to make is that 
there ia lots of software available from 



smaller companies which is good* bad 
and indifferent, but we readers often 
don't know it’s quality, so please could 
we have some mini-reviews or some 
sort of marks chart so we don’t have to 
gamble with our hard earned money, as 
I am sure I won't be so lucky next time, 

H, Jones, 
London. 

LD* With software arriving every day 
i fs a bit difficult to keep track of ail the 
new releases^ so unless software houses 
send us a tetter, or better still a review 
copy, they can’t expect us fo write about 
their wonderful programs. 

Instant Basic 

Ls there a way of making a turnkey disc 
for a Basic program? I have written a 
data filing system for my geneological 
records which I use a lot and would like 
to make the installation process 
automatic so that I can pass it on to 
other members of the family. 

On a disc with CF/M, SUBMIT,COM 
and a PROFILE, SUB with 
BASIC.COM will of course lead 
straight into Basic, but is there any 
way to lead from there into my own 
program without further keystrokes? 

I have tried putting it into the 
PROFILE.SUB ahead of BAS1C.COM 
but have found that this only crashes 
the system and not even Reset will un¬ 
scrabble it; and of course if 1 put it in 
after BASIC.COM the system has 
CP/M and hence PROFILE.SUB before 
it has had a chance to implement it, 

G,K Armstrong, 
London. 

LDi You are nearly there, you need to 
add your filename into the submit file 
and put J13CPM3.EMS on the disc and 
all should be tickerty-boo. 


Shop talk 

I own an Amstrad PCW8512 and read 
several computer magazines regularly, 
including yours. About a month ago 
while on my way to work I stopped off 
to buy your magazine and a few 
moments after leaving the shop a gen¬ 
tleman walking alongside me, saw 
what 1 was reading and politely asked if 
I was an Amstrad user, to which I re¬ 
plied yes. 

He then asked if I knew of any clubs 
or societies in or around Leicester to 
which I had to reply, with some regret, 
that I did not, 

I have considered this conversation 
many times over the past month, and 
would now like to know if there are any 
clubs or societies for Amstrad users in 
this area? If not, would anyone else be 
interested in joining me in starting 
one? 

Anyone really interested in this idea 
can contact me at 77 Melcrose Rd, 
Thringstone, Leicestershire. 

D Meadows, 

LDr ni remember that one next time I 
see the leggy blonde who buys ACU in 
my local shop. Goad luck with the club. 


Music mayhem 


I would like to buy a Midi recording 
system for a 01^6128 but so far have 
seen no advertisements in your maga¬ 
zine. Could you tell me if any exist yet 
and if so who to contact? 

Denis Hillman, 
Australia. 

LD: There is a Midi interface from the 
noisest man at any show Mike Beevher, 
We reviewed it kutt August and you can 
buy it from EMR, 14 Mount Close, 


Wivkford, Essex (0702 335747) 


ACU 



Amstrad User February 1&87 


Page 11 



































Real Correspondence Quality Printer 

PRICE BREAKTHROUGH 


QUENDATADWP1120 DAISYWHEEL PRINTER 

A HOST OP USEFUL FEATURES INCLUDE: 


Standard parallel/centronics interface 
20 c.p.s. {approx 200 words/minute} 

Easily obtained Qume ribbans 

Uses Quitib daisywheels {many typefaces available) 

10, 12 and 15 pitch options 


Maximum paper width 13 inches 
4 levels of hammer impression 
Comes complete with power lead, plug, ribbon, 
courier 10 wheel, manual and cover 
Tractor and cut sheet feeder available 


TRADE PRICE £178.25 INC. VAT. REC. RETAIL PRICE £299.00 

OURPRICE£199. NOW £169.00 

AMSTRAD PRINTER LEAD IF ORDERED WITH PRINTER JUST £9.95. 

IDEAL FOR 464, 664,6128. WORD PROCESSING. 

TELEPHONE 01-446 7170 or 01-952 0451. ACCESS OR BARCLAY CARD WELCOME 
DELIVERY £12.50, (mainland UK) or collect from our two stores 


/NNorU 


Allow 48 hours delivery 

779 High Road, North Finchley, London N128JY. (By Tally Ho) 
Or 190c Station Road, Edgware, Middlesex (By Edgware Tube) 


' Quite the test antf most ffaxibfe personaf accounts system i V# f #tfr) - efouhtas as an fnexpansiva husmass systam " Computirfl with the Amsi rat* * Sepie mber 198 5 
^Money Maneifei' is good enough to make most programs of this type give up in shame" Populai Conpuling Weekly 17*23 April 1906 


cpSJw" MONEY MANAGER 

CPC664 SA VE £5 on RRP of £29.95 whon you ciderdirset frofn Connect Systems 

CPC6128 ONLY £24.95 ^ mci. vat, p&p 


Unrf¥»/tad faatur^ 


PCW8256 


PCW85‘I2 

Financial management software for personai anct/or small business use. 


Money Manao^r is sn easy-to-use systarn tor recording all financial iranaactions, and for analysing then in a nymtier of very powaiful ways in *rdei' to fscilitata sound 
financial minagemeni. it is ideal for coninoNing the finances of a small business, or for users vwishing to control their personal finances in a bu$inees-ljke way. Use it to 
check bank statements, keep track of ejtpenditufe, monitor cash flow, meke budgeting forecasts., prepare business financial statements, pacify your bank manager, 
convince the tajt and VAT inspectors, avoid nasiy surprises, etc. etc.1 

1 2 months of entries are kept in a file stored on your disc. At any time, you may load a file into the computer memory, add lo or edit the entries, analyte tbem. print 
slatemenls. and ihen save the updated file for later use. Entries may be historic [tor record keeping! or forecast itor budgeting!. Vou may have any number of scparale 
files, and make copies of files tor arch™* purposes- Vou mgy advance the period covered by a file month by month. 


Up to ^O0 separate transactions may be entered per month. Each 

entry consists of; 

• the day of the month, a.g. 23rd of June. 

• An account number, one of up to 9 defined by you to suit your 
circumgtancfls e g. 1 =0aircie¥a, 2=Visa, 3=Halifax etc. 

• 0 eto ren ce, e.g ■ AG C123 for a cheq ue nu mber or invoice reference. 

• A class coda, one of up to bO defined by you to suit your 
circumstances e.g. hD=Housahald expenses, bl^Mortgape, 
h2=Retea or pO=Production.. p1=Raw meterlals, pZ^Asasmbly, 
p3=Fecking, etc. 

V A description so that you can aee wbet each transaction was for, 
e.g. ‘'New gearbox'' or "floK of 10 diacs''. 

9 An gptionel single character mark wbich yOU mey include fbr 
further classificetion. e.g. b=businasSr p=private. etc. 

V The emount of the transection, which may be plus or minus. 

V A merker to indicate whotber the entry ie exennpt, zero rated Or 
taxable tor VAT, or alternatively the actual VAT paid. 


You may select categories eccording to account, cleee and mark fe.g. 
all entries, or all motoring expenses for business using a credit card, 
etc,) and produce reports on ths screen or printer es follows; 

• Full detailed statements, showing each iransectionfor any month 
Or tor the whole yeer. 

• Detailed monthly VAT stetemeni showino input and output 
a mounts exclud ing V AT, the actual VAT and the ton I a mount., plu s 
totals and net due. 

S Tables showi ng the tola Is in each cl S ss for each month of the year. 
Tables showing it>e totals In eech class tor each account. 
Tables showing rTHanthly maximum, minimum, average balances, 
turnover, cashfiDW etc- 

# Sar graphs of any category month by month, 

# Pie charts of annual totals for various categories iCPC version 
only). 

Plus: atvndUrvg pi^er^ — antrlM ppttor^ally aort*d Into dails 
ord«r-*notii eMrch fiacilHv- ComprahatufM manual and 
full sat of prvettoa ctota includad, 
full talaphona sma^rt. 



Sand chetfue or credit card number or phone for immediate despatch. 

Connect Systems 

3 Flanchford Road, London W12BND 01-743 9792 8am-10pm 7 daya a week 



Page 12 


Am^trad User February 1987 























FEATURE I 


Vax, shaken but not stirred by a severe 
New Year's eve hangover, offers 
another selection of odds and ends 


Another person noticed the strange 
message (mentioned last month) 
hidden in Defend or Pie; Archangel 
Richard Hooper from Applecross, down 
under. He points out w^hat a pain in the 
arm Elite is on a monochrome screen, 
all the ships being in ink 1, and thus 
well nigh invisible. Any fixes ZZKJ? 

Oh yea Archangel, if you see a Pom/ 
Austrian nurse called Margaret, newly 
arrived in the Land of Oz, tell her her 
hairy son says “Hi”. That was a Hello 
Mum broadcast on behalf of the Hairy 
Party, 

Printing backwards 

Somebody once saidr “Pity,, but there^s 
no backspace in LocoScript.” I did? Oh. 
Anyway, there is now and here^s how (a 
bit convoluted this, but keep reading): 

Use the upper case % symbol on 
[ALTlfSHlFTIP as the backspace in 
your documents. To print them out^ 
first convert them to an Ascii file (07 in 
thedisc management screen) — this 
works in a similar manner to a copy. 
Try to put the converted file into the 
first group of the disc. 

Next, dive off into CP/M and type 
PIP. PIP then announces itself with a 
wee message and a big At this point, 
put in the disc with the file on and type: 
I,.ST;”filename. Ruzz, buzz, printout 
with backspaces, 

DonT try to print out right-justified 
text in this manner or it'll look like 
hungry rats have been nibbling at the 


edge of the letter. 

A letter here from Arthur Dent 
(Come on! you aren't serious?) of SwiU 
lingdon (not Magrathea) who has had 
four consecutive thrust failures with 
his tape on the 6128, 

I sincerely hope that this is only his 
tape deck not getting On too well with 
his ^straddy. Anybody else had similar 
problems? 

Happy hacking 

Next on the agenda today is Justin's 
happy hacking spot, with subtitles for 
the hard of hearing. Note that there is 
only one checksum in it this month. 
This is to put some challenge into 
typing in pokes. 

If anyone out there should perchance 
send in the odd poke or three, brownie 
points are scored for putting checksums 
on long ones. 

Any road up, the following pokette 
will give infinite lives, grenades and 
ammo for both combatants in Ikari 
Warriors. The Iraq/Iran dream: 


1 R 

E4 IKLR.m 

mwK PCu.lfTI 

$ 1 

EM tfQil 

h4 hex 

? 

4 H 

EM UDH 

N4 CHLCK^Un ! 

1< 

MfP'l 0 


z 

21 

HEHa-RV 



$0 

F'DEE i- 

0 TD IS 

;RLAP xMMM 


Hi *B "■ 



;<i 

L4Aa 

Euirrio 

PS"" 

40 

FAR 

1 TD 1 


7i 

RERP • 



Bt 

iP'P'ICI * 

PaL£ 

i*1,tlP0KE 

9M 

MEUT n 



14 E 

CALL 



ttf 

bATL 







1ZI 




A process of trial and error (mostly 
error) has shown that this very routine 
will also work on at least one disc ver¬ 
sion of the same* How fortunate for you 
all. 

Pokette Number Two ia for infinite 
jumps and lime on Trailblazer. 
“Rewind the tape and run the prog- 
gyette below”. Something gives me the 
feeling that Fve typed that in before: 


If 


TjHEPl«RT uriFf 

If 

LfFAt 

" '' 

Ji 

fDR r 

T{k 

il 

READ 

AtlFOEE [I.VALC"'i:"4tlJ 

51 

DERI 

n 

bf 

CALL 

tSfii 

J* 

bRTA 

5,ZZ,0},Z0.,t3^fl» 

64 

DATA 


#0 

bRTR 



Short and sweet. Hexactly. 

Cries of "^‘ere, the clock's still goin' 
down!” can be safely ignored, 'cos when 
the time runs out, the game carries on. 

Now infinite lives for Terra “amaz- 
ingly smooth scroll” Cognita. Circum¬ 
vent (look it up in the dictionairy) the 
loader by typing LOAD then run 
this routine: 


If 

REM IMApXTIOMRL SMRMT eCFHMEIlT 


HDbf 

3^«-PFN«IJT '”d‘’±HEMIIR-V -9VV 

34 

IKK 

1.4JINK i^ZAlB-URBER B 

Afl 


■1«,4D1S3 

5f 

LDAD 


44 

LDAb 


'?■ 

fCele 


B4 

CRLL 

IBB 4 


Not that difficult was it ? 

Now the big one: Infinite lives, shur- 
iken (that confused LocoSpell!) and 
keys for Gremlin^s Avenger. Rewind 
[PAST1E][R1. (That is the key on my 
Joyce with “rewind the tape to the start 
and run the below routine’' on it): 


Amstrad User February 1987 


Pa^e IB 


















































AMSTRAD PROFESSIONALS 
FROM DIGITAL RESEARCH 


,iSpw 




Ibur Amstrad has 


256k or 128k to play with. 


The Amstrad 8256 and 
6128 are extraordinary machines 
with random access memory that 
lifts them far above the home 
computer norm. 

Now Digital Research,creators of 
the CP/M operating systems bundled 
with these business calibre Amstrads, 
offer serious users professional 
program development powerand 
applications portability via two high 
level Digital Research languages: 
PASCAL/MT+and C BASIC COMPILER. 

Both la ng ua ges com e a s complete 
packagesof standard Amstrad 3'" 
disks with full documentation. 

The most complete 
PASCAL£49.95. 

PASCAL/MT+ is full ISO standard 
PASCAL, extended to provide a 
comprehensive professional 
programming environment for 
industrial business and educational 
applications. 

Ifs faster, more versatiie^more 
portable and easierto use in 
sophisticated applications demanding 
segmented development 

The package includes a compiler 
to generate relocatable object files; a 
linkerto generate executablefilesfrom 
compiler outputs; a run-time support 
library covering transcendental 
functions,machine interrupts and other 
tasks; a disassembler and a symbolic 
debugger. 

As well as standard ISO numerics, 
PASCAL/MT+ supports BCD and 
floating point real numbers for 
arithmetic precision. Special features 
reduce program size and enhance I/O 
capabilities PA$CAL/MT+ is the fully 
implemented PASCAL you can start 
with, stay with and never outgrow. 


It seems a pity 


just to play. 


Ten times faster with 
CBASIC £49.95. 

CBASIC Compiler is a native code 
com p i I erthat a 11 o ws sepa rate m odules 
to be written, tested and combined to 
create a complete program. And it 
combines madiine code speed with 
BASIC ease to produce programs that 
execute eight to ten times fasterthan 
the same interpreted programs. 

A fully integ rated set of d evice 
independent graphics statements 
and functions permits direct output 
to any graphics peripheral without 
recompiling. 

Extended precision 
14-digit decimal 
arithmetic ensures that 
fractional parts of pound 
amounts are exact and 
ledgers balance to 
the penny. 

CBASIC Compiler 
also supports integer 
arithmetic, so you can 
use integervariables to 
increase execution speed. 


Multiple line function capability 
with multiple parameters provides 
features found in block-structured 
languages.Local variables can be 
declared in a n MLR MLFfunctions may 
be declared as external, belonging to 
an entirely different program module. 

Development Potential. 

PASCAL/MT-h and CBASIC 
Compiler ru n o n the Amstrad CPC 6128, 
PCW8256,CPC 664 and CPC 464 with 
DD-1 disk drive. Use of graphics with 
CBASIC Compiler is only available on 
CPC 6128 and PCW8256 

The Amstrad Professionals from 
Digital Research will allow you to 
explore and exploit your Amstrad 
computer's program development 
potential to the full. 




35^ Com 


Ptier' 





support for 30 days. 


Amstrad Professionals from Digital Research. 


Now Professionalism begins at home. 


Qi< 

:n< 


To place an orde<, send cheque to: Amstrad Sales, Digital Reaaearch (UK) 
Limited, OKfOrd House, Owfofd Street, N-ewbuiy, Berkshire RG13 1JB 
Or telephone Newbury (0635) 38767 or 3B783. with ycHJr credit card 
details Or coriitaft your local Amstrad dealer. 

*FREE telephone support for 30 days following receipt of registration 
card Thereafter a full year's on-line telephone support is available for 
just £ 15.00 + VAT. Full details willi come wth your software 

Prices include 

Packaging, Postage and VAT 


M DIGITAL 
RESEARCH 


The creators of CP M 


d 
































■^S-:: ..:8S^'r. :& 




LS&i.: 


c•»5>^:::':co: 




feature! 


tfl ni>iri 1:qtqO^T HI^Ff 
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if Fa» nzfllfiB Tl> f11«F 
^f HEJID' Al J J3VlLl!"f "t+lj 
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7f HEIT n 

If IF tOtoSfaA THiEN PRINT ~Qh d«lf, I'u« 1 
■ 1 crrclt. Hri the d4tA.'*'iEHD 
«• CALL 
Iflf BATA 

114i DATA flU2f^f3jZfl,CJ^aR,?B,AF 
Iff DATA «FFE,A1,J2,14^A4 

Ilf data l^,6l,Bl,l^,1a,AA,i2,aE 

14fl DATA A?,!J,*r,AJ,3J,f5,Ai,JJ 
IlH DATA Ea,AZ<CA,1iB,3Z.1B,A4,Cl 
Uf DATA CB^AS 11 ^ 1 T^ AB,tl 

17f DATA fU32^ff,Ee,ffl,i: 


L14 B1 BBflfl E F B #Z EAB lEBrf10f7i3SS 0Eli AfS A E f F 3 
L1BB n BBB Z 3 T Ff f Jci T Ti 1A 3EiA E AB D112 E t A2 D BEf I 
LlBBlZBBBfltllCEtlrff2EE40A«F01BBffEBlfllCBl 

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1i0U000EA»00f A0005ll15;?EC«04tf01Ff«f BiA»i 
1iaiS000flFCB1«EA'C43 2e4ZFA3CBeTB4f IJ^FFC^Bf 
1BBU0001B520iB?l2Ff|IDBC:DieB'D1»BtS17E?B3f 
1Bi1T000f |C0015Hi|-0'lJEFtDlB5SDZ52E4tD17Pi 
1B B1 f Bf 0f A Bll Z F f c D1 B F E c 2B4« ZIZ E f C D1 BID E 2FB 
1111DBBB E Z BSD D fill D ZC D1 FBAf A00 3 Jb£ C D- 1 F BATB 
11 i I ABBBfl 132 F F [ D10 3 2 B2 F ECAa40 Z 32 F F C B1 f 5 
1l»lB000EZBBlAB.40Z3?F FCb105AID5BCIB0S'IB'00; 
1BB'1(B00flBB00E1f04BB|ABniBZCB?1BFLB«3ltDZ1AF 
1 B B1BBBBA BC IBf A1B1 Z E 9D BT4 E 4 jF2 E Ac B F Bf BD Z 3FD 
IIBIEBBBfElFBAI3B1CD21tAl3C0SEC02«E70414Ef 
iat1f000«»3c0FEA'[:7BBUIB0flrCBF0i0e310 4C2ll 
1BBZBB0001010Ap3.(4A2{:bZ1BPf ABAZI>?PZB44Af1p 
1BBZ1BB053Z8HDS757'J2(SB72F42f J jfiAZBlf 4 ICA 
TIB22BBB74A|dAZBZBl4SBZEl1E02DZDiPlA04E4AB 
111»Z 700Bf »000f 0000 *000 00000 00010001000107^ 
]8100000000 


Dumping the PC 

All gone! End of Justin's pokey time, 
and on to more little snippets for the 
PCI 512, if you’ve got one* just to prove 
the PC is catered for in this magazine. 

The following is a tip for the Aim: 
DOS +. It has no screen dump. It had 
no screen dump, until now. You’ll still 
have to use the MSDOS GRAPHICS 
command for running off pretty pic¬ 
tures, but the following pokey-bijou- 
ette will result in a text screen dump of 
40 or SO columns, depending on what 
screen you’ve got. Smart eh? 

Type the HEX listing into RPED, call 
it liOSPRT.HEX and put it on a disc 
with DEBUG and a bit of room. 
Remember; The CAPITALS are 
important! To check for errors in the 


listing, use the following under Dos+: 

FTP NUL=DOSPRT*HEXrHE 

The line with the error in it is the one 
above the error message. 

The following steps using DEBUG 
have to be done in MSDOS, ’cos 
DEBUG doesn’t like Dob+ either; 

Insert disc with DEBUG on into 
drive A on a freshly booted system. 
Type DEBUG (the logical way to run it) 
and cany on as below: 

-NDOSPRT.HEX 

-L 

-NDOSPRTXOM 

-W 

DEBUG has this strange habit of 


doubling the size of reconstituted HEX 
files, but that needn’t worry you on this 
little program, as it’s teenier than the 
smallest available chunk of floppy 
anyway* 

Change of track again, more fre¬ 
quently than the 7*29 on the final 
appmach to Liverpool Street. If you 
have Mallard Basic programs that 
you’ve written on the PCW or 6128 
that use VT52 codes, most of these 
should work under Dos+ with MAL- 
LARD 86 with no conversion (es¬ 
pecially if you’re expecting an 80 
column screen). 

Technical terms 

And now to round off an otherwise per¬ 
fect column, a little bit of explanation of 
some of the more technical terms 
sometimes found on the outside of com¬ 
puters: 

No serviceable parts inside; // ttever 
worked in the firnt pktce. 

Mouse Port; A fine drink from the 
Mousante region. 

Floppy Disc: Overheated hard disc. 
OnJOff Switch: The thing that feels like 
a volume control. 

Paper Feeder: Paper eater. 

Mic Ear: Well known Jugoslavian 
designer of cassette iViter/occs. 


SUmPOWER 


DISC(6128only). ..£19.95 
ROM(2x16K). £19,95 

MACHINE CODE 
PROGRAMMERS 

Slash your program developnoent 
time by up to 50%!! Our Assembler 
ru ns at approx. 24000 \ ines per 
minute — as many as 8 times faster 
than similar products. Over 30 
commands in the Editor/Assembler 
including Block Move, Block Delete, 
Block Copy. Disc version uses Bark 
switching to maintain file sizes. 
Disassembled files can be edited 
and re-assembled. Monitor has over 
30 commands i nduding Sing le Step, 
Conditional Breakpoints, Set CPU 
Registers etc. 


TOOLBOX & BASIC 
EXTENSIONS 

DISC ....... £19 *95 Please State 

ROM. £19.95 464, 664 or 6128 

"Bask Programmers —SAVE PRECIOUS 
MEMORY SPACE!!" The disc versions of this 
product include INSTALLATION, allowing you 
to create your own files of routines selected 
from TOOLBOX for use with particular 
programs. This ensures maximum availability 
of user memory. Rom versions, of course, 
have 100% saving anyway! ALL versions 
now provide a simple ASSEMBLER from 
within BASIC.._ 

direct commands - CHARACTER. 
COMPACT, EDITOR. FIND<fi( REPLACED, KILL. 
MEDIT. PICTURE. SOUNDLAB. TIDYLIST. XREF. 

PRINTER COMMANDS —CDUMP, DUMP 
ECHO ON/OFF, IRON. LTRQFF. 


GRAPHICS COMMANDS — CIRaE, TURTLE, 
FILL. FRAME, GCOL, GRAPHICS PAPER. 

GRAPH ICS PEN, MASK._ 

SCREEN COMMANDS — Double height or 
underline. PAGE ON/OFF. SCREEN. VDU. 

FILE COMMANDS - BAUD, INFO, 
UNPROTECr, 


OTHER COMMANDS - ASSEMBLE, 
KEYBOARD, ROMS, TUNE. 


NEW SUPERPOWER 
ROM CARD £34.^5"^'' 

{Eight sockets, addressable 0 to 7, a id 1S, 1 & to 
23 etc C^sed unit, plugged neatly to enpansion 
port Through conneclior.) 

ORIGINAL 
ROM CARD £25 

(CPC 464) 

OTHER SUPERPOWER PRODUCTS 

Disc User's Utilities 

Mailing List/Club Membership program. 
Disc (6128 only) and Rom versions priced 
at E19.95 each. Send forfull details. 
SUPERPOWER Produasforthe Amstrad 
CPC series are available from dealers 
nationwide AND:— 


Micro Power Ltd., 
Northwood House, 
North Street, 

Leeds LS7 2 A A, 
Tel.0S32 458800^ 
IZZD 434006 



Tv*. ■ 

raiCiAivui>av 


Amatrad Uaer February 1887 


Page 15 












































GARWOOD SOFTWARE 

^ Chelmsford (0245) 460788 (3 lines) Telex; 99468 GARWD G 

Freepost: Garwood (Wholesale) Ltd, Freepost, BRENTWOOD, Essex, CMIS OBR 
FREE 24 Page Colour Catalogue includes software for IBM PC & Compatible machines 


Orders placed before 4pfii. despatched same day (subject to stock avaflablllty) 


Software fPCWSZ56/BS1 2 & CPC6T2S| + TutoriaJi 


PINANCtAd. MODBiLLJNtit 

SUPei«lAl.C ? 

CHECKER Z 
SCRATCHPAD 

WORD PnDCESSiNGl 


ACCOUNTS^AVROLLr 

£4?.95 AMSOFT ABCS IRom E1 

E44.fH CAMSOFT [irom £49.95| Detail* on 

E59.49 H.A.P Ifroffl E4^.pDf appUcatkwi 

SAGE ffront £6^991 

DATABASE JHANAGEMEHT iT^miS! 


Hirrdw^re 


Kistlircfn 

PCWKM- (incJudes free ipfcadsheet Ef SS.Sf 

database aid WiP nwiftriefge 
uifEwane wonh £14.90( 


PCW Tnd *tv9 (ntfietTj 


NEW WORD 2 

£69.00 

CAMBA5E Z 

£49.95 

POCKET WORDSTAR 

£49.95 

CARD60X 

£59.99 

POCKET WORDSTAR DELUXE 

£69.00 

CONDOR 1 

£59.99 

LOCOMAIi 

09.95 

DBASE ir 

£l19.fn 

SFEClALc 


DELTA 

£99.95 

flEXILABEi 

BRAINSTORM 

£24.95 

£49,99 

SAGE RfTRIEVE PR MAGIC OLEfl £69.95 

MICflOFItE^MICROWORO [+ Hjillnr»fQe|l £49.95 
MICROFILE TEMPLATES £29.95 

ROTATE 

WRrrr hand man 

£24.9S 
£29.95 

COMMUNICATIONSi 

Dcttib on 
application 

DAISTDISC 

ET9.95 

SAGE CHIT-CHAT RANGE rfrOffl iEA9 99( 

PROGRAMMING LANGUACiESl 

THAINBVGf 

DR PA5CAL'MT+ 

£45.55 

TOUCH 'N' GO 

£34,99 

DR CBASKI COMPfLEP 

£49,95 

(ANKEV C/afl^ C&urj# Of Two Finders 

£14.95 

CftAPHKS; 

DR DRAW 

£49.95 

AUDIO TUTORtAlS 

rmc (jOCOSCfipL Newwwid 2. 

SLperc^lc 2, CPvM. and CBsskJ 

£ 9.95 

DR GRAPH 

£49,95 

GAMCSi 


BOOHSi 


^ CLOCK ChE^ 

£15.95 

Step by Step GukJf ((? i'^joScrlpt 

£4.95 

BRIDGE PLAVEIf 

£1995 


El 49.^ 


Supplies 


mirtar Standee 
BO cekJiwt 
ISJCOkimn 

AinotsMl nnmiam 
CPSUU tntvrfaa 


£42.15 
E44.» 
£95.45 
£57. Sa 


Hk ftorage Boiiaii to S0| or S'fm^ (up tp 60| 
Acce library fllee 3' (up to 7| 3 V?' (up td I0| 

ScTHft nitar (PCW;i 

DvSt C«v«r total PrUf B256^l2 or PC 151? 

EUici leonor I0|: 

Amsoft 3' OF? £M. iS Amsofr 3^ CF2-DD £54.50 
3M DoutjJf sidecLDOUtile denany flBM formatf £20.70 
fribbom; DMP1 (per 2 \ E9.» E5.50 


EI9.W 

£3.33 

£lt.3e 

EIT.4S 


r<.WR2S6/aS\2 £5.50 


tababt . r.MW 3'/j' * r^ht label TRACit IN Flip TOP OrSPfNSFR ' £5.75 

' WOO i'iy i r Vft"' LABEL TRACK {2 ACROSSI- IN PLASTK TEAY - El 1.DO 

COHT1HllO<l» LtfTWG PAPER 

2d(» sheeo of 11' * 9'/*^ ]pt 60g Plain vd(n tmcTD perfQratKins.£l4.95 
2000 ^^icets A4 I pL70^. Plain iMhdn mtaio pefforaitHxia I2P-P3 

lOOO Sfwmol A4 ipt. 9Chg.HainM4inrnicrapertijfabcrti EI4.1B 


SPECIAL OFFERt 




£5 voucher with eveiy software order over £50 
[£10 voucher over £100 or £25 voucher over £200) 
Vouchers can be exchanged with any future order over E10. 


ALL PRICES INCLUDE VAT S POSTAGE Special Offers Close 7th February 



The Print Wizard 


I49a High Street, Brentwood, Essex CM14 4SA 

Te[; 0277 234416 Telex; 99463 GARWO G 


Ail Your Requirements under one RoofI 


SOFTWARE 


As a Garwood Software Shop we stock a very wide 
range of software for the CPC, PCW & PC range of 
Computers including: 


PCW 


PC15T2 


Word Rrocesilirg: 


Word Processings 


Wordstar .. 

. £49*95 

Wordstar T 5 f 2 . 

.. £69.95 

NewWord 2 ...... 

. £69.00 

NewWord 2 . 

.. £69,00 

Locomai! ,.. . 

, £39.95 

PC Write .... 

.. £Tf3.65 

reaefsheet: 


Spreadsheet: 


Supercafe 2 .. 

. £49.95 

Cracker 3 ............ 

£69.00 

Cracker 2 . . 

. £49.00 

Supercaic 3 ........ 

£69.95 

Scratchpad Pfus . 

. £59.99 

VP Planner . 

,. £99.00 

itabase: 


Database: 


dBase ff .. 

. £119.00 

VP info ... 

.. £99.00 

Condor 1 .. 

. £99,99 

Cambase .. 

,. £49.95 

Camhase .. 

£49.95 

Condor . 

.. £99.99 

Cardbox .. 

. £59.99 

Cardbox ............. 

.. £59.99 

Sage Retrieve . 

. £69.95 

Retrieve ... 

£99,99 


HARDWARE | 

SineJair Spectrum (with gift pack jncfLiding 

six games S joystick I .... £J5^.W 

CPC 464 fwfth colour monitor 

& free games pack) ....... £299.95 

CPC 612S (with colour monitor) .... £399.95 

PCW 6256 (free eJataoase spreadsheet & w/p 

software worth £99.90) .. £458.85 

PCW 6512 ....... £573.85 

PC 1512 [suhject to availability) from . £458.85 

Plus Modems, Disc Drives, Interfaces and a 
wide range of Cassette & Disc based Games 
Software. 


SUPPLIES 


PHOTOTYPESETTING SERVICES; 


3'^ 3 V 2 " & 5 "V Discs - Ribbons - Labels. 

Stockists for Acco and other general & 
commercial stationery products, 

We specialise In printing continuous 
and general stationery* 

Frme tfuotatiorf on mfuett 


We can accept copy on disc from a wide range of word-processors or download your copy direa if you have a modem link. 
Corporate discounts negotiated. Automatic credit facilities for government or educational bodies. 


Page 16 


Ametrad User February 1987 






















































































Gmiu 



A 

Triviat Pursuit Domark 

Quirky questions and polished presentation give you as many 
endless hours of fun as ihe boerd game. 

2 

100 



W 

Comp, Hits 10 Vol 3 Beau Joiiy 

All your favourites on one tape. Make a good birthday present. 

1 

95 


---- ^ 

Jk 

Bomb Scare Firebird 

'i 1 ' 1 lii'i'i iinHniau iliTtiwiim' '" "T'l'nT ifwi ■itn i 

3D game in the alien ® rnould. Bit of a bore unless you are a die 
hard cartographer. 

6 

71 

1 





w; 


Five Star Games Beau Joffy 


Goad bargain compilatian ^een -an TV. I'daal first buy for the 
new computer user. Won hi the £9.95 for S pindiizzy al one. 




Tomahawk Digital Integration 



Booty firebird 




oe 


64 


Pun helicopter flight ^irnulefion. Plenty af things tO shao! With 
strailegy if you want it. 




62 


■jLL. 


A golden oldie on the Spaccy but new to the Amstrad. Pirates and 
treasure platforms game. 


ne 


60 


[m 




They Sold A Million (3) Hit Squad 

Fighter Piloh Ram bo, Kung Fu Master and Ghostbusters ga to 
make up this compilation of past classics. 

ne 

60 


Ikari Warriors Fiite 

Excellent arcade conversian. Commandn-stylB with two players 
working together to give twice the firepower. 

ne 

56 



k---- 1 




180 Mastertronic 

Digital dentio, a budget game based on the non-intoirieating 
bar-room skill. 

ne 

47 


F 1 

5 A Side Soccer Mastertronic 

Lead your team to victory in this all action sports simulation 

8 


43 


u 

Konami's Coin Op Hits imagine 

Forget the arcades. Try this compiletion of Gre^n Beret, Ping- 
Pong, Hypersporta, Mikie and the amaring Vie Ar Kung-Fu. 

ne 

41 


IT 

Thrust Firebird 

Simple and clever space game. A cross between Asteroids and 
Lunar Lander, 

1 

38 


m 




Last V8 Mastertronic 

Drive a big macho Chevy round the bends. Overhead view. Quite 
fun. 

17 

37 


XenoA'nT 


Hi Tech, twenty first century ping pong from one of the oldest 
names in software, now part of APS. 


ne 


36 


Scooby Doo Flite 


A long time in the making Elite scrapped the original design but 
the result is very good. Slick sprites and fun. 


ne 


32 


m 



i| ---- 1 1 1 1 ■ ■ ■ 1 II ■ ... 




Infiltrator Midscape/US Goid 

Usual American stuff about saving the world with spies an' stuff. 
Looks a bit like Skyfox. 

ffie 

30 


Batman Ocean 

The Caped Crusader flies again. The 3D game which showed that 
you can teach an old program new trkks. 

re 

29 



m 

Speed King Mastertronic 

Excellent high speed action motorcycle racing game with large 
sprites- 

9 

27 

a 

I 

r — - -------—-— -- 

Light Force FTL 

Excellent graphicE and simple to play zap the aliens game. | 

i7 1 

25 


Iff 

Glider Rider Quicksifva 

Attack an enemy base with the aid of a flying motorbike/hang; 
glider. Novel 3D game. 

18 

23 



Non-mover 


Up 


Down New entry JANUARY 1987 


Chart compiled by 
G all u p/M i croScope 


Amstrad User February 1SS7 


Page 17 


























































































































































































































256K SILICON DISC oo o o o o 

o This is the fastest storage 
systenn auailaWe for Arrstrad 
CPC compuiers and is comp’ 
atible with CPM 2,2. CPM+ 
and all DK'Tronics peripherals 
induding the 64K/256K 
memory expansions. When 
used with CPM+ and our 
256K memory the edition disc 
capacity is a rnassive 442K (more than the POA/ 8512 
Ram Disc). It automatically logs on as drive B or drive C 
in two drive systems and does not require extra power 
supply. 

Q The 256K Silicon Disc is designed to be used with at 
least one normal disc drive attached. When fitted the 
directory uses 2< thus leaving 254K for storage, over 70K 
more than the normal discs. 

o Data and programs can be exchanged between the 
Silicon Disc and a normal disc, application programs can then 
work on the data at vastly Increased speed especially on 
systems with only one normal drive, 

Q Software is contained in an expansion ROM and there are 
two environments in which the Silicon Disc be used, 

BASIC under AMSDOS where all the normal AMSD05 
commands are fully supported LOAD, SAVE, MERGE, GAT etc 
and within CP/M 2.2 CP/M+ where commercial programs are 
designed to run on multi drive systems, 

£99.95 including VAT (464 and 6l2S) 

64Kand 256K mmmM t / / / 
MEMORY EXPANSIONS 

m The mernory expansions 
increase the Amstrad 464's 
internal memory to give a total 
of 12SK or 320K. The 621's 
memory is increased to 320i<. 

It is compatible with all 
DK'Tronics peripherals includ¬ 
ing the 256K Silicon Disc 
m It is supplied with bank 
switching RSX software (464 software on cassette 6128 
on disc. 

# The software adds some BASIC commands which makes 
it possible to use the second 64K (or 3rd or 4th and 5th 
in the case of 256K1 for storage of screens, windows, 
graphics and basic arrays. This ability means that you can 
write much larger basic programs and sophisticated programs 
that use pull-down menus with ease, 
m With an expanision fitted on the 464 it then has the same 
memory configuration as the CPC 6128. It will then runi 
CPM-e with its massive 61K T.PA area, opening up an even 
larger software base to 464 users, When using either of the 
expansions with CPM 2.2 on the 464 and 6128 computer 
the T,P,A. is increased to 61K. 

m The RAM is accessed by means of bank switching using a 
single I/O port. Memory is actually switched in and out of the 
54kZS0 address space in T6K sub blocks (as are the ROMS). 

The port determines which particular combinations of the 
original four 16K sub blocks and any new sub blocks from 
the expansion RAM will occupy the &4K address space at 
any time. All of this switching is done automatically by the 
software supplied. 

The contents of the expansion RAM are retained if the 
computer is reset and if the RAM is used for machine code 
the contents will remain even if the computer crashes. 

64K £49.95 including VAT (464 only) 

256K £99.95 including VAT (464 and 6128) 





L / E /A / P 

FROM F 

DKTronics have produced this 
enlarge the potential of the 46^ ^ 
and have been designed to coi’P 













BEHIND 


ij5 fringe of powerful peripherals to 
45Z and 6128 Amstrad Computers 
(-ofiplinnent their style and colour. 


GRAPHICS LIGHT PEN 




The sophisticated graphics 
package includes a colour 
palette, nudge control for one 
pixel accuracy, brush choice, 
text handling and user defined 
characters. 

It can magnify, shrink, 
colour fill and create circles, 
rectangles, lines and curves. 

..--Cornplex pctures can be easily edited at pixel level using 
a scratch pad which is magnified to the full screen 

There is picture storage and retrieval, and a pen callibration 
utility and there is also an Amstrad/Epson compatible printer 
dump utility supplied on cassette. 

There is a cassette version for the 464 and a ROM 
version for the 464 and 6128. 


Cassette £19.95 including VAT (464 only) 
ROM £29.95 including VAT (464 and 6128) 


SPEECH SYNTHESISER""' ^ ^ 

■. ,^Thi5 simple to use speech 
synthesiser includes a powerful 
stereo amplifier and two high 
quality speakers which greatly 
improves the sound quality of 
the internal mono speaker. 

■« It uses the popular SPO/256 
speech chip and has an almost 
. infinite vocabulary. 

/;>.« It is supplied with a text to speech converter software 
for ease of speech output creation. Everything you wish to be 
spoken is entered in normal english without special control 
. codes or characters making it extremely easy to use. 

-K The voicing of the words is completely user transparent 
and the computer can carry on its normal running of a 
program whilst the chip is talking. The speech output from 
the SPO/256 is mono and directed to both speakers. 

There is a cassette version for the 464 and a ROM 
version for both the 464 and 6128. 

Cassette £29.95 including VAT (464 only) 

ROM £39.95 including VAT (464 and 6128) 



HOW TO ORDER 

DK'Tronics products are available in all good computer 
stores but may be obtained by completing the order form 
below and returning it to DKTromcs or by telephoning and 
quoting your Barclaycard or Access number. 

Orders are normally despatched within 24 hours and if 
you have any further queries concerning our products do not 
hesitate to give us a ring or send us a large stamped 
addressed envelope for our latest free 84 page technical 
manual covering our Am<strad produa range. 


cl?tPonics 

POWER BEHIND YOUR AMSTRAD 


DKTromcs Limited 

Gofleston, Great Yarmouth, Norfolk NR31 6BE. 
Phone 0493 602926 (24 hours). Telex 975408. 


O Please »nd me 

O rtame Signed 

Q. AddirtiS 



Of debrt. my Ba*U9ytard/Acc«j number 





CP.'M+ IS a registered traownark of Diijiiel Research Iru 


































GAME t 


7" 

. z jya ^ 


... 

..V.- - ' 'IltjS:" - ■■■ - ?j!3 - fio 

■ -^oDo:, • -,. 

Egg-,:- 


'■1 . 11 ; I 




•V:£&. 




■:■:■:■: ■. v .■ / oy, •* v ■• ■•■-■ •■■■■■ V 


■GSOAi 


JiUm 




A two player game for CPC 
computers by Kevin Freeman 




“1 challenge you to a duel, a fight to 
the death with longswordH^ 

“No — not swordA**. 

“Guns? Pistols? Blunderbusses?” 

“No - no firearm A**. 

“Crossbow? Longbow? Mace?” 

“iVo - too old fushinit^d^. 

“What thenr 

“Tank* - well armedf well 
armoured tanks**. 

Take on your friends in this two 
player type-in* Drive tanks around 
a battlefield without exposing 
yourself but still he bold enough to 
take atm and fire* 


Combat 

K.Fre?Bin 

i 

IIINI i-1 

iraeoL uter 2^6:aEHOii'r mtf 

iTfAfifll AFTEft 3S 
.OUTE »,10:PR1NT ''COSttAt" 
locate 5j7:PfllHT"pL€a?e wait 
igOSlFB 1^34 
bin 

S0UN& = ® 

«glt&ER # 

I SESTORE &40 
I 'stiow scresn 
I FOR V=1 T» 



TS* fCfl !(^f 7^ 

^10 Jr3d(](^y]=S 

nfi;t k 
?3i NEXT f 

^viriiJjtes 

250 1J=£:yf1)=ll;rfi)i0 

m xi2Ui9:yU)^i:rili=9 
m 4C?]=19jb(£)*^:g(23=^ 

S9I 'SF»nE,2,j8,3:,„j,; 

ii9 fceyprfsj 


-n 


Page 20 


Amstrad User February 1987 






















































■m^ssss^ 








GAME 


□ 




351 D'H fireUl tiOTO J50^97(! 

540 'tSiiah ^ keybQard 
3Sj IF iiii£En6?>=0 m kM)< 19 THEH di=1 
:dy=0:t=lt6t)SW0 64l:t<>T0 t00 
34i IF INkElft6^) = 0 *Nb «C1>>1 THEN dx = -1 
:ay=0:s=?tGOiUB 640:6OTO ^00 
170 IF INKETf(.6^'J = 0 ANb ¥(1>>1 THEN (li=#: 

dy=-1;s=ltGOJU0 iiBEtOTU *00 
iS0 If IN1CEY!n)=0 >N& ¥<1X11 fHEH d!l=0 

;jycl:SIJIUB t’iBtCOTO *0® 

590 IF lNltEYU71^# AND fired)*! THEN i- 
IlSOSUB !2J# 

400 ON firet?) SOTQ 420,980 
410 'tint ? jflTStick 
m IF iiti;iif(75)-0 Awti thin dx-l 

:dp0:s-5:«SU6' fi40:eftTO 470 
41fl [F IllKET'C74) = 0 AHb (ti)’! THEN ix=-1i 
= 640:iOTO 470 

440 IF IllKetC72)^0 kWe THEN 

dy«-1:«*B:e0SUB 6*0:4OTO 470 
451 IF IHKEYt71)-0 ANb y(2)<11 THEN dK=0 
:dy*1ts=7jG(3iyB ■6*0:ftf)'TO 4^0 
440 IF lNICET(74j = 0 *Nb THEN f = 

Z-Ob^tlB U!0 

470 IF rClXI# AND- r(2)<1# THEN 310 
450 LKATE 5,21tPRiNT "tJink «ins"; 

490 IF f{t3=1» then f-1 ELSE f=2 


7S0 IF s(f>=xt+3 and bH)^yd) AND od)^ 
i 1HEH RETURN 

760 SOUNb n,l000'^5''0'^'^*'^ ^ 

770 

780 liPBnt,dd)-1l*2,(ydXd*2,* 

790 griaiad),b(fl>=^l 

800 ^ridtidl^yET))-? 

MB a(f)-xn:tjd) = ¥£fl:o(Tl=5 

820 RETURN 

550 'g-crten Uyg-ut 

840 D-ATk isiiailjaaaaaajaijaii 

B50 DATA jrrrTtrrrrrrrrfPrarJ 

S60 bATA afprarrrraarrarrrrra 

570 DATA srasrrrr-rBrrrarrrtra 
584 OITA afrrrrrarrrrrfBirrra 
690 bATI irrrrprraarrrrffrnri 
900 tlTA jfMrrrtrrrfrTrrrrra 
910 bATI arrrarrarraaarfarrra 


M#6E 

(SPRITC,(zUJ-l)*2,£v(f). 

1)*Z 

,9 I 

T07e 



1#S0 

IF fire<f)i2 THEN SflSUB 1 

110 


1090 

■ON f 6070 40#,471 



1100 

'possible bit 



^ 1110 

IF *f3-f)0;{f 

aCi- 

■fJOfl 


ffXOlff) TNEN RETURN 


112# 

IF y(3-0o¥{f)tdv(fj and 

bih 

1 )<>h 


ffXdvff) TJfIN RETURN 



111# 

border 13H 



1140 

SOUND f,1#0#,l0,1S,„P0 



115# 

r(f)=rlfj+1 



1160 

fire(f)i1 



1T7# 

ISPRI7Eifj(f3-T)e2,(v(f 

)*2, 

9 

1110 

LOCATE 5,25;J>R1nt rt1)j 



119# 

LOCATE !4,25:Pfl|NT r(2); 



1?#0 

eORPER 0 



1210 

RETURN 



1220 

'jbgt direction 



1230 

■l<fJ-0 



1240 




1250 dr(fJ=dAdJ 



126# (f(f) = yIO 



1270 dvffj-dydj 



121# f 

ire(f)s2 




S00 LOCATE 9,2SjPRInt f; 


510 FOR 1 = 1 TO 200iiN£j[r 


S20 LOCATE 1,2SjPRInT" p to 

play 

33 E 

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620 

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If S>4 THEN ELSE f=1 


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IF fjrff3.f3=i Then 65# 


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670 

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IF ffre(3’fj=l THEN 750 


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T870 DATA 9a#000?211#00#?211#000Ji,i91 
1580 DATA 11000#221100#4100#00B{P#0,85 
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,17 

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.0 


ACU 


Amatrad User February ltl87 


Page 21 










































































































































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3 
































































































Bill Headly took some simple 
arithmetic, threw it together 
and ended up with some very 


YeSt Prime Number? Chances are that 
when you were at school maths left 
you cold. IPs sad to say that for most 
people mathematics is a half- 
remembered bunch of incomprehen¬ 
sible formulae. 

Perhaps it's the way it's taught^ per¬ 
haps it's just what everyone expects 
from such an abstract subject. 
Whatever the reason^ mathematics as 
a living language that both describes 
and explains much of our world has 
largely been ignored. 

But now there are computers. Com¬ 
puters are mathematical beasts, living, 
breathing and dreaming numbers. The 
latest generation of cheap home micros, 
like the CPCs, can also show numbers 
and the way they work in some stun¬ 
ning ways. 

For the first time, the non- 
mathenuitical person can explore the 
complexities of simple numbers, with 
very little bard mental slog and very 
nearly insUiint results. 

It might seem surprising, but there 
are mathematical byways which have 
never been given any attention by 
professional mathematicians and there 
are discoveries waiting for the keen 
amateur. Especially one aided and 
abetted by a computer. 

Mathematics and micros have usu¬ 
ally been linked in the computer press 
by little pus!;zles and pure number- 
bashing exercises involving Prime 
Numbers. 

Not this time. In the best Blue Peter 
tradition, w'o'll tiike a couple of simple 
ideas, a sriddgeoii of Basic and produce 
some fairly fantastic results on your 

Amstrad User February 1987 


pretty patterns 


very own monitor. 

Let's start off with a couple of 
concepts (if you’re not too keen on the 
whyS:, then run on ahead and type in a 
listing. While it's running, come back 
and browse). 

Your computer screen is really just a 
rectangle filled with dot45. Depending on 
which dots get turned on and when, 
almost anything can be drawn. The 
characters of a word processor or the 
spaceships in a shoot-em-up are two 
complex examples. 

Cirdea and lines are much simpler 
and have the benefit of being simple to 
describe using a little mathematics. 

We’ll be using both circles and points. 
What the computer will do is take a 
lx>xful of points on the screen (the sort 
of thing maths addicts call a set) and 
for each of them find out if there’s a 
circle in the vicinity that would have 
that point on its circumference. If there 
is, we colour the point appropriately. If 
not, we leave it blank. 

Each point in the set we're looking at 
has a position inside the box. This is 
described by two numbers correspon¬ 
ding to the distance of the point trom 
the left hand side of the screen and the 
distance from the bottom. 


For reasons lost in the mists of math¬ 
ematical time, the distance across is 
called the x coordinate, and that up the 
y. A point 50 points aw^ay from the left 
hand side and 43 points up from the 
bottom is the point 50,43. 

To persuade a computer to come up 
with two numbers is really rather 
simple. -Just give it the lowest and 
highest values for the two numbers in 
FOR . . . NEXT loops and it'll give you 
everything in between. 

So weVe got our numbers. How do we 
tell whether they belong to a circle and 
what colour to make them? 

One of the little bits of mathematics 
which describes a circle is that for all 
the points on the circumference, x 
times X plus y times y equals a number. 

It doesn't matter too much what the 
number is, but for any particular circle 
it's always the same. Different circles 
have different numbers. 

We’ll use the number we get from x 
times X plus y times y to set the colour. 
As the number will be too big Itj use 
directly, the most effective way will be 
to see if there are any small numbers it 
divides into exactly and set the colour 
accordingly. 

And so to the program itself. As it's 

Page 23 
















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FEATURE 


printed, it will only cover a small area 
of the screen. This is to speed things up 
a little. 

Given that it only covers about a 
tenth of the screen, the program still 
has to generate, check and plot some 
2,500 points. This takes some time, 
even for the speedy Basics found in 
Amstrad computers. 

However^ after youVe seen a few 
stunning examples of swirling concen¬ 
tricity, you'll no doubt want to fill your 
entire screen with a pattern. Do this by 
increasing the values of BREADTH 
and WIDTH, but youll have to have 
patience! 

When you run the program, itll ask 
you for three numbers. The first two 
are the bottom left hand comer of the 
set of points to look at (mathematically, 
that ia. It will always be plotted in the 
same place on screen). Good numbers 
to try are in the range —10 to —100 
apiece. 

Then there^s the distance. Effec¬ 
tively, this is the area of the set you 
manage to cram into the screen. A 
small number (leas than 20) for the 
distance will give the effect of looking 
very closely at a part of the pattern. 

Bigger values (200 or 300) give a 


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y=bt<d*i/10S3 

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NEKT i 
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Type this into your PC1512 * *» and 


II RED PaE EtP-rtf. 

?t r«r crc 

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Al LEf far*id-th.111.1 
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ISi LET Reepdii + 'Ct't/faf i-fadElIl 

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III LET prD4]uctaHC[i-rda!iidrd*yc.epd>p‘iE«pd 
tfai LE T -I h p-r-g-d ■ |i T ^ [»r p4u< ^ I 

lEi TOR tit Td R 

111 ET liAtR^Ad/tilHTT (iv'Ep.^pd./E 3 Tlifu LET gpLi t-1 
Iti HlRt t 

211 PLOT 1*211,J+2RR,(frl, 

Ell hIrT J 

E?l llERT 1 


is into your CPC 


broader overview of the patterns, 
showing the grander themes. A good 
place to start with is values of —iO and 
-30 for the corner, and 80 for the 
distance. But try varying everything. 
There are surprises aplenty. 

CPC owners might like to try 
mnning the program in other modes. 
This is a good excuse to experiment. 
For starters, you'll have to change the 4 
in line 160 to however many colours 
there are in your mode. 

Other modifications should suggest 
themsedves as the results are produced. 
PC owners can change the number 
after the MOD operator in the PLOT 
line (from 2 to 16) to give a different 


number of colours in the pattern. 

This sort of simple program is often a 
good place to start to really learn a lan¬ 
guage - trying different ways to speed 
up the plotting process or give even 
more spectacular results. 

Those who are just becoming fluent 
in machine code should find a 
homegrown version of this program a 
productive exercise indeed. 

If you are intrigued by the patterns 
that you and your micro produce, youH 
probably find the Computer Recre¬ 
ations article in the September 19&6 Sci¬ 
entific American magazine (t he basis 
for this article) most enjoyable.^ 


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Amstrad User February 1987 


Page 25 

















































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Page 26 


Amstrad User February IS87 













































































SEEK AND YE 
SHALL FIND... 

Into adventures with Bil 


Adventurer s 
Guide 


Ura:r.^, .: | 


FEATURE I 


As a long time fan of the author Dick Francis^ J 
started to play Twice Shy with some uncertainty. All 
too often the film (or computer game) of the book does 
not come up to the same standards you perceived 
when you read the original. I’m pleased to report that 
the way the program has been written by the Ramjam 
Corporation is sufficiontly novel to take away many of 
my doubts. 

The instructions are fairly long but give you very 
few clues about the aim of the adventure or any idea 
whatsoever about what you arc expected to achieve. I 
found that having read the book gave me a head start, 
but although I knew the probable sequence of events 
it still remained for me to initiate other characters^ 
reactions for those events to take place, leaving me 
with many puzzles to solve. 

You play the part of a physics teacher, Johnathan 
Derry. He is a first class shot and is a member of the 
British Rifle Team. He has also been known to use an 
airgun as a teaching aid to get the attention from his 
class of naturally lively schoolboys. 

Johnathan is given some cassette tapes and it is up 
to you to find out their significance. TTiere are hints 
that they form part of a system to make a man rich by 
betting on horses. You must find out what to do, 
where and w^hen. 

The adventure starts in Johnathan^s house in the 
suburbs to the west of London. From here you travel 



around the country in his rather dusty Peugeot to find 
other critical locations where more information may 
be learnt to help you on your way. 

Mapping is crucial. Travelling around the streets 
will lead you to Johnathan's school, the local high 
street and the M25 motorway. Motorway travel is 
quick and will take you to other interesting places. 
Just remember that motorways are not the place to 
cross from left to right - there is alvirays a central 
reservation. 

It is best to draw a Voad map' and then separate 
small maps for the groups of locations you find along 
the route. Trying to draw a coherent continuous map 
will tax your topography and require a great deal of 
work with an eraser. 

Gas guzzling 

Anyone driving a car will know all too well that it 
requires feeding at regular intervals. There is a local 
petrol station, so use it. Of course as in real life getting 
petrol costs money. Among all your other problems is 
the need to ensure that Johnathan has an adequate 
supply of ready cash. 

This brings us to the second program on the reverse 
side of the cassette. It can be run as a separate pro¬ 
gram or accessed as part of the adventure program. 

There is one location in the adventure that des¬ 
cribes the entrance to the racecourse at Newmarket. 
At this point you can decide to go for a day at the 
races. Any money won here can be added to the 
amount you are already carrying. 

The racing program is simplistic and is very similiar 
to an old ZX Spectrum program called Derby Day. 
You are given the runners in the next race and horses^ 
odds. You place your bets and then watch the horses 
race across the screen to the winning post. Win, and 
your winnings are credited to you. Lose and try again. 

The racing program is good fun, especially for the 
younger members of the family, but does not really 
add a great deal to the adventure, other than giving 
your overheated brain a short rest from deciding what 
to do next. 

There are three crucial parts to solving this adven¬ 
ture. One, as is often the case, is to draw accurate 
maps of the different locations. Second, you must talk 


27 
































FEATURE I 




to the right people at the right time and finally you 
must get the program to understand you. 

This latter point merges with the second. The 
vocabulary does not appear to be very large and 
certain actions have to be expres&ed in the way the 
program wants rather than the way it might be 
natural to approach them. 

Limited parser 

The first inclination of this is when you hear a tele¬ 
phone ringing. The display uses the word telephone 
but ANSWER TELEPHONE gets the response “You 
canT”. GET TELEPHONE does not work either, you 
must enter ANSWER PHONE. A small point but the 
beginning of a suspicion that conversing with the 
computer may hold a few problems. 

When your trusty Peugeot needs petrol you can 
visit the garage - simple, but BUY PETROL will not 
get you anyvrhere. What is needed this time is 
something like SAY TO THE GARAGE HAND “FILL 
CAR". 

Many games suffer from this type of restriction* but 
what makes it worse in this case is that you must talk 
to some of the other characters to initiate further 
stages of the game. 

Having found that your commands need to be so 
specific and thinking that you know who to talk to but 
finding that you gel no sensible responses can easily 
cause extreme frustration as you do not know 
whether it is your input command or your logic that is 
at fault. 

This is really a major drawback to what is a clever 
interpretation of a good novel. I have found the game 
intriguing and enjoyable, partly 1 have to admit 
because of my We of Dick Francis’ books. Reading the 
book first will certainly give you a better chance at 
understanding the game ~ and with a bit of luck youT 
become another fan of the author. 

The approach is novel and will tax your imagination 
- providing you have the patience to overcome the 
drawbacks of vocabulary and parser. 

I am not a complete fan of those games that offer 
incredible parsers that will understand such involved 
sentences as GET THE KEY FROM MY POCKET 
AND UNLOCK THE CASTLE DOOR THEN USE 
THE OTHER KEY TO OPEN THE SMALL BRONZE 
CASKET, but 1 do feel that you should not have to 
spend too much time in making a program 
understand what you know to be the correct action. 

Twice Shy is well worth reading and the adventure 
will add to your pleasure. Just do not expect it to 
understand everything you say the first time round. 



The devil within the PCW 

Not only disc only but 
PCW only too! 

A program raved about for the Atari ST and Commo¬ 
dore 64/128 is now available for the Amstrad PCW - 
“The Pawn" 

Written by Magnetic Scrolls and distibuted by 
Rainbird Software* The Pawn has received many 
accolades for its graphics and its command inter¬ 
preter. The PCW version lives up to its predecessors, 
and although the graphics are by necessity only in 
green and black they are still better than anything 
else I have seen on this machine. 

The adventure is a mixture of ancient and modern, 
a land where dwarves and magicians still live mixed 
in with thermo nuclear devices and oblique references 
to television. It is a delightful mixture of classic 
adventure and modern satire. 

The program makes much use of the disc and some 
disc changing is necessary at times. The graphics are 
excellent and the pictures nearly fill the screen. 

F’ortunately you can scroll the picture up to allow 
plenty of room beneath for the long and detailed 
textual descriptions that are another hallmark of this 
game. 

Fairly comprehensive editing commands are 
becoming more common nowadays, especially as input 
commands of greater complexity are accepted and 
acted upon. Having just typed in a string of 
commands, you will soon get frustrated if you have 
made a simple spelling mistake and then have to type 
ever 3 rthing in again. 

The Pawn has a most useful editing facility, 
allowing the calling back of your last command for 
re-editing. Communicating with the game is easy as 



Page 28 


Amstrad User Febmary 1987 















































FEATURE I 


( 

I 

! 

i 

I 


I 


there is a large vocabulary and the parser recognises 
many different ways of saying the same thing. 

Smart listener 

The parser is quite the most intelligent I have come 
across and an example given in the instructions shows 
that it will understand such an involved command as 
GET ALL EXCEPT THE CASES BUT NOT THE 
VIOLIN CASE THEN KILL THE MAN EATING 
SHREW WITH THE CONTENTS OF THE VIOLIN 
CASE. 

For all that the parser seems so friendly, do not 
assume that is working solely for you. You must still 
retain the true adventure’s cynical attitude and 
double check your surroundings. Not all is seen at a 
first glance, and just because you have felt in your 
pockets, do not assume there is nothing there except a 
pocket 

In several locations you must talk to characters you 
meet. As with other commands issued this is easy to 
accomplish. Whether you ask the right questions is 
another story! 

If you get stuck a number of hints given may help 
you* They are in the form of a series of two character 
blocks: NB ZO ZX B7 NH 78 OO GD. Type in HINT; 
followed by this code. There are several sets of code for 
each likely problem, the first often gets a flippant 
response; the third is usually quite useful* 

A couple of these codes are too long for the input 
buffer of the PCW to accept (the Atari ST has a larger 
buffer). Fortunately neither is of vital importance, so 
do not get all worked up when you find them. 

Draw your maps with care, as movement from one 
location to another is not always quite as you would 
expect it to be. Save your game position regularly and 
examine everything very carefully. 

A thoroughly recommended game, with a true 
adventure dressed up in the most modern mixture of 
programming technique and offbeat humour. 

Happy New Year 

It is now 1987. The cover date of this magazine may 
read February, but it is still the first issue out this 
year. Should we look at 1986 and learn from what is 
past? All the letters 1 have had seem to appreciate the 
straightforward and honest appraisal of reviews but 
there is an underlying hint that you would like more 
hints and clues to many adventures* 

We do operate our Help League, which offers a 
direct Help line to those in need. It sometimes takes 
some time for you to get an answer, simply because of 
the post first going to the Amstrad User offices and 
then having to be posted on to me and possibly forwar- 
ded again to other members of the Ijeague, 



cryptic form for you to work out. Which would you 
prefer - write and tell us! 

To start the ball rolling here are a some cryptic 
clues from Joan Pancott of Dorset: 

Dungeon Adventure; 1) If a siren you are 
nearing, a poppy pod will stop you hearing* 2) Never 
fear if you meet a black sphere, just find its brother 
and you won’t see another, 

Return to Eden r 1) Platforms are a weighty prob¬ 
lem, so six to the south and you to the north. 2) You 
can bet it is six of one or half a dozen of the other. 

Joan has solved a number of adventures and seems 
to thrive on the requests for help on games she has 
finished. Her latest adventures finished are: The Price 
of Magik, Seas of Blood, Emerald Isle, Brawn Free, 
Qor, The Boggit and Dungeon Adventure. If you are 
stuck on any of these, her telephone number is 0305 
784155. 

More cryptic clues came from Barry Newell of 
Essex: 

Jewels of Babylon: 1) The lion likes seafood. 2) 
The crocodile does not like bangs. 3) The cannibals 
cannot measure time very well* 4) Test the crab’s 
hearing. 

Message from Andromeda; 1) It is rude to point 
in the mirrored room. 2) The plants need a gardener, 
3) Give the skeleton a decent grave, you may get 
something in the process. 4) Beam me up Scotty! 

Do you have a few hints that you feel will help other 
adventurers? If so, send them in and we^l see what we 
can use* This column is always open to suggestions 
(well, some suggestions anyway!) so let me know if 
you want to see something special, either a review or a 
how to do it section. 


I have always been a little dubious of the indis¬ 
criminate hints and clues offered in magazines, as 
they cannot ever be up to date for the person 
originally requesting help. 

There is often a lead time of up to two months 
between the copy for this column and its eventual 
publication, and with the best will in the world one 
cannot improve on that a great deal. 

But if you the reader want more clues we will try to 
provide them. They can appear in several guises, i 
plain English, written in a simple code or written in 

Amstrad User February 1987 



Page 29 
























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feature! 


For various reasons people become dis¬ 
satisfied with off-the-shelf applications 
for their PCs. Maybe a feeling of “1 
could do better than that”^ or some 
implacable barrier placed between 
them and what they want to do by a 
design fundamental of the application. 

Or maybe imaginative users just 
want to explore the capabilities of their 
computer. What they need is a lan¬ 
guage. 

The most popular one for home 
computers is undoubtedly Basic. The 
lower end games computers invariably 
come with a version built-in, and most 
PCs come with a dialect on disc for free. 
The Amstrad PC 1512 has Locomotivc^s 
Basic 2 stashed away on one of the 
system discs. 

But these free Basics have 
drawbacks. Sometimes they’re 
machine specific, so if you change your 
PC, or want to sell your programs to 
other users, you have a problem, 

Invariably they’re interpreted, which 
means theyVe translated, checked and 
run a bit at a time. This slows business 
down no end. But you can always go 
out and buy a better Basic. 

Compatibility 

ZRasic claims to overcome these 
stubborn problems and to be that 
better Basic. For starters, there^s a 
version for almost every machine ever 
to cross the Big Pond - it^s an American 
product - and one for our very own 
Amstrad PC. So you can write a pro¬ 
gram on a PC and it can be copied 
across to a CP/M machine, an Apple 11, 
even a Macintosh, tosh. All the 
graphics, all the disc commands, all the 
printer handling is the same in every 
machine. 

ZBasic^s other claim to your cheque¬ 
book is the fact that it’s a compiler. This 
means that the t'Omputer spends some 
time at first checking the program and 
translating it into machine code. Then 
it runs the machine code. 

As you then have a copy of the 
machine code version, the next time 
you want to run your program you 
donT have to check and translate. 
Everything goes much faster. 

But how does ZBasic do the job? 


BASIC 

WITH A 




latter two with a fill option), and mouse 
support, as well as the traditional plot 
commands. 

They’ve even invented a new math¬ 
ematical measurement of angle, the 
BRAD. You might know that there are 
3&0 degrees, and 2 pi radians around a 
circle’s circumference. There are 256 
BRADs. It’s not just trigonometrical 
tomfoolery either, as it helps to keep 
speed up. There are some nice’nTast 
SINs and COSs too. 


Many modes 


Rupert Goodwins 
explores a less 
exotic alternative to 
Basic 2 on the PC1512 

Unusually for a compiler, it looks to the 
user like an interpreter {confused?). 

Compilers tend to have a blunder¬ 
buss approach to running programs 
during development. You compile the 
program, run the machine code, try 
and spot any errors, and then go back 
to your original code and sift through it, 
searching for the offending line. It can 
be a time-consuming business. 

With ZBasic it’s much easier. If a bug 
occurs you can re-enter the editor at 
the point where the problem lies, fix it, 
and try again. You can also, from the 
editor, try out one-liners and they're 
compiled, run and the editor returned 
to automatically. 

If you’ve never used a compiler you’ll 
probably take this kind of thing for 
granted. If you have used comphers 
before — for any language - you’ll 
appreciate what this means. 

All this is well and good, but not 
terribly useful if you can't actually do 
anything worthwhile. Fortunately 
ZBasic has a lot going for it in terms of 
built-in functions. Graphics-wise it’s 
got line, box and circle drawing (the 


Unlike Basic 2, which always uses the 
multicolour hi-es mode and tiem for 
graphic handling, ZBasic can work in 
any mode using the same commands 
and coordinates. In the text-only modes 
ZBasic draws lines by positioning char¬ 
acters around the place. 

Not using Gem has other advan¬ 
tages, as the drawing commands are 
considerably swifter. ZBasic supports 
all the colours, too. It can’t handle the 
Amstrad PC’s special graphic mode 
though, and you’re stuck with the one 
font. 

ZBasic is a good deal more traditional 
in other areas than Basic 2. You can 
call machine code programs {or any 
other program), CHAIN in other pro¬ 
grams, and read and write memory 
directly. These, together v.^th some 
well thought out memory manage¬ 
ment, mean that much bigger pro¬ 
gram.^ can be written in ZBa.^ic. 

Super accuracy 

The built-in mathematics are especially 
good, as you can choose to trade off 
some speed to increase accuracy and 
precision. Most Basics can cope with S 
or 16 digit numbers without losing 
accuracy. At maximum precision 
ZBasic can deal with 54 figure 
accuracy. 

This is phenomenal, and as far as I’m 
aware unique. There are some 
accounting procedures that can’t use 
ordinary Basic, as pence get dropped 
past the hundred million pound mark. 
Even if an Italian accountant was 
measuring the national debt in picolire, 
ZBasic would be up to the job. 

Almost every other function ever 
incorporated in a Basic seems to be 
there. Where something is missing, the 
handbook usually gives ideas on how to 
replace it with the functions or 
commands available. 

This is made particuJary practible, as 
you can define multi-line functions 
(almost procedures). So if you wanted 
to take a string, extract two numbers 
from it, multiply them together and 
return the result as a string, you ciould 
define a function to do it. 

Other aids to program strucure 
include WH1LE...WEND, IF, LONGIF 


Amstrad User February 1987 


Page 31 


























FEATURE 


(which lasts over several lines), ELSE, 
XELSE (extended ELSE for use with 
LONGtF), and DO... UNTIL. Lin^ 
numbers are compulsory, but you can 
give a line a label, so GOSUB print— 
label is allowed - and encouraged. 

File handling is also well imple¬ 
mented, Both serial and random access 
file types are supported. This means 
that databases can be knocked up with 
the minimum of hassle. Random access 
file handling is one of those things that 
hardened programmers blanch at and 
scare their kids wdth, as to get it right 
takes a very cool approach indeed. 

Some of ZBasic^s commands in this 
area certainly look hairy enough, but 
the documentation takes its time and 
has plenty of explanatory diagrams and 
programs to smooth the learning curve. 
However the structures do not offer the 
power of Jetsam which ia built into 
Basic 2, 

Read all about it 

The documentation is impressive in 
other areas as well. It^s a large 
paperback book, some 400 pages worth, 
containing just about everything you 
could ever want to know about ZBasic. 
It is quite well structured, beginning 
with a helpline telephone number writ 
large - the sign of a confident company. 


Shame it"s in America. 

The manual continues with an in 
depth description of the editor, a 
tutorial-style description of all the 
commands, a reference section, and 
then four appendicies for the four main 
types of machine ZBasic currently runs 
on. 

Also included are sections on conver¬ 
ting programs from other dialects of 
Basic, good programming practices, 
and using the debugging tools provided 
such as tracing, error trapping, and 
Break enabling. 

The style is clear, and has lots of 
hints thrown in. I'm not sure a novice 
would appreciate the speed at which 
the descriptions go sometimes, or the 
assumptions it makes about the user's 
knowledge of computing terms. 

Weak editor 

One of ZBasic's major failings is the 
lin e editor. Perhaps it^s a sign of its long 
and venerable ancestry, or a shortcut 
to compatibility, but it uses a collection 
of keys and Esc or Enter to do its dirty 
work. 

So to change the word GOTO to 
GOSUB in a line, you’d have to place 
the cursor under the T, type C2 (for 
change two characters), type SU, then 
type 1 (for insert), B and then Esc to get 


out of insert mode. 

No doubt it would all come naturally 
after a few weeks, but for the molly¬ 
coddled micro owner used to Delete 
keys and word processors it seems 
strangely out of sync with the rest of 
ZBasic. Oh, and you've got to enter 
commands and instructions in UPPER 
CASE. Annoying, 

Of course you can edit your program 
in Wordstar, or any editor that can 
produce plain brown Ascii files, but 
then you lose a lot of the advantages of 
interactiori. 

So, in conclusion, ZBasic looks like a 
very good idea for an experienced Basic 
programmer who understands hia 
machine and the things he wants to do 
with it. It's certainly a good bet for 
anyone wanting to write a game or 
application for a lot of machines. It's 
fast, friendly and full of features. 

On the down side, the editor's a little 
quirky, and the documentation might 
be a touch too techy for beginners. But 
this isn’t really a language for begin¬ 
ners. lt"s for those who are serious 
about their computing. And it works. 


Profiuct: ZBasic 

Supplier: HiSoft, 0582 696421 

Price: £49P5 


ACU 



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Page 32 


Amstrad User February 1987 





















































Ramming in 
those graphics 

It's true, gentle reader — size really IS 
important. Peter Green's machine code 
series continues with a program to 
squash those awkward 16k graphic 
screens into the handy, economy-sized 
ram space of your computer. 



•Tv 


■t 




} 


The Amstrad screen is nice and big, 
much better than those pokey little 
Spectrum or MSX screens. Until you 
want to fit more than one screen in 
memory at once and flip between them. 

At 16k a screen, loading up two 
knocks out 70 per cent of the 45,000- 
odd bytes remaining after the firmware 
has grabbed its share ^ 

And even if you threw away all the 
firmware^ loading three screens would 
be impossible, as they would use the 
whole bottom 48k without a single byte 
free for the code to actually load them 
up into the screen memory. 

Compressing graphic screens is also 
a useful technique for users with tape- 
based systems, as it can cut down 
considerably on loading times. On the 
other hand^ disc users might appreciate 
being able to fit more screen dumps 
onto a floppy disc. 

Cut it out 

There are various compression 
algorithms, but every one relies on one 
thing - the existence of patterns or 
repetitive sequences in the data to be 
compressed. The compressor has to find 
the patterns and replace them with 
some identifier which takes up less 
space. 

The expander routine simply 
replaces each identifier in the 
compressed data with the set of data it 
represents. 

In many cases where the frequency 
spread between the most and least fre¬ 
quent patterns is quite high, a 
compressor may actually replace an 


infrequent sequence of data with an 
identifier which is longer. The relative 
scarcity of such patterns offsets their 
increase in storage space. 

Virtually any graphic screen is going 
to have some areas with a repeat of 
data - large areas of a single colour, 
say, or a section of stipple shading - 
interspersed with the more detailed 
pixel patterns. 

The compressor here breaks a screen 
up into sections of data which repeat 
and sections which don’t. Each section 
is prefixed with a count byte which tells 
the expander program what to do with 
the subsequent byte(s) in the 
compressed data. 

There are two types of section: A 
string of n bytes ail the same, or a 
string of n bytes all different, Wc need 
the top bit of the count byte to flag 
which type of data is following, leaving 
the bottom seven bits for the actual 
number. Hence the maximum siKe of 
screen data that a section can repre¬ 
sent is 127 bytes. 

Now if the section is one for a string 
of bytes each different to its neighbour, 
the compressed section actually 
consists of the same data as in the 
screen, plus the extra prefixed count 
byte. That is, the data has got one byte 
bigger! 

On the other hand, a set of 127 bytes 
all the same will be stored as the count 
byte, plus the actual byte value from 
the screen. 127 bytes down to 2 is a 
compression of 98.4 per cent — not loo 
shabby! 

If a screen could be drawn in which 
no two consecutive bytes were the 


same, its compressed si^e would be 
actually be 131 bytes greater than the 
original. 

This is because the compressor turns 
the 16384 bytes into 129 127-byte sec¬ 
tions, a final 1-byte section, one count 
byte for each of the sections and a zero 
stop-byte which tells the expander it’s 
reached the end of the data. 

A completely blank screen would, by 
a similar calculation, reduce to 130 two- 
byte sections plus the stop byte, a mas¬ 
sive reduction. 

In practice, the compression achieved 
by the program will lie somewhere 
between these two extremes. I tried 
running the title screens for two 
commercial programs I’ve been in¬ 
volved with through the compres.sor. 

The screen from Amstrad Fourmost 
Adventures which has some large 
areas of pattern reduced to 25 per cent 
of ita original size. Green Beret on the 
MSX (ported using a variation of my 
ZXLOADER program), while having 
much greater detail, still squa.shed 
down to 70 per cent. 

The Crush Hour 

Listing 1 is the assembly language pro¬ 
gram for the compressor, produced 
using Amor’s Protext word processor 
and assembled on Maxam. Readers 
with other assemblers may need to 
reduce the length of the labels to six or 
eight characters, and replace WORD, 
TEXT and RMEM with DEFW, DEFM 
and DEFS. 

Otherwise, no problems. The pro¬ 
gram sits at &4i[KK) and processes data 


^ Amstrad User February 1987 

I 


Page 33 


































Cl < 


li 





Trn 




Worner &ro5. Inc 
I rinlik i 


SPECTRUM 


COMMODORE 64 


AMSTRAD 


6 Central Street- Manche^lef M? 5JMS 
Tel: 06 r 034 3939 -Telen 669777 








































\<f.cc!xryyyy.-m 


PROGRAMMING 





from the screen memory {.&COOO- 
&FFFF) into a compressed form which 
starts just above the program variables 
at .gmallpic. 

The KQU $ is a fairly universal 
assembler command and means **the 
value of the label is to be the current 
value of the program counteri'. That is^ 
smallpic equals the next free address 
after the program and that's where the 
compressed data is to be found when 
the program has run. 

The program uses only one firmware 

call, the ubiquitous TXT_OUTPUT^ 

which is defined at the start. 

Then the variables are set up; IX 
points to the running count as a section 
is built up land IX+1 holds the previous 
byte from the scan for use in the 
comparisons), B and C are initialised to 
column zero, row zero in one instruc- 
tion (saves a byte)^ and DE is set up as 
a pointer to the area where we will 
store the compressed data. 

The subroutine .start is used to get 
the next two bytea from the screen and 
decide whether to start a sequence of n 
bytes all the same, or n bytes all dif¬ 
ferent. 

However, each type of sequence loops 
back to .start when a sequence of the 
opposite type is encountered, so the one 
CALL to .start actually converts the 
entire screen. 

On return from the CALL the zero 
stop byte is written to the end of 
smallpic (LD A,0 takes two bytes, while 
XOR A takes one and achieves the 
same result, aa XOR A really means 
XOR A with A and any number XORed 
with itself gives zero). 

To save the data in its compressed 
form you'll need to know how long it is, 
so the string siiieins^g is printed - the 
CHR$(1^) that starts the message 
clears the screen. 

The length of the data is calculated 
by subtracting the start address from 
the end, and .printHL converts the 16 
bit hex result to a string of Ascii codes 
and prints it. 

The text cursor is moved to the start 
of the next line with a carriage return/ 
line feed fhey, hey, let^s be neat out 
there) and the program returns from 
whence it was called. You can use this 
as a subroutine in a larger machine 
code program, or call it directly fom 
Basic with something as simple as: 


10 MEMORY &5FFF 
20 T.X)AD '^co]iipresgi,biii”,&4000 
30 MODE I ; REM or whatever 
mode the aoreen is in 
40 LOAD “picture”,&C0<K» 

50 CALL &4000 


When it"s done, the length is on¬ 
screen and you are given the start 
address when, the assembler assembles 



the machine code so you can save the 
data as a binary file. 

More advanced programmers will 
know that the CALL &4000 can pass 
the address of a Basic variable to the 
machine code, which can then insert 
the data length and pass it back to 
Basic to automate the SAVE process. 

This will require small changes to the 
listing which are left as an exercise to 
the reader: (hint: Basic passes the 
address of CALL parameters in the IX 
register, so replace IX with lY in the 
compressor program). 

The printHL subroutine is another 
useful library routine that has an 
abundance of uses, like the print 
routine which turns up here again. It 
calls A to BCchars twice, converting 
the two nibbles of the hex number in A 
into their equivalent Ascii character 
codes in B and C, and prints them. 

This in turn uses two routines which 
convert the high and low nibbles to 
Ascii individually. The assembler com¬ 
ments are sufticient bo explain these 
trivial bits of program. 


Cut down to size 


The code which begins at .start first 
checks for the very unlikely situation 
where the compressed data has ended 
up longer than the original, in which 
case it prints out a suitable error meg^g- 
age and quits. 

Otherwige it tries to get a byte from 
the screen. If the carry was set, it 
succeeded; if not, there are no more 
bytea left, and the routine returns to th e 
main body of the program. 

Otherwise, the program stores the 
byte in the tost variable IX+1 and in a 
temporary area as if it was the start of 
a string of characters all different It 
initialises the section count to 1, then 
tries to get the next byte — it needs two 
bytes to decide which type of section it 






is starting to build. 

If there's no byte available, the 
screen end has been reached go the one 
byte we got in the last paragraph can 
be sent as a same-byle section of size 1, 

by routine .out_game, and processing 

terminated. 

If there is a second byte, the counter 
is incremented and the byte compared 
with the previous one, then stored as 
the new best byte* The result of this test 
(equality or not) determines which of 
two loops the program enters, .same or 
.different. 

The two loops are similar in action. 
Each continues to fetch bytes from the 
screen, compare them to the previous 
byte and continue looping round until a 
pair from the opposite type of section 
are found or the byte count exceeds 

m. 

In either case the top bit of the count 
is set to indicate the type of section and 
the section count is stored in the 
.smallpic area pointed to by DE. The 
section data is appended (either the 
single byte from (IX+1) for .out__same, 
or the (count) bytes from the string of 

different string storage area for .out_ 

diff. 

Here we use LDIR, a very useful Z80 
instruction which automatically moves 
BC number of byteg from the location 
pointed to by HL to the location pointed 
to by DE. 

If a section was terminated by hitting 
a section of the opposite type, then the 
screen coordinate pointer in BC hag to 
be back-spaced over the bytes that 
don’ll belong. In any case, when a sec¬ 
tion is terminated for any reason 
(except the end of screen), the program 
loops back to .start to begin a new 
section. 

The routine ,get_byte needs to do 
some 16 bit arithmetic to convert the 
screen coordinate to an actual screen 
address. Neither of the two firmware 
routines are any use, as one goes from 
character coordinateg to a screen 
address, the other from pixel coordi¬ 
nates. 

We are working from screen byte 
coordinates and need our own calcu¬ 
lation. The only messy bit is the mul¬ 
tiplication by 80, which as mentioned 
last month can be accomplished by a 
genes of additions. 


Blow up 


Listing 2 gives the corresponding 
expander program, which is relatively 
trivial. It simply fetches a count byte 
from the compressed data and depen¬ 
ding on whether the top bit is set or not, 
outputs the next byte n times, or the 
next n bytes. 

If you think about it, no section can 
have a count of zero, so that can be used 
as a unique end-of-data marker. 


Amatrad User February 1987 


Page 35 























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JRb HL Jtut naad [p 
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fe<'® 



ii-.. 

W'-i'EV .■••* 


■> 


i 


Page 36 


Amstrad User February 1987 

























































































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Amstrad User February 1987 


Page 37 































a?EATE YOUR OWN DESIGNS )N 
THRE'E OIMENSIONS WITH : * 


Fo.r the fTrsI lime on the Amstrad computers you-can now'cr'Mte 
your own desjyns in three dimensions. ViOd.ei'Univ££^,^^,sH6w£ you 
.to draw in j(. y. and i corO^dinatTes vjith thoT^implioP^' 6f starTdard 
tv./o dimensionat drawiny systems. Create three dimensional 
illuStraliOJis and display them m true perspecUve from any angle. 
Twist, turn rotate the images through a ful! 360 . Zoom \n closer 
and view the obiGCt from.the inside-'Qyite reHreating' 

Model UrYiverse can be operated by keyboard, joystick'or.'mous*' ' 
control with full "ioorn" in and out tacilities. AN croaipd [mage.-^can, 
b'eoutpLit to disc tor cassette^ printer orplotier. Bujir in Spftwia'e to 
dump screens to any Epson compatible printers, mcluding the 
Amstrad DMP2000.''30flO. - " ■ 

With thc^ full use of-alt .27 colours the. applicatiijnsrare endless. 
Erorn 5ames writer to graphic des gner: ^*om teacher to tech-^ical 
illustrator, or justjor furr' 

Erom the jechino^gy o1 •mamkame'’ computers. Model Um.verse 
can sirnulate-three dimensional irnages m a manner yet to- 

'be home computers. ■ _ -- 


ARNOR LTDARBT) 

1 I S 'WHiTENORSE ROAD 
CROYDON ■ .. 

CR0'2JF . TEL 24jn 


"MOUSE" JO-S' I^K OR 
KEYBOARD COMPATIBLE- 























- vv^s frrrrk 




iis^iiiiiiiiaiiisisassmiiii^^ 




REVIEW 


J 


You won’t get many to admit it, but 
fashions and fads seem to play an in¬ 
creasingly large part in the production 
of computer games. The summer of ^86 
was Karate, then came Commando- 
style ahoot-em-ups. 

But the autumn of '87 can now be 
ofTicially declared the era of the Gaunt¬ 
let clone^ (Editors tip for the future: 
Nemisis and Siatamander space^bosed 
shoot-em-upsK 

Gauntlet? Just in case you’ve had 
your head in a bucket for the last year 
or sOj perhaps the word needs some 
short explanation. 

Gauntlet (the coin-op) was an Atari 
game that hit the arcades just over a 
year ago - and it had the punters 
queueing up in the streets for the privi¬ 
lege of putting the hard earned dosh in 
the slots. 

The reason for this stampede? Great 
fantasy storyline, fabby hi-res 
graphics, bags of sampled sound - but 
most of all the multi-player action. Up 
to four players at a time could battle 
away through the mazes chock full of 
monsters and treasure. 

Everybody loved it - entyer the home 
computer software producers. 

Since then, five different Gauntlet- 
style games have been released, most 
recently the ofTicial licenced version 
from US Gold. Which tegs the ques¬ 
tions: How does it compare to its illus¬ 
trious forefather and do the imitators 
offer anything extra? 

Gauntlet — the 
official one 

One of the advantages of a licence is 
that your basic system design and 
graphics have already been designed - 
and praise should go to Tony Porter, 
Bill Allen and Kevin Bulmer of Grem¬ 



lin Graphics (sub-contracted to do the 
conversion) for reproducing both on the 
Arnold in a very workmanlike fashion. 

The scenario is the same, although 
due to hardware limitations (you try 
crowding four people around a key¬ 
board) the action is limited to one or 
two players. 

At the start you choose the one or 
two player option (wdth two player, one 
person uses keyboard controls) and 
then select one of the four characters 
you want to play. 

Feeling particularly macho? You 
could try Thor the W'arrior, Spritely? 
Then Questor the Elf is for you. Mag¬ 
ical? Merlin^a your man. And if there’s 
a lady in the house, Thyra the Valkyrie 
is a natural choice, 

Each one has its particular advan¬ 
tages and disadvantages. Thor can 
throw a mean axe and has pretty good 
armour, but isn’t too good when it 
comes to using magic potions. Merlin, 
on the other hand, as you would expect 


These days fantasy is very much in 
fashion, spearheaded by the multi¬ 
player action of Gauntlet. John Baker 
investigates various Amstrad versions 


uses magic well but hasnft got any 
armour. 

After this, press fire and away you go 
to Level One of the dungeon, Each level 
is a maze predominantly filled with 
monsters, but there are other things 
you’ll not want to hack away at. 

Keys must be collected for future use 
- they open magic doors that you'll 
come across from time to time. Food 
comes in handy for replenishing your 
energy (which slowly ticks down from 
2000 from the word go - much faster if 
a monster is putting the boot in). 

Best of all are magic potions ~ the 
medieval equivalent of smart bombs. 


For use in emergencies only, 

The items you have collected are 
shown below the main display, along 
with the number of points you have 
scored to date and the energy you have 
left. 

There are six different types of 
monster you'll find yourself up against 
- Ghosts, Grunts, Demons, bobbers 
and Sorcerers, each more deadly than 
the last. IVorst of all ia the black coated 
figure of Death, who can only be 
disposedi of with a potion. 

All (except Death) are created by 
“monster generators”, so it’s no good 
killing all the monsters in a section 


Amstrad User February 198T 


Page 39 

















































REVIEW 


I 




H; ! . '' ! ;■.': ???? ! !y y-'r!4 






^:^S■3-i■ ":£S8?"- 
. ^ ..■£S.■■■-■ fSSf'"-:; fSS?=" 






niiVi'rfti^\fi*^aaaaaiaateiaa^ 


-fild' -":™, 




iwiwrt¥iiKiitiwii<J 


{either hand-to-hand or much pref- 
erably Uising your mis.sile weapon) 
unless you destroy the ^jen era tors too. 

The dual aims while wandering 
through the leveis are to kill/maim/ 
collect treasure and so on, and try to 
find the stairs down to the next level. 

Sometimes there will be more than 
one exit - on Level Une there is a short 
out down to Level Eight, for instance. 
And sometimes the maze is so 
tx>mplicated and devious you’ll wonder 
if one exits at all! 

Generally, the lower the level the 
nastier the monsters and the greater 
the surprises - like poisoned food, traps 
and transporters. Rut there are nice 
surprises too^ such as special potions to 
increase your abilities. 

Like the originah there’s no doubt 
that the game is best played multi¬ 
player, with the two of you battling it 
out against the opposition. 

The CPC version does lack the flashy 
effects of the coin-op - only the ST ver¬ 
sion will come anything close but the 
conversion is faithful to the original 
and does capture its hack-and-slay 
spirit. 

Don’t expect to have to strain your 
brain too much, but if you want the real 
thing, this is it. 


The Clones 

Storm by Mastertronic: The first 
clone to come on to the market, this 
budget title has all the elernent^ of 
Gauntlet - top down view^ monster 
generators, energy levels - but is flip 
screen rather than continuous scroll. 

Generally the graphics and ani¬ 
mation are inferior, but if you are into 
quests {rather than carnage just for the 
fun of it) then Storm gives you a flin^sy 
excufie with the premise of rescuing a 
damsel in distress. 

One or two players allowed (with 
similar characteristics), single load, 
enjoyable enough budget faro lacking 
the polish of the full-pricT' clones. 

Dandy by Electric Dreams: Electric 
Dreams stole the limelight from US 
Gold at the PCW show this year 



Gauntlet 


(eventually coming to one of those 
amicable agreements) by licensing the 
project from w^hich Gauntlet was 
actually developed. 

Thus it has many of the same 
elements but the graphics are 
completely different and to my mind 
less effective. 

Flip screens again, with one or two 
players (again,, both with the same 
abilities) and multi-load (like Gauntlet 
itself) 

After much playtesting, I decided I 
preferred Gauntlet, although you 
might find the graphics more attractive 
on the telly. 

Druid by Firebird: Telecom Soft’s 
entry to the fray — well executed and 
nicely designed. More a one player 
game, although a second player can 
control a Golem when you^’ve learned 
how to create it. 

Druid has slightly more complex 
gameplay and strategy overall - much 
more a cerebral arcade adventure than 
a straightforward bloodbath. 

Scrolling screen,, single load, it’s dif¬ 
ferent enough that you might want to 
have both this and Gauntlet in your 


collection. 

Avenger by Gremlin Graphica^: 

Follow-up to Way of the Tiger In that 
you control the same personUj although 
the graphics and gamesplay are 
completely different. Although visually 
similar^ it draws little from Gauntlet - 
again, you might want both. Both 
arcade and brain skills are needed, as 
you work out w^hich doors to open w^ith 
the limited supply of keys available. 

Certainly not just a martial arts bash 
- in fact you might find the brain strain 
a bit too much for you. One player 
single load, 

John Bicker 




'jj, L 















Avenger 



Page 40 


Amstrad User February 1987 






























































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YourpBrsonalpassport to tHe wide world of communicutiops 

















































































































































































































































Snake is a game for the 464 written in 
machine code and occupying about 4k► 
You play the part of a snake travelling 
around a garden full of mushrooms and 
toadstools. You must try to eat as many 
mushrooms as possible^ but avoid the 
flashing toadstools at all costs as they are 
poisonous. 

The more mushrooms you eat, the 
longer the snake gets, thus decreasing 
your manoeuvrability. There is only a 
certain amount of time for you to eat all 
the mushrooms on the screen^ and if you 
do this you get a bonus depending on the 
time left. 

You then progress to the next screen 
where things work faster and you have 
more toadstools to avoid. You have three 


Uvea for each game. There are three skill 
levels with level 1 being the easiest 
(slowest) and level three the most 
difficult (fastest). 

The keys to press are Z for left* X for 
right, semicolon or plus for up, and / or ? 
for down. Press P to pause the game. 

To play Snake, you must type in the 
Basic listing which pokes the code for the 
game into memory and SAVEs it for you. 
Save it straight away without running it. 


Now run it and if the program informs 
you of any errors in the data, it will point 
out the line at which the error occurred. If 
this happens correct it and resave it. 

When you have got the Basic program 
to run without errors you must have a 
tape ready to save the code on to. 

The program saves it for you auto¬ 
matically, in the form of an auto-run file. 
Then to run the program you can use the 
Ctrl and Enter keys. 


**^t±4A + **'* SHAKE ************* 

5 H nt(iuBbtr*100 

10 

F9I1 U!00#i T# 34#40 5TfP 6 

15 

101 = 0 


20 

HEAB 

At 

?5 

FBfl i 

=# TO 7 

30 

»=UAir't“*BIPI*2 5*1,2;) 

35 

POKE 

i + j.'* 

4# 


43 

NEXT 


50 

IIEAB 

c 

3S 

IF iQtAVc THEN PHIHT "'Crrflr ' 
in Unf " ; 1 i ntrtuHhtnCNB 

60 

line nviAbe r = I’i n tnu ■ bt f * 1 0 

65 

NEXT 


70 

eave 

" Ena Ha''30 00#, 4 03#, 


300«0 

10# 

BAT* 

CB5F325BrSED5F32,972 

110 

BATA 

5c73EB5f325BT5ED,103B 

120 

DATA 

5F325E7311F00«21,646 

130 

BATA 

A474CDA60flnA4r4,1140 

140 

DATA 

2i5F73«ie#e0EBe0,79a 

130 

DATA 

C35376#102030424,442 

160 

BATA 

JcrE5A7E7E3ClS14,636 

17# 

BATA 

3C7E7E3*7E3C240«,624 

16# 

BATA 

3itEE7F7FEE3C#00#,350 

19# 

BATA 

3(77FEFE77SC#004,970 

20# 

PATA 

FF4#4040FF04B400,ri0 

210 

BATA 

3C7E7El819lif#1S.ia4 

220 

DATA 

3H:7EE7E77E3C1fl15,#a2 

230 

DATA 

3C66C3i:i663ClftlC,799 

24 0 

DHTA 

3C66C3C3663CBC24,B10 

250 

BATA 

3E660#De663C243E,S3a 

260 

DATA 

3C66BBBB663C3C3C,902 

27# 

BATA 

245AA5A55A243c3C,702 

26# 

BATA 

243AE7E75A243C3C,a!4 

29# 

BATA 

3C5HE7Er5A5C3t3C,9B2 

30# 

BATH 

3C5HFfFF5A!c3t3C,930 

310 

PATA 

3C7EFFFF7e3C3c3E,1004 

320 

BATA 

01CD#tBC3EA4CBlf.670 


33# 

BATA 

60TA4E 76CB1Fa03H,6#4 

34# 

BATA 

f07SCDSA0B3A997A,1146 

330 

DATA 

CbS*&B3A257BCB1F„936 

360 

BATA 

a03AB.37B[CB1f8#3A,910 

370 

DATA 

4E7CtP5A0B3A4E76,93S 

340 

BATA 

CD1f6#5ACf7CCB5A,1#4e 

39# 

BATA 

BB3AP1711CB5PBEI3A,1122 

40# 

BATA 

4F76CBlFa03AF37A,961 

410 

DATA 

CDSAaB5A#37BCBlF,10T4 

420 

DATA 

905A4E7cCB5A045A,928 

430 

BATA 

FE7DCB5BBB3AB370J1224 

440 

DATA 

i:D5AaB3ABi7i:c&tF,1l06 

450 

DATA 

6tCBlABBFE2#20F9,1111 

4 6# 

BATA 

C3E96i3E012l5E'76,663 

4 7# 

PATH 

CBBCBE141001#10#j623 

480 

DATA 

030#0000#00###l!#^5 

490 

DATA 

#00|I#0000#3E0221 .97 

3#0 

BATA 

7776CDBC0Ciai081,459 

51# 

DATA 

0FFf06#000«#00#0,£r6 

S2# 

BATA 

0##0000#000#003E,62 

55# 

BATA 

i32t9176CB0C#Cia,904 

540 

PATA 

10010FFF#1000#00.2S6 


5 5# 

BAT* 

00##000##000B000,0 

' 56# 

DATA 

003£0421AB76CDBC:,7B1 

570 

DATA 

BCl41001#Fff#A00,509 

580 

DATA 

000B0000#0000#00,# 

590 

DATA 

#00##03E#T2U376,4 1 1 

600 

DATA 

CB#Fe9iei#000#00.624 

6f0 

BATA 

#000#0000#000#00,# 

620 

BATA 

#000«»000#3E0221,97 

630 

DATA 

DF76CBBFBCTai0#2,967 

640 

BATA 

1e1e011EE2#300#0,52# 

650 

BATA 

«#000##000##003E,62 

660 

DATA 

0321i976CBeFBCia,1#11 

67# 

DATA 

1B0101#00f##00##,53 

' 68# 

BATA 

0##000##000«000#,0 


690 

BATA 

«93E04211377CDBF,633 

7#» 

BATA 

#C181#«10F320A#0,3«4 

71# 

BATA 

#«#00«#»00fl#00##,0 

72# 

BATA 

0##00#3E04C:D5ABB,349. 

73# 

DATA 

3E01CD5A00213B77,756 

74# 

BATA 

7EFE002'gl4ED5A00,93# 

75# 

DATA 

23iafS436f6C4f75,819 

76# 

BATA 

72206B6F6E69746F,609 

77# 

BATA 

72202B592r4E29JF,504 

76# 

BATA 

0#3e2bc:d 1 E0#i:;269,825 

79# 

BATA 

77Jt2FCP1EaftCA5l,9!2 

90# 

DATA 

772'12e7#t066ie05,6Bl 

91# 

BATA 

2l2a7BCS[63E0001,66# 

82# 

DATA 

09fl9CB32&C3E0l0l,52S 

93# 

PATA 

000#CD32BE3E»201,506 

940 

DAT* 

030JtB32ftC3E#30T,515 

95# 

PATH 

0D03ED32B{:3E#1CD,727 


Hi PATH flEBC3EB1(;ii?PBB!E^a6]. 
A70 PATH ee£P‘96BB2lDl777E..1l3r^ 
4BI9 PATH FCBiCADAZaATllIf,?56 
P.HTA CflSHBBTeC&^ABOSS.II I? 
^40 PATH 7ECbMBBf3.7ECI>SA,.ie^^ 
?lfl &HTA B6i3E5?EmceB?7F,1S24 
DHTA l;p.^57^la0P^1B61J,74^ 
tHTA fBJtB5-?(|'FBe9'ElTa,10111 
94# tiATA i:E«9fllF]0eB}r6B7,7?S 
9$.# 9ATA 03.FdiaB4J F4B503F4^7^A 
96B PATH OS'fA 

970 PATH Tm06fte706FA0S,771 
9S0 PATH afiF9a906F4'09#7FE.^77S 
990 D-ATH 090&F909#9r«0S09„544 
1»00 PATH F607&9FS#i09F605.,774 
1#10 PATH a9F?0B09F10B«aF6,777 
1i20 9ATH #BBTF90B09F60 BB^.i 5AS 
1#30 frATH Fi00#4F60B03fi0Cj779 
1040 BHTA 05F60P06F6ST0rF4,7a3 


103# BATA 0F#9Ft#F0BF60f#7^39l 
106# BATA F6#F06F60fPSFfiSf,79^ - 
1B70 PATH 04F9BF03F01109F1,77? 
1060 PATH 110&Fi1107F«t106,S64 
1090 PATH F6110^FBt£06F411..901 
1100 HATH #4f61101FeiJ#9FB,787 
1110 P'AIA 1Z0;F913#3F61A03j5^0 
11^0 BHTA F6U#ifrF61503F9lS^A09 
1130 P'ATA f4F6l303fd.150«F6,793 
1140 DHTA 1S07F*T50AF613€9,579 
use OATA Fll709F117#BFfil7,61A 
116# BATA 07F9ir#^F61703F9/B«S 
117# BATA 17flXiF6170SF#1S04,569 
11S0 PATH Ffi1905f41907F6lA^azi 
1190 PATH S4F4lA0aF6lB#3f1,903 
1200 DATA 1B09F321»9F3^009,40S 
1J10 BATA F41F#9FfilE09F61t?,946 
1Z20 9HTA #9F6lP0ef41BB7F6,a£0 
1Z30 DATA 1P06F61B0SF61P04,394 
1240 DATA FilB01Fi1E#3F6lF,6J1 
1S5# BATA 0JF6J0#5f62105F3,B#9 
126# BATA lE#Af61F06F920#B,603 
127# PATH r3#B3Ei2CD9#0B21,379 
1260 PATH 0Bl#CB75B.B0i0a21,56J 
1290 DATA F3767EC95ABB23ia,1022 
1300 PAtA F9ia094i4F6ErA72/900 
1J10 BATA if4C7355210Bl1CP,485 
1J20 BHTA 75BB#405fT5079'7E,475 
1JJ0 BATA tDlABB231#F9?111 ,132 
15A0 BATA 1l:B75BB04i7?155,657 
13S# BATA 797ECB5ABB2310F9,1#29 
136B BATA 21#F0BCP73BB061H,$97 
137# DATA 21SC797E{:B$HB021,8e9 
1360 PATA 10F93E02CB96BB3E,9!I 
1390 PATH 03CB90BB211B#ACB,gil 
1400 BATA riiBB0417?17fi?97E/731 
1410 MTA e«6ABB2310F91B3B,A67 
1 420 BATA 3B2B2P^3i7#3F2B2li,499 
1 430 BATA 444f779E5H2B2Bii:,696 
1440 BATA 65967420?flE02020,479 




Amstrad User February 4987 


































































FEATURE I 





1*50 

DATA 

2«202fl242fl243B2D,525 

1*68 

DATA 

2D5269476B74205#,447 

1*70 

DATA 

7245737320414£79,B#5 

1*84 

DATA 

2«4a657924744F2#,452 

U9# 

DATA 

704C6179Z0CD090a,B71 

1504 

DATA 

3BFBCD#4BBC5 F17A,1243 

151# 

PAT* 

401F561B70178S13,548 

1520 

DATA 

A80fB80DD407E60],820 

1530 

DATA 

0480#0007004046#,334 

15*0 

DATA 

0»00500000*#0000,1*4 

1550 

PATA 

3#40«42B444«144#,94 

1560 

DATA 

53494D6f6-f2«436F,728 

1370 

PATA 

6E724F79242#2055,653 

1560 

DATA 

694D4F6E20*34F6E,755 

1594 

PATA 

724F7924202#5S49,454 

1400 

DATA 

6D6f4E2B436F4E72,744 

1414 

PATA 

&f7924242455494d,4Z3 

1420 

DATA 

6F6E20*34F6E726F,744 

1430 

DATA 

79202a2B53694D6F,623 

14*0 

DATA 

fiE2B*34F4€724f79,774 

1430 

DATA 

20202033496D4F6E,614 

1460 

PATA 

20*34F6E726F792#,69a 

1474 

DATA 

242053494B6F4E2#,6l4 

1460 

DATA 

*36f4£724F79£024,698 

1490 

PATA 

2i55494D4F6E24*5,4*9 

1700 

DATA 

6F6E726F7g2#2024,643 

1710 

DATA 

210A#ACD5EBC5E01,5ri 

1720 

DATA 

32367A21400«2237,*12 

1730 

DATA 

7A22597A5E0#525B,37a ' 

17*0 

DATA 

7ACD4.55*18**400#,620 

1730 

DATA 

0i00#000#40BE3E5,*24 

1760 

DATA 

0406215E75215E73,5#2 

1770 

DATA 

C67E2812207EEe74,912 

17S0 

PATA 

772B7EEEB5772B7E,995 

1790 

DATA 

EE537737T8013F21,614 

1800 

PATA 

5b75!:b1625cb1421,728 

1810 

DATA 

C41623Cai41ID37E,658 

1820 

PATA 

E1c1CB3F[B5FI:b3F,1216 

1830 

DATA 

:96944302i2873CD,7$5 

18*0 

paTa 

5E7AFE1050f9i:;605,984 

1850 

DATA 

7723CD5E7AfEUJ#,897 

I860 

DATA 

F9£6#3FE4P20013C:,810 

1870 

DATA 

773E5090[AEC7AE5,119* 

1860 

DATA 

£55E2656212B7BCB,619 

1894 

PATA 

9E212873*77£BA25,744 

1900 

DATA 

240a7Ee02407E521,65-7 

1914 

PATA 

287Bi;BDEEt2514ED,1101 

1920 

DATA 

212674CB5EC1E128,95T 

1950 

DATA 

052B2B4*2510B4C9,32I 

1940 

DATA 

0«3E#332F47ACP38,738 

1950 

DATA 

7A'CD247B[D497D21,92* 

1940 

DATA 

Z87B7EE6«4ZBF5CB,1013 

1974 

DATA 

572e«5cDaiaiiaE9,725 

1980 

tTATA 

CDA*B«Z1F«7A7E3D,1079 

1994 

D-ATA 

77FE4424D[CD9Fa2,1119 

2»80 

D-ATA 

£>E9B#16C:C4D1801,928 

2410 

D-ATA 

0P212$7BtaSECB96,89* 

2020 

IFATA 

£B*6CA4f763E«0ai,772 

2054 

DATA 

0949CD32BC3l#t41,525 

20*0 

MT* 

00#0£D524C3E0Z01,S08 

2454 

DATA 

4f4F£DJ2BC3E4501,339 

2040 

DATA 

10#1CD3ZBi:3E0401,3Z7 


2979 

2ii9 

2i^9 

21i« 

2M9 
2M9 
2^^9 
2^^9 
314« 
2^79 
M44 
2194 
2299 
221« 
2Z2t 
22i9 
27^^9 
225# 
22b4 
2274 
2244 
2 2 94 
2199 
231# 
2324 
233# 
2344 
2334 
2344 
2324 


CATA 

BATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

DATA 

BATA 

BATA 

data 

BATA 

DATA 

BATA 

DATA 

BATA 

BATA 

BATA 


«B|D<;B32eC3Eli5»1 
43l3CD32iC3E0441 
lAlACD32iC:ia343E 
4aiini1CD32QC5E 
41l1fl0«ICD32B!;3E 
42i1BB4aCD32DC5E 
43il11319CD]2BE5E 
44i1B6«»CD32BC3E 
4SB11212CD32BC3E 
4AB10644CD32QE3E 
44eDSA9B3E«tED5A 
BBl$024FB|l3EB332 
e474i9Bie0ceaD9B 
3SF43E9432BC7B47 
216F743E0994344D 
2B7r2Bl4Fa$Eli1C« 
fBBe3E4»CD94DB21 
69 7A 2148 7 4 4-42 3 AE 
4lD9CD73BB3ABi2B 
:6F4CD3ABB3ABE 7B 
47214B7A3BCB231& 
4fl19ZB?436233E42 
4BCD73B43A347AC4 
f5CD5ABB0378FE4t 
2flDF3E93CDD4BBiE 
«1CD9BBe3E1ECD3A 
9BI4U3EF4CPSA9B 
1flF9fl6ir4S24B1CD 
73Ba3EF4CB3ABB48 
2414CB73BB3EF4EP 
3ABe10E41SDS^Eat 


j537 

,516 

,437 

,540 

,5i7 

i524 

,533 

,547 

,52* 

,443 

,*39 

729 

,443 

,544 

,735 

,94B 

,434 

1471 

12B9 

472 

,*2* 

,1494 

,1107 

,924 

,924 

,1401 

,442 

,1196 

,1479 

,442 


2380 

DATA 

0021T0#4224F7e3e,S72 


35*0 

DATA 

2594 

DATA 

45EP96Ba211601CD,810 


3550 

DATA 

2*#0 

DATA 

75BB06143E24£D5a,719 


5540 

DATA 

2*10 

DATA 

BBl0FB5E06CD9«eB,1058 

3370 

DA7A 

2*20 

DATA 

€DBABB5e4*EDDEBB,1258 


5380 

DATA 

£*58 

DATA 

11A0002116«0CDC0,431 


5390 

DATA 

2**# 

DATA 

BBltS0#221180«CD,596 


5400 

DA7A 

2*58 

DATA 

F6a82l1841eD73BB,1044 


5410 

DATA 

2*4# 

DATA 

3E5*CD5AeB3E*9CC,945 


5420 

DATA 

2*7# 

DATA 

5ABB3E*DCD5ABB3E,940 


5430 

DATA 

Z*8# 

DATA 

*5CD5aBB3E3ACD5A,944 


5**0 

DATA 

2*9# 

DATA 

BB5e41CD90BB3E#*,85Z 


5450 

DATA 

£30# 

DATA 

CD94IB2119|1CD75,923 


546# 

DATA 

231# 

DATA 

6B181453*3*F32*5,613 


547# 

PATA 

252# 

DATA 

3A2«Z02#20282B28,2#2 


346# 

DATA 

253# 

DATA 

242«242#242020*A,293 


5*9# 

DATA 

25*0 

DATA 

7921Be7C06147ECD,622 


3S0# 

DATA 

2350 

DATA 

!A0B231#F9Cd437F,1#0B 


351# 

DATA 

7564 

DATA 

2l19#F(:D73Be3AT#,684 


352# 

DATA 

2570 

DATA 

7A*75Ef3CD5AeB1#,996 


355# 

DATA 

2380 

DATA 

F921547A7CCfiZ7Cfi,1041 


55*# 

DATA 

2590 

PATA 

27a6E4l*CB274f04,718 


355# 

DATA 

2400 

PATA 

0#C5?1267311C573,717 


354# 

DATA 

2414 

DATA 

EPB05E4*EP9«B.B3E,1077 


3570 

DATA 

2420 

DATA 

BB C D94B B C U 33 9 *1,1444 


356# 

DATA 

2430 

PATA 

2U8r53£1F£D5ABB,925 


3598 

DATA 

. 2440 

DATA 

7£'(;D5ABB237ECD5A,1444 


34#0 

DATA 

2430 

DATA 

BB3Ef5tD5Ae02379,1132 


3618 

DATA 

2440 

DATA 

9iFEl32S#*14E4l6,729 


3420 

DATA 

1 2470 

DATA 

093E05E5CD90«BE1,1044 


3658 

DATA 

2480 

DATA 

16F32144EACDE87T,115* 


3440 

DATA 

2490 

DATA 

C9CD09BB3#*CFE5A,1078 


3654 

DATA 

1 2784 

DATA 

262crE7A262AFE36,8e6 


3640 

data 





3470 

DATA 




3680 

3490 

DATA 

DATA 





271# 

DATA 

282DFE78Ze29rE5B.,853 


37#0 

DATA 

272# 

DATA 

2a2CFE2B2B2afE2F,742 


3710 

DATA 

27J# 

DATA 

282#FE5FZ6?7fE70,8*5 


3724 

DATA 

27*# 

DATA 

2a44FE5l2e#21$22,*80 


3730 

DATA 

275# 

DATA 

CD04BBCD0C#B18C9,1027 


37*4 

DATA 

274# 

DATA 

3E0132B47Biai5BE,521 


3750 

DATA 

277# 

DATA 

8332B*7B16#£3E#Z,*56 


5764 

DATA 

2780 

DATA 

J2a*7Bl8455E4fl52,*9* 


3770 

DATA 

2798 

DATA 

B*7B3AB-C7B*F04#0,717 

3780 

DATA 

2B#8 

DATA 

Z14a7*«90923*17E,*97 

I 


261# 

DATA 

25f377jB2Bf87E23,*79 



2828 

DATA 

Z377ZB2e2B«378FE,442 



2650 

DATA 

Ff2#EC5AB*7BFE#4,1l38 



2840 

DATA 

Z013Z1497*7EfEI7,70B 



265# 

DATA 

20#a21ja7aCBCETB,449 



ZB40 

DATA 

*12E3*183DFE4124,535 



2670 

DATA 

122166747EFEBe20,485 



ZB80 

DATA 

072126rBCBCEl82A,676 



2690 

DATA 

351827FE02£013Z1,*56 




2980 

DATA 

497*7EFE0224«821,474 


5790 

PATA 

2910 

DATA 

2B7BC0CE181*7235,785 


3800 

DATA 

2920 

PATA 

16142l487*rEFEl3,492 


5814 

DATA 

2930 

DATA 

20#7212e7EICB£E16,44B 


38Z0 

DATA 

29*0 

PATA 

415*2l4a7*54233E,521 


3650 

DATA 

2950 

DATA 

21547A7ECB27CB27,a51 


38*0 

DATA 

2940 

DATA 

86E41*#E01*721CB,471 


5654 

DATA 

2974 

DATA 

737EBA232#5E7fBB,901 


3840 

DATA 

2930 

DATA 

205A3E0077ZB7779,364 


3670 

data 

2994 

PATA 

FEl$3$(72l267BC0,757 


3868 

DATA 

3#00 

DATA 

CE18*DZA5r7A2A57,4e7 


3690 

DATA 

5#14 

DATA 

7A81BA00#922577A,395 


39#8 

DATA 

3#Z0 

DATA 

3A597A£6«AZ75ZS9,455 


391# 

DATA 

3#34 

DATA 

7A301*3A5A7*C601,659 


392# 

DATA 

3040 

DATA 

273Z5A7a5#093a3B,507 


395# 

DATA 

5034 

PATA 

7A{:4#l27325B7ACD,g2B 


594# 

PATA 

3840 

DATA 

657f5E42CDB27F21,ai5 


595# 

DATA 

5»74 

PATA 

247BCBE621BC7B3*,992 


596# 

DATA 

3880 

DATA 

7EFE162805£1287B,657 


5970 

DATA 

3#90 

DATA 

CBD416«*250C1099,441 


5960 

DATA 

3144 

DATA 

21 2B7 B C B4 6 28 a 5 3'E ,9#B 


5990 

DATA 





*#40 

DATA 

- 


*010 

DATA 





*024 

DATA 

3110 

DATA 

#UDB2Tf21247B[B,91# 


*«30 

DATA 

3124 

DATA 

A4214S7*54215EIA,69i 


*#44 

DATA 

31 38 

DATA 

B{;7B47257E25BA2«,794 


*030 

DATA 

31*H 

DATA 

«87E#i2a#721Ze7B,559 


4040 

DATA 

3158 

DATA 

CBCEia4D#37DFE41,ai9 


4070 

DATA 

316# 

data 

28E95E01CD90BB3r,924 


448# 

DATA 

317# 

DATA 

##CD94BB5E4UDB2,9e8 


4098 

DATA 

316# 

DATA 

rF21487*56235E62,fl95 


*1«# 

DATA 

319# 

DATA 

6e£D75#B5AB*7#FE,1Z31 


411# 

DATA 

324# 

DATA 

4»24«43EFl1612rE,435 


4120 

DATA 

121B 

DATA 

B124#43EF216#AFE,429 


*15# 

DATA 

322# 

DATA 

B220a43EFB1Be23E,426 


*1*0 

DATA 

323# 

DATA 

F5<D5AB62146743A,1B34 


*15# 

DATA 

52*# 

DATA 

BC7e5F140##0Ce25,444 


*16# 

DATA 

523# 

DATA 

1936255E4Z40CD75,747 


*17# 

PATA 

326# 

DATA 

BB3e2#CD5abb2166,944 


*10# 

DATA 

527# 

DATA 

7*232556255E«26B,4B6 


*190 

DATA 

526# 

DATA 

CD7SB#3A547AC4F5,1Z18 


*200 

DATA 

329# 

DATA 

CD5ABBiai9JE#5CD,443 


*210 

DATA 

530# 

DATA 

DEB&2A4F7C£623Ce,l897 


*220 

DATA 

531# 

DATA 

U11A«#4193*5DZ1,*32 


*230 

DATA 

33 2# 

DATA 

16#BCDEABa'C92A4F,9T2 


*240 

DATA 

3330 

DATA 

7C2a224F7E7CB52B,741 


*250 

DATA 


0321267BCBCE2A5E 
7AJ32B7C0520F0CD 
2D7FC92119#JCDr5 
BB3E01CP90BB3E44 
CD94B93A3B7AE44F 
C434CD5ABB3A5A7A 
CB3FCB5FCB3FCB3F 
C630i::d-5AB93a3a7a 
E44FC:4JBC:D5ABB3A 
597AC&3FCe3FCB3F 
CB3rC43aCP3ABB3A 
597AE40f:430:DSA 
Ba'C9FE01240S2lDD 
7FCDAABC181EFE02 
?#aS?lE47FCDAABC 
1412FE03200621EF 
7FCDAIIBCl4042t FB 
7FCDA>6CC961#f01 
F441080r«3004202 
02 eB' 93BB#FB0#BS1 
03030000«10f«200 
9104#4E6#300«F00 
0#3E>|)UD90BB3IBB 
CD9690211407CP75 
BB2122S02EfE#B2B 
14CD5A00231BF5C3 
5ABB424F4E555321 
I82UF7:4676FE0B 
?a3c5fl7rESc5-2A5r 

7A01#50«4922577A 
3AS97AC445273259 
7A39U3A5A7AC601 
27325A7A30093A5d 
7AC44127323B7ACD 
437FCB2D7f3E03tD 
B27F E1 El 10BF3A54 
7A3CFE0e20«C3E#1 
213D7Af93E?BEBlE 
islE2A5E7ACe3CCe 
1BC93CCB1 dCb3Ci:b 
1BC93CCB1D444D3F 
2A5C7AED422E5C7A 
3254rAC93E04CDB2 
7F3AF07AFF#12028 
210Ea6CP75«B3E#1 


,7*4 

,993 

,740 

,852 

,1436 

,995 

,1464 

,998 

,1031 

,1009 

,997 

,«7 

, 100 # 

,99J 

,411 

,T001 

,1022 

,395 

,331 

,24 

,587 

,461 

,924 

,502 

,997 

,701 

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,835 

,38# 

,65# 

,459 

,507 

,524 

,671 

,554 

,769 

,774 

,990 

,732 

,B#7 

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,674 

,623 


4D9»003£00CP96eB,ll40 

21CiaOFE FE#42ei4,6#5 

CB5ABB2!ieF547*1,922 

4B*520*F36*532«»,*94 

460A€504Frc506FF,932 

10FEC11#FBC110F2,117S 

i;9212e76£B*42622,7*4 

3E00#103a3CD52DE,312 

3£01»10D4DCD12B(,533 

3£02#10D41CD52BC,322 

3E03#100#0CD3Z0C.,509 

18245e00#10543CD,334 

32BC3E01#10F«FCD,337 

32bc3E02#107#{:cd,327 

32Bi:3E03#107«7CD,523 

32BC3E03CP96BB3E,907 

01cb0EB(3E14CD3A/795 

BB3E01EB94BB3E00,84B 

£D96BBi1020(lCD7?,9T2 

BB#40E5E20CD3ABfi^7a3 

10FB21#30DE«75BB,825 

214£ai7CfE#0Z613,7l1 

CD5ABB231BF32024,854 

202420554E*140*5,*64 

202»202»002i0*#D,17a 

ED7SBB040E3E20:D,628 

3ABB10F'B21054DCD,S0# 

73B921A0817EFE00,1004 

28l5CD5AaB23iaF5,a47 

2446*U£4C20*F*6,302 

20<46*14D*32B#421,576 

040DCP73BB06iE3E,410 

2#CD5AB.B14FB3E03,846 

CD96BeB6417aB#C6,995 

044F2442CD73Ba7a,7B6 

c430£d5ADB3E2«{D,1#27 

5ABB3E2DCD3ABBCD,1471 

5ABBCD5ABBED3ABB,1241 

3E2tCDSABBrBB«44,952 

3f140021A379197£,547 

32597a257£325A7A,484 

237£323B7AC3CDr3,941 

7fCI3EUCDlfBB2B,B42 

t33E4F£DlteB26#C,634 

79E4AB2B47FEAa20,1444 

43C3Df757B«#£4a4,994 

4F244fCD73D«C306,874 


093E2ECD3ABB10Fa,e44 

3E24CP5ABBtl7BCB,1#92 

27C027ca27i:B279#,9fl9 

Sri400?1B17919C5,67# 

440F7ECD5A082310,664 

F9C10*78FE09E2C5,1220 

813E0lCD96aa3E02,79|. 

CD9«B.B21160ACti75,925 

fiBa4i52iaiB2rEF£,a64 

#0281CCD5Aia2316,409 

F520S03243535520,704 

53504145*52054*f,559 

24304E415920#0CD,379 




O 



*594 

DATA 

a606FE2#Z4F9C904,947 

4*84 

DATA 

#8CP49BB36Fe2198,9#1 

**10 

DATA 

795E235423F5426B,4#5 

**24 

DATA 

ED5ft577A37ED5ZEl,1136 

**50 

DATA 

3a4514EDC92B2BE3,S28 

***0 

DATA 

C57680D482FE802E,955 

**54 

DATA 

3611A77921A579*f,757 

4*48 

DATA 

#400EDB611577A21,63* 

4*70 

DATA 

2a7AC1C578C0Z7CB,1117 

4*68 

DATA 

27CB27CB2794D64f,894 

**98 

DATA 

*F46#4ED68£1C576,1414 

4 50# 

DATA 

84a0D6a5*r46«411,575 

*51# 

DATA 

BF7921BC:79EDB8£1,l24a 

452# 

DATA 

E'tC5EPSB5 77A73Z3,1109 

*53# 

DATA 

72C1C53F#890*7B0,9T7 

*5*« 

DATA 

6#*f«6442TA67949,54* 

*550 

DATA 

5a59?a77233a5.a7a,495 

*560 

DATA 

77235A5B7A77tl3E,799 

*570 

DATA 

489428aA*7£B27Ci,71B 

*560 

DATA 

2rCB?7CB2790*F46,?S2 

*390 

PATA 

0a31t#7909£53Eei,447 

*400 

DATA 

CD#EBC2Ta3aFCD75,7a2 

*410 

DATA 

60#60A215T837ECP,785 

*420 

DATA 

5ABB2514F9184A57,496 

*430 

DATA 

45*£*t24**4F*E45j547 

46*4 

DATA 

£12T0A#9CD75B«B6,444 

4654 

DATA 

1S2199837££P5A6e,946 

4644 

DATA 

2318F9214D#6CD75,47* 

4674 

DATA 

#B041B21AE837ECP,639 

4664 

DATA 

5ABB.25iaF9211249,437 

*698 

DATA 

CP750B04162U983 ,9#2 

474# 

DATA 

7ECP5ABB251#F918,93Z 

*71# 

PATA 

*4594F752D686l74,73a 

*72# 

DATA 

452«41654e654974,757 


*734 

DATA 

6544 2#6-f6E654F64,766 

*740 

DATA 

247468652#664967,497 

*750 

DATA 

6645737428736361,793 

*740 

DATA 

72457524744F4*6l,7a4 

*774 

DATA 

79S06C4561736SZ0,755 

*784 

DATA 

654E7*457224794F,844 

*790 

DATA 

7572204e614P6521,713 

*844 

DATA 

14#iCCD75bb#6 4f3e,424 

' *810 

PATA 

2ECP5A8B1#FB2116,35« 

*824 

DATA 

4tCD75BBCD8lBBCD,12*7 

*834 

DATA 

7B8BF1E5068F3E24,879 

*844 

DATA 

772319FCE1#61«CD,87* 

*850 

DATA 

068BFEK5633FE7F,966 

, *840 

DATA 

26143«F3*F7aFE41,841 

4674 

DATA 

7928fCCP5A8B7723,1453 

*884 

PATA 

10E576FEl#26E#rE,1153 

*694 

DATA 

0128033E2877284*,34* 

*944 

DATA 

3E#arD5ABB3E2ECD,a65 

4910 

DATA 

5AeB3F8BCD5ABB1B,a53 

49Z0 

DATA 

£6CP7E#0C93E«#41,98# 

4930 

DATA 

40#4CD32B[3E4141,547 

4940 

DATA 

0D4PCD32aC3E«4tD,734 

*954 

DATA 

96BB3E#Kd949B3E,996 

4940 

DATA 

01CP0E8C218S06CD,462 

*974 

DATA 

75BB218A6*86167E,763 

4984 

DATA 

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ACU 


Page 43 


Amstrad User February 1967 



























































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■r 


DIRECTORY 



In the last of his series of articles on 
understanding MSdos Robert Schifreen 
explains how to use your directory 


ONE of the best things about Gem is 
the way it helpiii you organijje your files. 
You can create filing cabinets and 
folders for file storage, all represented 
on the screen by icons. 

For example, you could have two filing 
cabinets on a disc^ called PROGRAMS 
and LETTERS. Into these^ natu^'^hy 
enough, you could file all the programs 
and letters you write. 

If you have lots of files on a disCi. you 
could extend the idea further by split¬ 
ting the PROGRAMS filing cabinet into 
a GAMES folder and an OTHERS 
folder to keep the categories separate. 

Putting groups of files into their own 
filing cabinets and folderi? helps you 
keep track of them. When their con¬ 
tents are displayed on-screen, only the 
files that you are interested in will 
actually appear. If you ask for a list of 
what’s in the GAMES filing cabinet, 
you won’t have letters and other odd 
files in the w^ay. 

Using cabinets and folders to keep a 
floppy disc in order is useful but not 
essential, as you can only have just 
over 100 files on a floppy disc anyway. 

If you have a hard disc though, 
where you could have more than 1,000 
files, keeping things organised is 
essential Otherwise your Gem screen 
will contain hundreds of dilferent icons 
and it will become very hard to find a 
specific file. 

If you don't u.se Gem, or prefer to use 
MSdos (or Dos Plus even), there’s no* 
reason w^hy you can't have your files 
organised in exactly the same way as 
Gem provides. 

For when Gem creates filing cabinets 
and folders to separate groups of files, 
it’s not doing anything special — it’s 
just u.sing something that normal 
MSdos can already do. Gem simply 
makes the screen look pretty by filling 
it wdth little pictures. 

With MSdos, the equivalent of a Gem 
filing cabinet is called a directory. Here 
you can put files, more directories or a 
mixture of the two. 

A directory inside a directory - the 
Gem equivalent of a folder - is known 
in MSdos as a subdirectory. The whole 
topic of MSdos directories is quite 
enough to play around with, so I’ll leave 
subdirectories for another time. 

Branching out 

You can have any number of direc¬ 
tories and subdirectories on a disc - as 
long as you have at least one. 

This is known as the root directory 
and any other directories on a disc are 
placed inside it. Every disc has a root 
directory, even if you don’t explicitly 
create it. 

To get started, you’ll need an MSdos 


disc that has a few files on it and at 
least 20k of space. Put the disc in drive 
A and type A: to make sure MSdos 
knows w^hich drive you’re w^orking 
wuth. 

Pm assuming that the disc you have 
in drive A has no extra directories on it. 
If it has, you already know how you put 
them there so it’s not worth reading on 
anywayl 

Type DIR to get a directory of the 
disc. Before MSdos displays the list of 
files on the screen, you’ll see a line like: 

Directory of 

The A\ tells you what drive you are 
looking at, w^hile the \ .symbol 
tbackslash) shows the name of the 
directory you are currently in. Being in 
a directory is like l>eing inside a certain 
filing cabinet or folder in Gem. 

Naming names 

Normally, directories have names. The 
only one that you can’t name is the root 
directory, which is always represented 
by a backslash. 

OK, so the disc only has one directory 


on it- Let’s create another and call it 
TEST. 

When you create a new directory on 
a disc, its name can be up to eight cha¬ 
racters, just tike a file’s name. 

You can even give it an extension but 
that’s not a good idea as some software 
doesn’t like extensions on directories 
(PC-Write for extimple). 

To create a new directory, type; 

MKDLR TEST 

The MKDIR command makes a new 
directory. After a second or so, the 
MSdos prompt will return and the 
directory will have been created. Inci¬ 
dentally, vou can abbreviate MKDIR to 
MD. 

Now, type DTR and see w^hat 
happens. 

The directory listing is the same as 
before! If you look at the line which tells 
you which directory is being listed out, 
you’ll see it still says A:\. 

Just because we have a new direc¬ 
tory called TEST, it doesn’t mean that 
M^os looks at it. That’s the beauty of 
directories; they are treated almost like 


Page 47 


Aiustrad User February 1987 

























































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Page 48 


Amstrad User February 1987 





































































I 


separate disc drives. 

Just as you have to log into a disc 
drive before you use it, you have to tell 
MSdos which directory you will be 
working in, and from which you want 
MSdos to get your programs and files^ 

We are currently in the root direc- 
tory^ To look inside TEST, we need to 
be in the TEST directory. (With MSdos, 
the directory that you are in is called 
your current directory). 

To make TEST our current directory, 
type’ * 

CHDIR TEST. 

CHDIR changes the current direc¬ 
tory. Now, type DIR and aee what you 
get. You'll see something like this: 

Volume in drive A: haa no label 
Directory of A:\TEST 
. <DIR> 11-30-86 2:64p 
» <DIR> 11-30-86 2:34p 
2 Me(s) 192700 bytes free 

Although you haven’t put any files 
into the TEST directory, MSdos has 
created two for you, called '\*'and 

These are special files, which are 
actually directories themselves, hence 
the <DIR> part, I won’t explain these 
special entries now, except to say that 


they exist. Any MSdos book will 
explain them further. 

Apart from these two entries there 
are no files in our current directory, but 
there are a number of ways to get a file 
in. 

For example, when a word processor 
saves your text on disc it usually puts 
the file in the current directory. Alter¬ 
natively, you could copy some files from 
the root directory into your new one. 

To do this, use the CHDIR command 
to change back into the root directory 
by typing CHDIR \, (Note the special 
name for the root directory). 

Type DIR and select a file. Let’s 
suppose it’s called PLAYFILE.DOC. To 
copy this file from the root into the 
TEST directory, type; 

COPY ' 1 PLAYFILE.DOC 
\TESTiPLAYFILE.DOC 

To see if the file got copied, change back 
into the TEST directory. 

How separate is a 
directory? 

MSdos treats directories almost like 
separate drives. If you are in the root 
directory and type DEL for exam¬ 


ple, only the files in that particular 
directory will be deleted. 

MSdos won’t look through the other 
directories for files to delete. If you 
don’t believe me then try it, but use an 
unwanted disc just in case you get it 
wrong. 

In a short article if^s impossible to 
explain fully the use of directories. The 
idea is such a fundamental part of 
MSdos that it would take many pages 
to cover everything. 

If you want to know more, read the 
manual that came with your PC or 
invest in another MSdos book. There’s 
a good one by Van Wolverton, pub¬ 
lished by Microsoft Press, called 
Running MSdos. 

Make sure you get the new edition, 
which covers MSdos right up to version 
3.2. 

Meanwhile, Til leave you with a 
summary of those MSdos commands 
that deal writh directories - read 
through the sections in the Amstrad 
PC 1512 manual for more information. 

It’s a good idea to experiment with 
the computer as you read, but make 
yourself a test disc to use - not one that 
contains your only copy of a file. 

Incidentally, PATH, MKDIR, 


R.S.D. WILL SEE YOU'RE WELL CONNECTED 


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Amstrad User February 1987 


Page 49 































CHDIR and RMDTR are all commands 
built into MSdos. You won’t find pro 
grams with those names on your 
MSdos disc. Equally, the commands 
will always work, whatever disc you 
happen to have in a drive. 

Creating a directory 

MKDIR (or MD) makes a new direc¬ 
tory. The new directory is put inside 
the current one. To make the new 
directory inside the root directory, put 
a backslash character before the new 
name. 

For example: 

MD iTEsra 

creates a new directory called TEST2, 
inside the root directory. 

If the current directory is TEST and 
you typed; 

MD TEST2 

then TEST2 will be inside TEST and 
not inside the root directory. 

See the PC 1512 manual or any 
MSdos book for more about having 
directories within directories. You’ll 
find information under PATH or 
PATHNAME. 

Changing the current 
directory 

The CHDIR or CD command changes 
the current directory. For example, to 
make GAMES the current directory, 
type: 

CD 'GAMES 

Most MSdos commands that deal 
with files will only look at the current 
directory and not the whole disc. There 
is a way to tell MSdos to look through a 
list of directories if it can’t find what it^S 
looking for in the current one. For 
details, see the PATH command. 

Removing a directory 

The command RMDIR or RD removes a 
directory. However, you can't remove a 
directory unless it contains no files 
apart from the and entries 
It can’t contain any directories, 
either. Gem is not quite so restricting: 
You can delete a directoiy (or folder as 
Gem w^ould have it) by clicking on the 
icon and pressing Alt+d. 

'Typing RD l'rEST2 

would remove the directory TEST2. 
However, if there were files in the 
directory it would not be removed and 
an error message would be displayed. 
To delete all the files in a directory, 
change to that directory with the CD 
command then use the DEL command. 

You can’t remove the current direc¬ 
tory, or MSdos wouldn't know where it 
was when the directory went. It's best 


to be in the root directory - which can't 
be removed - when you use the RD 
command. 

Running programs 

When you type the name of a program, 
MSdos assumes that it will be in the 
current directory. For example, if you 
type RPED, MSdos will assume that 
the file RPED.COM (which is the 
RPED program) will be in the current 
direcb&ry. 

If it isn't, MSdos won't be able to find 
the program and you'll get a “Bad 
command or file name” error message . 

To get round this you can type tbe 
directory name before the name of the 
program. 

For example, suppose RPED is in the 
(MSDOS directory, but the current 
directory is \LETTERS. If you w^ere to 
type RPED you would get an error 
message. Typing (MSDOSIRPED at the 
prompt would wwk though, and the 
RPED editor would be loaded correctly. 

Locating files 

There's another way of telling MSdos 
where to find files. The PATH 
command allows you to tell MSdos the 
name of a directory which it should look 
in if it can’t find a program in the cur¬ 
rent directory. 

For example, if you type the 
command; 

PA'TH IMSDOS 

if the system is unable to find a file in 
the current directory (whatever that 
happens to be at the time) then before 
giving up and producing an error mess¬ 
age, the (MSDOS directory will be scan¬ 
ned, If the file is found there, it will be 
loaded automatically. 

This only works with programs that 
you start by typing their name at the 
MSdos prompt. 

To see w^hat directory you have speci¬ 
fied in the PATH command, type 
PATH at the prompt. To remove the 
PATH setting, type PATH 

Copying whole 
directories 

MSdos version 3.2 (the version used on 
the PC 1512) has a new command 
called XCOPY which allows you to copy 
a who-le directory from one disc to 
another. If the directory you copy does 
not exist on the new disc, it will be 
created- 

What's more, if the directory you are 
copying has more directories inside it 
you can ask for these to be copied too, 
automatically. 

Naturally, when XCQPY copies a 
directory it copies every file in it. 
XCOPY is fully explained in the 
PC1512 book 1. 


If you want more information on 
XCOPY, and you intend to buy a book 
on MSdos, make sure the one you buy 
covers MSdos version 3,2, 

Listing directories 

The TREE command gives you a list of 
all the directories on a disc and can also 
list out the files in each one. To get a 
list of the directories, type: 

TREE 

at the MSdos prompt. If you type: 

TREE/F 

then, as vvell as the name of each direc* 
tory, you get the list of files that it 
contains. 

The SUB ST command 

This allows you to substitute a direc¬ 
tory name for a disc drive name. For 
example, suppose you have a directory 
called (LETTERS, Typing: 

SUBST F: (LETTERS 

creates a new “disc drive’' called drive 
F, which is really the directory called 
(LETTERS. 

Once you have done this, you could 
change to drive F by typing F; and then 
do a DIR command. You would see the 
contents of the iLETTERS directory. 

There are two uses for this command. 
Firstly, t>ping F: is quicker than typing 
(LETTERS. For example, you could 
type COPY 1NV01CE.DOC F: and the 
file INVOICE,DOC would be copied bo 
the (LETTERS directory. 

Secondly, some programs, such as 
WordStar, do not understand MSdos 
directories and only work with files in 
the current directory. ^This refers to 
the original WordStar as found on the 
IBM PC and not WordStar 1512, which 
was specially adapted for the Amstrad.) 

WordStar doe.s have some hmitations 
as regards directories. But to get round 
this, you could set up a new drive, drive 
G say, that was really the (DOCU¬ 
MENT directory. 

Then, when you told WordStar to 
load and save a file from drive G (which 
it will do quite happily), it will really 
use the (DOCUMENT directory. 

I hope I’ve given you a taste of just 
how useful the directory system can be 
in MSdos. Used properly, directories 
will be able to keep all your discs in 
order. 

If you have a hard disc, keeping files 
in groups is essential. If you use flop¬ 
pies, then keeping files separate may 
mean that you can keep groups of 
unrelated files on the same disc, but in 
separate directories — and this will save 
you money. 


ACU 




* k ^ 

r ' 


. 



Page 50 


Amstrad User February t987 






































Learning CAN be 

# Use your Amstrad to teach and amuse 
your children at the same time. 


• Three packages crammed full of 
educational programs - and 

so easy to use! 

• Each program has been 
educationally approved 
after extensive testing in 
the classroom. 


Ages 2-5 


Alphabet 

Colours 

Counting 

House 

Magic Garden 

Matchmaker 

Numbers 

Pelican 

Seaside 

Snap 



PELICAN 

Teach c/tlMren to cross the 
road sa/efy at a Pelican crossing 


HOUSE 

Select the colours to dmw o house 
- hours o/creotiue enterfurnment 


Ages 5-8 


Balance 
Castle 
Derrick 
Fred’s Words 
Hilo 

Maths Tes^t 
Mouser 
Number Signs 
Seaurall 
Super Spell 




NUMBER SIGNS 

Provide the correct urithmetfc 

sign and aim to score ten out often 


BALANCE 

Leum moths the fun wa^. Type in 
the ansufcr to ba/unce the scales 


Age*! 8-12 


Anagram 

Codebreaker 

Dog Duck Com 

Guessing 

Hangman 

Maths Hike 

Nim 

Odd Man Out 
Pelmatiism 
Towers of Hanoi 




HANGMAN 

intpro^ your chi/d's spelling uiith 
this fun persrofi of the popular game 


ODD MAN OUT 

Find the word that does not fit - 
before your time runs out 


Send to: Database Publications^ 
F^EPOST, Europa House^ 
bS Chester Road, Hazel Grove^ 
StMikport SK7 5NY. 


FUN SCHOOL S* i5?5 

Ayt 2-5 

5-8 6079f&}80 
Age 8-12 W 82 /€m 3 


'Add £'J for Europe *Ad(J £2 for Overseios 

Oref^r of any timr o/ thi dcry Or nlghf- 


Orders by f^iesteJ 

Key '89. then 614568343 


MicnuLinJi/Teleyxjm G^fd 

72:MAGD01 


Payment- pllea^e Indicate method {\^ \ 

[ AjCCess.-MasteTfha[iQe.''F.Liri{xardl/ Barrlaycard.-'ViSd 


Expiry dale I 
' 1 


Card No l_L 


-4^ luJu 


J > 1 i 


J LJ_LJ_I 


|_j Cheque FO made payable lo Database Publkalioris Ltd 


Name. 


Signed 


Address 


L 


Don't forget ta gii?e ynur name, address and credit card numberr 


FJease aJ/ctui up (O 2S days fnr deftvery 


.Tel:_. 


ACUF2 

































































































i 




I 4 n ■ at 
\\ 

ri, 

■'TIj 

V ^ 


vi; 


Loading 
please wait 




4 






While other computers are still 
starters orders, you’re off and ru 


I'he Amstrad 6128 has a built-in advantage over most 
other home computers. 

Its fast loading disc drive unit. 

An ordinary cassette driven computer can take as long 
as 15 minutes to load. 

Whereas the 6128's built-in disc drive will load the 
same programme in seconds. 

Wfiich means you don*t waste 
valuable playing time loading. 

And it also means you can 
quickly get into more sophisticated 
programmes, using more of the 6l28^s 
big 128 K memory. 


Loads more business pro gramme s 

There are hundreds of games to play on the 6128, but 
it also has its serious side. 

It can handle spreadsheets, database and account 
management programmes. 

It can hie and index, produce standard letters and 
compile reports. 

And it will even keep track of 
rates, mortgage and H.R payments for 
you if you want it to. 

The 6128 comes complete 
with green screen or full colour 
monitor, as well as keyboard with 




I AT-, i.Dfc'RN Ri locuMiir coNNtCT curkv.s- liijcohs.- t:i.i-.t:iKK: supRiiMi-.■ L.'Sih.Kti■ lonNLfctis- jeiUN ■ I'tjwi'.n chy rlmbkj.u* 






























under 

nning. 


built-in disc drive. 

But if you want still more, additional disc drives, 
printers and joysticks are all available. 

You could be off and running on a 6128 for as little 
as £299 (green screen) or £299 (colour monitor). 

At those prices, you won*^t be surprised to learn that 


it sells almost as fast as it loads. 


mn i GREEN SCREEN ARGIIND 

£299 

WITH COLOUR MONITOR AROUND 

£599 


l.il l lMATt 'H-H SMITH WKrfAJ.L.S -AN [5 [;r.)!.JIHMlJ-.FT.NL>FNTtOMI''LrTf:R STOEUi:^- 


Please send me more information fast. 

Name --- 

Address____ 


_ _ _ 'Bt28/ACU2/S7 

The Amstrad 6128. 

With disc drive and 128K memory 

Amstrad PO, Box 462, Brentwood, bi^sex CMH 4KR 

































































review! 




■ rti- ; 






.CgS3&^:-i'’S880:' 


:^,L■■■J^.^h■^-■:Jj^■■::■■■■.^-■■■■■:o:■:■:.:.^■L,.^^^ia^..^^::■.^ ; i i-h^-- r.-:;^-' TF..!.i^:.:'::.....-.- -ife... .. .. --j.l.r.. ^....-...r-.L-J... 


iiuUiA 








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^ ^1 






Box clever and 
stay in control 


Networks don't have to be a 
thing of the future — thanks to 
GIS Red Boxes. Rupert Goodwins 
reads between the lines. 


A longi^tanding dream of many 
technically itidined computer bufTs has 
been home control - using a micro to 
run electrical appliances around the 
house. 

Think about it — the computer could 
turn on the radio in the morning, then 
the kettle. During the night it could 
watch rooms using sensors^ and sound 
alarms if it detected anything un¬ 
to wards, Then it could switch on lights 
for you when you came home in the 
evening and prewarm your wife, er, 
electric blanket for you. 

While it's possible to do this by con¬ 
necting everything up to special wires 
and leading these to the micro,, this is 
obviously messy^ time-consuming and 
inconvenient. But it^s also feasable to 
send the control signals down the net¬ 
work that every home's got wired-in 
already - the mains. 

Sending signals down the mains isn’t 
a new idea^ some electricity boards 
have been doing it for years to switch 
street Lights. The main application in 
the home has been ^cordless' intercoms, 
and baby alarms that allow you to 
eavesdrop on the neighbours rowing. 


Ours probably rowed for Cambridge^ 
they were that good. 

Now a system is available for a 
number of micros, including Amstrad 
CPCs, that can control almost anything 
via the mains. It's called Red Boxes, 
and it conies from the people (mostly 
Chris Curry) who brought you the 
Acorn System 1, and tjie Atom, And 
they had something to do with the BBC 
Micro as well, before leaving Acorn to 
form GIS. 

The bitz 

Red Boxes, as bought^ are, er, red 
boxes. For your £139 you get three very 
red boxes with mains leads (red) and 
plugs (red) hanging off them. They’re 
called Red Leader, Red One and Red 
Two. The mind biggies. 


In reverse order. Red Two is a motion 
detector. Plug it into a wall socket, and 
if it subsequentially detects movement 
in its vicinity it informs on the fact by 
sending a signal down the mains. Red 
One has a 13 amp socket (red) which it 
switches on and off on receipt of the 
appropriate mains-bom message. And 
then there's Red Leader. 

Red Leader has a data socket (black 
.. . shame) on it, through which it con¬ 
nects to whichever computer one owns. 
This is where it gets clever. Red Leader 
is in fact a fully fledged computer, with 
mm, ram and a language^ which con¬ 
trols as many of its lesser brethren as 
are plugged in on the same mains. 

The attached computer acts as a ter¬ 
minal for setting up and programming 
only. Red Leader couldn't care less 
what computer it is, and once it has 


Page 54 


Amstrad User February 1987 


































REVIEW 


1 



I 

\ 


been programmed the computer can be 
disconnected completely. 

The boxes come with a complete set 
of wall mountings^ which considering 
their intended semi-permanent instal¬ 
lation in a borne is a nke touch indeed. 
Red Two especially needs some careful 
positioning on a wall to make the best 
of its potential, and prevent Tibbies 
from triggering the small tactical nuke 
youVe got lined up for any blagger that 
dares to cross your Hed Threshold. 

Setting up is really easy. Plug Red 
Two in in the area to be watched, plug 
Red One in between some appliance 
you want to remotely control (I used a 
cassette player for this review, playing 
a little Bach) and the mains, and plug 
Red Leader into your Amstrad with the 
lead supplied. 

Turn on your computer, then plug 
Red Leader into the mains, A little 
technical jiggerypokery later^ and the 
Red Control Program Display (in 
white) appears on your screen. 

Colour coding 

The control program displays a list of 
red boxes currently plugged into your 
system, whether they’re on or off, w^hat 
time they’re set to go off (or on) at, and 
how long for. It also allows you to set 
Red Leader’s internal clocks turn 
anything on or off, and also to link 
devices together (so the hall light 
always comes on w’hen the hall people 
detector detects people). 

Before you can use a red box you’ve 
plugged into the mains, you have to 
install it on Red Leader* You do this by 
giving it a name, like Light 1 or Detect, 
and then typing in its Id. The Id ia a 
sequence of four numbers (does Freud 
know' this?) totalling some 17 digits 


unique to each and every box. This both 
gives you a method of identifying boxes 
and prevents interference with a neigh¬ 
bour’s boxes. 

All this is accomplished by simple 
single key command selection and 
typing in numbers where necessary. 
When you’ve finished sorting out the 
times for everything you can leave Red 
l^eader to get on with it and unplug 
your computer. 

But if you’re really keen^ and w'ant to 
go to town on your house, there's Red 
Basic. Selecting Quit from the Red Con¬ 
trol Program leaves you with a 1 
prompt. From this you can write pro¬ 
grams to suit your exact needs. 

Red Basic is a bit like BBC Basic 
(funnyt that), but with Amstrad-style 
EVERY commands to do repetitive 
functions. It can also react to messages 
coming in by a WHEN command, and 
commands the rest of the squadron by 
TELL. So a typical program to blast 
burglars with a bit of Rach ia 
10 WHEN ^AJjUilVr GOSUB 
BRAN DENjCONTINUE 
20 GOTO 20 
30 .branden 

40 TELL<^HETTO”,ON) 

50 FOR F=« to 4000: NEXT F 
60 TELLP*GHETTO"*OFF)j 
TELL( “ALARlVr\OFF) 

70 RETURN 

Line 10 tells Red Leader to go and do 
the subroutine called Branden if it gets 
a message from ALARM (which is what 
Tve previously installed Red Two as). 
Line 20 is a bit of electronic thumb- 
twiddling. Lines 30 to 70 are the 
cassette player activation routine. Line 
40 turns the cassette player (which Tve 
called “GHETTO’^) on. 50 ia just a delay 
to give the intruder a chance to savour 
the music. 60 both turns the cassette 


player off for the next time, and 
re arms Red Two. The CONTINUE is 
the equivalent of a RETURN for a 
WHEN command* 

Devices can be referenced by the 
name you give them, or the number 
between 0 and 9 Red Basic gives them 
when they’re installed. 

Programs can be saved to cassette or 
disc once finished, and in this and most 
other respects Red Basic has been well 
designed for the tasks it’s likely to be 
put to. It's a bit tricky linking it to any 
of your computer’s other functions^ 
though. I tried to get my modem and 
Red I.ieader to work together (phone 
home and set the video,,.), but no dice. 

Well read 

And now the do'cumentation para¬ 
graph. Not a lot to say about the 50 
page booklet, except that it’s red and 
seems to cover everything with a fair 
amount of detail. 

But I would recommend the beginner 
programmer to get another book on 
Basic before tackling the Red Basic 
section. It*s definitely for hardened 
hackers only. 

There is a bit of a problem in the 
section that describes the Id label. It 
tells you that the Id is four numbers 
separated by commas, and to type it in 
exactly as it appears on the label on the 
box in question. Well, it appears minus 
a comma on my labels, and there was a 
bit of confusion at first. But common 
sense sorted it out. Overall a competent 
manual. 

Bottom line time. Red Boxes appear 
to be a very good answer to the ques¬ 
tion "^'But what can you use a computer 
for’*. Once the gimmicky fun of using 
Arnold to turn on Sue Ellen has gone, 
the home security aspects are probably 
the most impressive, and likely to make 
Red I reader pay its way. 

On the minus side I wasn’t very 
impressed with Red Leader’s internal 
workings. 'The pow'er transformer got 
very warm, and appeared to be a little 
underrated, especially for something 
that's plugged in permanently. 
However, I didn’t have any problems 
with it in practice. 

It’s a shame that there’s no battery 
backup to tide the reds over power cuts 
and that you can't pass computer data 
over the network. But the positive 
points, the ease of use, the practicalities 
and the potential of the Red Boxes far 
outweigh the negative side of things* I 
want some. 


Product: Red Boxes 
Supplier: General Information 
Sy.$temSj Croxion Park, Croxtonj 
Cambridgeshire PEIS 4SY 


ACU 


Amstrad U&er February 1987 


Page 55 






























The US departmeint of defend coirie up 
with some odd ideas. Comiuissioriiriig 
the Village People to record a recruit¬ 
ing song and producing a m^or film 
showing how exciting it is to fly in the 
Navy are just two of the things which 
go to make America great. 

Another two things which make 
America great are Tom Cruise, voted 
''Hollywood’s Top Gun” by Playboy 
magazine, and Kelly McGUlis similarly 
voted 'Trime Prospectj female”. They 
are the stars of the movie version of 
Top Gun - although some people would 
claim that the aircraft are the real 
stars — and they are also featured on 
the loading screen of the computer ver¬ 
sion in glorious Mode 0. 

Unfortunately that is the last you 
will see of the dynamic duo. The game 
is about flying, not sex symbols. The 
mid-air action takes place in your F14 
Tomcat, pitting your wits against 
another equally matched ’plane. 

Digital dogfight 

The two player, head-to-head option 
make the controls a bit difficult to 
operate. The best bet is to go for the two 
joystick option, but you either have to 
use an Amstrad JY-2 or a joystick split¬ 
ter, The menu., which offers you the 
choice of joysticks or keyboard controls 
for one or two players, could have been 


Tested 

by Simon 
Rockman 


Tactics 


IS 


In an evenly matched battle it 
important to learn quickly. Winning or 
losing depends on your proficiency at 
getting your opponent into your danger 
zone and at staying out of his, 

★ Learn to bank sharply but don't over 
do it or you will end up where you 
started. Try to get away from the other 
plane before turning so that he is in 
your sights for as long as possible when 
you are facing him. 

★ Keep high - it is very easy to crash 
into the sea. You can outfly the other 
plane, even under computer control, 
and force it into the drink, but it is 
tricky and not worth the risk. Build 
your speed and climb; build and climb 
alternately for the fastest rate of 
ascent. Getting high allows you to 
swoop, building up speed. This is useful 
if you want to loom up on the enemy 
from behind. 

★ Remember which way is up. The 
limited style vector graphics don't give 
much of a due as to where the sea is. If 


in doubt let go of the controls and the 
FI 4 will right itself into straight and 
level flight. 

* When you have just downed one 
plane keep climbing. The next one will 
then appear a little below you. 

* As soon as you leave the carrier 
apply thrust and turn. This prevents 
the other plane getting you in its sights 
before you know what is going on. 

* Learn to look at the whole screen. 
Most of your time will be spent looking 
at the radar, but keep an eye on your 
opponent's screen. The damage 
indicator will help you to decide 
between missiles and bullets the next 
time he is in your sights. Your rival’s 
horizon tells you which direction the 
other F14 is going in, and helps you to 
avoid the danger zone. Keep an eye on 
the sights, and be prepared to drop a 
flare when a missile appears, 

* You can’t 'VifT’. OK, so only Jump 
Jets can really viff but you cannot fool 
the computer into overtaking you by 
braking too hard, 

* Don’t mess with Charlie. 











































































better designed. The red^ white and 
blue logo looks good enough but press- 
ing fire on the joystick puts you 
straight into the ganiie with keyboard 
control. 

The options are re-set at the start of 
every game, but you soon learn not to 
be too trigger happy. 

To the background music of the track 
“Dangerzone'^ the rival planes launch 
from remarkably similar looking air- 
crad carriers set against remarkably 
similar looking backgrounds. 

The graphics on this screen are stun¬ 
ning and provide a stark contrast with 
those which follow, two monochrome 
windows with a single line across the 
width of each window. 

Controls 

This is when you try to remember what 
the instructions said. Top Gun is per¬ 
haps the simplest flight simulator the 
Amstrad has seen^ no messing with an 
undercarriage or flaps. In many ways it 
is to flying what Elecktraglide is to 
driving, simple, fast and exciting. 

This does not mean that it is inaccur¬ 
ate; unfettered by details, the handhng 
has been tweaked, the planes are less 
stable at low speed and handle badly 


when inverted. 

Still, even a grossly simplified ver¬ 
sion of a multi-million dollar F-14 has 
to have some instruments. A head up 
display (MUD to the pros) shows your 
height and speed. Dashboard-mounted 
controls show you the plane's attitude - 
dive, climb or level flight with several 
readings in between. Your angle of 
ascent or descent has an important 
effect on your speed. 

In a dogfight it is more important to 
know where your foe is than where you 
are yourself. The radar shows your 
position in the centre and the bandit in 
relation to it. Only one plane attacks 
you at a time so the radar doesn't get 
too confusing. 

Sticks and stones will bounce ofi‘ an 
F~14, but bullets will really hurt you. 
How much damage you have sustained 
is shown by an indicator. You are OK 
while the meter is still true blue, but 
when it gets into the red you've got 
something to worry about, and he's 
usually on your tail pumping bullets at 
you. 

That's not the worst of it. If you’re 
really unlucky he won't be shooting 
bullets but missiles. A light on the 
instrument panel will warn you of this 
and allow you to take evasive action. 


No human player seemed to have the 
knack of out-flying heat-seeking mis¬ 
siles, but the computer managed it. 
Mere mortals can confuse the side¬ 
winder menace by dropping flares. 

Even smart missiles can't wwk out 
what to blow to kingdom come without 
being told - they need to !ock-on. In 
Elite they do this instantly, but a Cobra 
Mk m is a little better equipped than a 
Tomcat F14. 

Twentieth century missiles take 
three seconds to work out what you are 
going on about. And I thought that the 
bomb in Dark Star was dumb. These 
seconds tick away on a bar graph. Keep 
the blighter in your sights for long 
enough and he will have the biggest 
and last shock of his life just after you 
squeeze the trigger. 

Even shooting at your foe is limited 
by the gun temperature. If it overheats 
you have to wait. A thermometer 
warns of this impending restriction. 
Two gauges show the weapon in use, 
the dash-mounted one is rendered 
pointless by the gun sights. A cross¬ 
hair points to the destination of your 
huUete, a box indicates missile mode 
and the absence of any aiming device 
suggests that pressing the button wiU 
release a flare. 


''' 






: m ■ 


Altitude 

I 


Speed 


Player 1 view 


The same inalruments apply for 
either player 2 or the computer. 


Angle of climb/fail 


Thrust indicator 




Missile warning 


Cannon temperature 


Miatile 
Radar countdown 


Damage indicator 


IVeopon indicator 
C - Cannon 
M — 

F — Flare 




Amatrad User February 19^87 



Page ST 







































TASWORD 6128 


THE WORD PROCESSOR FOR THE AMSTRAD CPC 6128 





Tas-diahv 

THE BliCTRONiC DiARY 


TAS-DiARY for the A msfrarf CPC €^28, £64 And 
464 with disc drive disc £13.90 


Keep an electronic day-to-day diary orr disci 
TAS~DiARY features a dock, calendar and a 
separate screen display for every day of the 
year. Each year stored on disc mclodes a memo 
pad arj^ several note pages. TAB-DIARY is an 
invahable aid to keeping records, reminders, 
and any other data which is related to that 
most valuable commodity of ours — time! 


TASWORDei38 


THE WORD PROCESSOR 


TASWORD 6128 for the Amstrad CPC 6123 
disc £34.99 


Brilliant value for money. 

AMSTRAD ACTIOH December 1985. 
A powerful and easy to use word processor and a 
superb data merge program. 

AMTIX December 1985. 
TASWORD 6128 is the vifordprocessor espedaily 
developed to utilise the extra memory Irj the CPC 
6128 

The program yses^ii the additional 64K ofmemoty 
m the CPC 6128 as space. This means that text 

files can be around ten thousand words long. 
TASWORD 6128 indudes a built-in data merge 
program. Mail rnerge. In which a letter is printed any 
number of times, each individually addressed to a 
different person, is just one of the appUcations of dfis 
powerful facilrtYr 

The notepads are a unique feature of TASWORD 
£123 Four separate notepads are available. Typing 
reminders and storing tetter headings are jus f two 
possible appiicabons for the notepads. 

Up to one thousand characters can be stored in ten 
userdehnable keys allowing commonly used words, 
sentences, or even paragraphs to be typed with a 
single keypress. 

TASWORD 6128 has comprehensive customisation 
features. These allow many of dje program facilities 
to be changed to personal requirements. A 
customised program can be saved and includes the 
notepads and user definable keys. 

TASWORD 6128is fully compa tlble widi TAS^SPEL L 
and TASPRfNT. It will also read in data from 
Masterfile6128. it can even beusedto enterandedit 
your ovm Basic programs. 

With all standard and many extra word processing 
facilities TASWORD 6123 is the most powerful of me 
TASW0/?DS, for the Amstrad CPC computers. 


TASWORD 4€4~D 


THE WORD PROCESSOR - WfTH MAIL MERCEI 


TASWORD 464-D disc £ 34.95 


This is the new TASWORD especially developed tp 
utilise the capabilities of the CPC 464and664 disc 
drives. The additiorral facilities include a largertext fife 
size and automatic on-screen disc directohes 
during sa ve and had operations. A major new 
feature is the mail merge facility. This ^ves multiple 
prints of your standard letters, forms, etc., with each 
copy containing, for example, a name and address 
automatic^ly taken from a disc file containing the 
data. This date can be entered using TASWORD 
464-D, or created using the Masterfile Program 
Extension package. A powerful and usefuf 
conditionaf printing facif/ty is included-parts of a 
documentcsn beprintedaccording to user-specified 
criteria. TASWORD464-D wiH oniy run on, and is 
only supplied on, disc. 


Tas-spell 


THE SPELLING CHECKER 


TAS-SPELL disc £14.59 
for the Amstrad CPC464and 664running 
TASWORD 464-D and for the CPC 6128 rvnrflng 
TASWORD 6128 


Spelling mistakes and typing errors spoil any 
document whether it is a pnva te letter or your la test 
novel. With TAS-SPELL ^u are free to be creative in 
the confident knowledge that your spelling won *t let 
you down. 

TAS-SPELL checks the spelling of TASWORD 464-D 
and TASWORD 6128 text hies. TAS-SPELL has a 
dictionaryofwellovertwenty thousand words which 
it compares with the words in your text If a word Is 
not recognised then the relevant pad of your text is 
displayed with the suspect word mghiigh ted. You 
can correctihe word, i^orert (itmightbea name), oi" 
even add it to the TAS^S^LL dictionary. 

Please note that TAS-SPELL wilionly work ivrt/r 
TASWORD 464-D and TASWORD 6128. 


TASW€MD 

Upgrades 


TASWORD 464and Amsword owners; send your 
Offgifiai cassette or disc ffTO^ the packaging} as proof 
of purchase and £13.90 Your originafvilfbe 
returned together with TASWORD 464- D or 
TASWORD 6128on disc. 


TASPRINT464 


THE STYLE WRITER 


TA5FftlNT464cassette £9,99 disc £13,90 


A must for dot-ma trix print ownersi Print your 
program output and iistngs in a choice of five 
impressive print styles. TA5PRINT 464 utilises the 
graphics capabilities of dot-matrixphnters to form, 
with a double pass of the printhead. Output in a range 
of five fonts varying from the futuristic DATA-RUN 
to the hand- writing style of PA LACE SCRIPT. 
TASPRiNT 464 drives the dot-ma trixprin ters iisted 
below and can be used to print AMSWORD/ 
TASWORD 464 text files. TASPRINT 464gives your 
Ddl^pJJ^ originality and Style. Completely compatible 
with the664 and 6128 


TASWORDoea 


THE WORD PROCESSOR 


TASWORD 464 cassette £19,95 


‘ There is no better justification for buying a 
464 than this program " 
POPUtAR COMPUTING WEEKLY, 
NOVEMBER 1934 


Your464becomes a professkmaf standard word 
processor with TASWORD464. Supplied complete 
with a comprehensive manual and a cassette i^ich 
contains bath the program and TASWORD 464 
TUTOR. This teaches you word processing using 
TASWORD464, Whether you have seriolis 
applications or simply want to learn about word 
processing. TASWORD464and the TUTOR make it 
easy and enjoyable. 


Tascopyaea 


THE SCREEN COPIER 


JASCOPy464 casseffe £9,90 disc £13^9 


A surteof fast machine code screen copy software for 
the CPC464, 664and 6128 Print high-resolution 
screen copies in black and wd/te andalso large 
"shaded' copies with different dot densities tor die 
various screen coloufS. TASCOPY 464 also produces 
‘poster size ' screen copies printed onto (wo or four 
sheets which can be cut and joined to make the 
poster. 


TASPRINT464 and TASCQPY464 drive the 
foihwing dot-matrix printers: 


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ffSCWflK-S? m?T«WWW 5 COSMOS® 

uwhua-ae fflOrnFArtiTciiw oir.fl£:.flMNrhfw MxSTfiADrM'JOOO 

£Psoi<im30Tmiii i^fCKSis-fi OATAcmfmp.il 


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Page &8 


Amstrad User February 1987 

















































































TASWORD8000 

THE WORD PROCESSOR FOR THEAMSTRAD PCW8256AND 8512 




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TASWORD 8000 

mf WOf?D PROCESSOR 


TASWORD 8000 ivi {he PCW 8256 tnd 8512 di^c *24,99 


TASWORD 6000 affrrs 3 fajl ftfJfJ'ibJe ^pprodch to WOfd prccesiing on the PCWS256 

and 85 J2 

TASWORO SOOO has been eipeci^Hy devehped io make use of the unique feitufts of the 
PCW computers, utitisieg ALL of the farge memofy buiit into these machines, your 
documentcan be needy onehundfed thousand characters ktng on PCWS256 and of/er 

800,000 characters iong on the PCIV 85J2 That's errough noorti for over 100 pages! 
TASWORDSOOO fs fastfWith afi of your £^c3c^meJTf frf/tf irj memory at arty orte lime,theTe 
i4 no need for program to access the disc as >xi 4 j rnove through your teict. Cursor 
commands afhw the user to move through the text trotheasiiy ar\d qufckfy evert with very 
long documents. TASWORD SOOO allows you to mokfie rapidly fa ffre start or end of 
yOur ff<f and to ANY hne or page number. 

TASWORD 8000 ri remarkahiy easy to use. ybu carr krew/ detailed heip dhplays AT TH£ 
^M£ nrt/lf as you are lypmg.The defajJ«f matyual and the mteractive TASWORD BOOO 
fL/rOft suppiied nvjfjfr the program mean you can be producirtg quality documents 
irnrnediateiy - you only need fo read cme page of the comprehensive program rrranual 
before using WSIVORD BODOf 

TASWORD SOOO includes a sophisticated set of print options which aSlowyou to print any 
part of your document, automaticaiiy nurnber pages and print headers and footers 
Printing muHipie copfff of a document is easy - just enter the number of copies required. 
TASWORD SOCC can be used to take full advaolage of ANY printer connected to the 
PCW via thfAmstrad paralhi/sehal interface. 

DATA MfRCE. !W5WCJffP 8000 mctudes the power fut Tssword mail merge facility, Tbu can 
store a list of jTJitirs acf<^fesfas off disc and JSiword' wil! print your ietler. each 
individuaily addressed,to each of your irftended reapients.The TASWORD mail merge is 
open-ended and flexible - storing names arid addresses is just one application. Printing 
can be made conditional, jusl send a letter tip addresses in London, for example. 
TASWORD SOOO inciudes of the unique TASPRINT 8000 fonts (tecturs Light and 
Median}. This gives you two new unique typestyles on the PCW printer. The JASRRINT 
fonts give your printed documents a very special appearance and have great impact 
wdejT used tor headings within your text. 

Wrftt Jtreitf, 3 nd a host of other useful fea tures sut/i as a permanent word count, 
TASWORD 8000 is a fast and flexible approach to wo^ processing on the Amstrad 
PCW 8256 and 6512 


Avsitahie from good stockisH And direct from: 




TASPRENT 8000 


TH8 STYLE WRITER 


_ TASRRINT 6800 for the Amstrad PCW 8256 and 85 i 7 dhcl 94,90 _ 

TASPRtNTSOOQ ccfnsistsof a further six fantf that can be used »v,if/r W-^WOi^DaXJO'fo 

exfffrTd and enhance the vanety and appearance of your printed documenis.tn addition, 
iivM TASPRINT SOOO ycm can print files from disc onto the PCW printer in one of the eight 
TASPRINT8000 fo/Tt^j. TASPRlNT8000 utilises the graphics printing capability of the PCW 
printer and the printed text is double the height afnormal text- fdfeat for notices, posters, 
and fcrr headings within documents. 



TAS-SPELL 8000 

THE SPELLtm CHECKER 


TA^ SRELL SbCC for the Amsirad RCW 8256 and 8512 disc £i*.30 

The spelling checker for TASWORD 3000, TA 8 -SPELL 8000 checks the spelling of your 
TASWORD 8000 text and any other text in standard ASCII format. 


mbDAcm 

data fliitl ” fl flitUBISTIC j g to read 

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1 Please send me a PJ?ff rjjjftjirt prochurr drxnbing yourpipdiicts tor: the Amstrad CPC a64.664 arKS612S[Ji tfte Amstrari PCWA256 and 951J Q ftir 

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aw™ ny Joniriimkirttraip'WLTmlic^ iilMWOfi iWfZPSLWSmvfi™^Effort Ci* JJWiifl™ Cemx SCAhCVHtiKA l£(*drti “stikiTfJ 

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Ail TASMAN 464 so^Wdre is foify compatibh ivtfh the 664and6128 

A{( prices inciade Vfl T. postage and packaging. 


Amstrad User February 1987 


Pa^e S9 





































































































I 


I 






thf Bingirouily Sii 


BEVIEW 


Uskaie la 

You are flodtinq on air. , ,, , 

Beloi ran cm 5es i fort' *“ f*l' t'"*'''’’ 

it. « first, ran IWP* f"“ *” 3“‘"5 

twcDKS ipiilffnt tlijt rau Sfi"? t“ '*"<1 of i rjthsr 

pr.uy builiing. Tht iMl y»“ * coLrlyjrd «ith i cojch 

stindisg i« it, "«t to tbs boiiding .ra» ro»f you m« rtout to 
doiolifh, md then your sen... i.hich stmted som ti.e igol Snddeniy 

flits off iS you 

Your Hotel Hooi 
4ih0 

Chateleoft the Difficult to See 
Caz 

AnqeUhl the Datigeroutly Sam 
Tiger Tiger 
shout hiya again 
n 

1(10 Yard 

Tiger Tiger shouti| 'Hi Chatay' 
n 

Covered Hay 


Arab 6iteniY .... l. 4, 

A dead Arab guard is crui(^lld in a doorsay to the iest. 

0 ... 
Afigeliod the Dingerously Sane shouti, 'Hi Chany 

Hiidan 

e 

tL guard leads you along the grove of te^«^|M 
takes you Ibi and bitU diffidently out. 


Blob's Teiple 

The guard has left you a tekple const 
The structure nobbles in the uind. 

tenplcSg andf to the Vest, peiCifuyB^S9fl^^pMM|MpB|pH|^BI| 

nearby. Angelina the Dangerously Sane gi 
of any sign of psychological abnortility. 
dances to the sound of soie distant druiierl/He 

albuts^ Mlkian, badges and pop ieiorahiliai a T 

iMord. Tiger Tiger is prouling around here, ^ 

sects very related, in spite of it all. ! % 

If i Lie ? 

Soily says, '1 gotta go and run a progrti, C U a^,^ | 

-i^v. *' 

I Cii saysi 'Hi Chaiey' iv^ 


i 

/ % 
|y 


You have landed in The Lap of The 
Gods and just outside your hotel room 
is a whole new world to explore. 
Sometimea dangerous, often funny, 
in credibly addictive, it is most of aU fun. 

A relative newcomer in the multi 
uaer game field, Gods — as it is affec¬ 
tionately known - breaks the normal 
mould of auch games to provide an 
environment where cooperation 
between the players gets you further 
than the more traditional '"hack and 
slay'' approach of some other MXJGs. 

Playing Gods is more like being at a 
huge social gathering than playing an 
adventure. Like most MUGa, you 
explore the world searching for Treas¬ 
ure - or T - with which to increase your 
magical reserves. Some is just lying 
about for you to pick up if you know 
where to look, but often quite 
convoluted puzdes need to be solved to 
gain access to the more valuable items. 

A really good one nearly had me 
tearing my hair out until I saw the 
solution. 

Passes make points 

Just collecting the T isn't the end of the 
story though. You may either offer it 
straight up to the Gods in the temple, 
or, to get more points, you can pass it to 
a player who is of holy rank. 

When that player offers it to the 
Gods you both get more points than if 
you had offered it alone. Quite complex 
rituals can take place when there are 
several different ranks of holies 
playing, and confusion often reigns as 
everyone passes the T around. 

Half the fun is trying not to pass it 
back to someone who has already had it 


Tiger Tiger tiys, 'at tJk' 
say bye by? Snily 
Soily layif 'Byeeee' 


Page 60 


Amstrad User February 1987 






























































































(S.--.COQC. 


m. - .. ^ j 


COO j 5 :■ K: i coo;"/ ocoj 


.:£g0:"'- '.e 




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REVIEW 



Multi-user games are the most 
expensive adventures you'll ever come 
across — played down a modem your 
phone bill goes through the roof as 
your characters grow in strength. 

Chris Wood is our guide. 


or who is of the wrong rank. Amid this 
general mahem and confusion several 
convergations are usually going on 
which makes for a very enjoyable 
game. 

One thing guaranteed to keep you on 
your toes is the flash of lightning the 
Gods use in order to destroy any T that 
is not passed correctly. The perpetrator 
is fined a large amount for such a 
mistake. This breaks the ice, making it 
easier to get to know people than if the 
only real option was to either steal from 
them or kill them for the T. 

The Gods are fairly strict on discip¬ 
line in the temple too - no spitting, 
stealing or fighting is allowed inside^ 
although a lot of kissing and cuddling 
certainly goes on! 

A wide range of actions and emotions 
is available, with more verbs being 
added all the time. Currently you can 
Smile, Laugh, Guffaw, Cry, Burp, 
Giggle, Blush, Grin, Snort, Frown, 
Kiss, Cuddle, Stare, Smirk, Spit, Kill, 
Steal and Whimp. More actions will 
have been added even as I write. 

Thud and blunder 

Most people in the game are of non¬ 
violent persuasion, and although you 
can certainly kill people you get no 
points for doing so. A recent develop¬ 
ment is the fighter class persona for 
those of us who really feel more at 
home hacking and slaying. 

Most people have a fighting persona 
for skirmishes and quite often huge 
impromptu pitched battles take place 
while onlookers spur the combatants 
on. 

If you get killed you lose half your 
points to the victor but, as not many 
people have survived very long, their 
fighter is not a threat to anyone else - 
except for one. 

Grim the Grim is the fighting per¬ 
sona of a certain Grimly Fiendish and 
she IS a formidable warrior who looks 
like being the first person to get to 
Devil — or She Devil - the eventual evil 
equivalent of a God. Fighters be 
warned! 

You must travel through several 
ranks before becoming holy. Starting 
as Scum and working your way up 
through Nonentity, Riff-Raff, Salt of 
the Earth and several others you reach 
the lowest religious rank of Initiate. 

Thereafter as you rise through the 


religious ranks to Monk, Priest and 
accelerate towards that elusive goal of 
God your T increases in value when you 
offer it. As your stature increases in the 
game so too do your magical powers 
with which to cast spells. 

This spells trouble 

Spells currently available include 
WHERE for finding out where someone 
is, SUMMON for fetching or helping 
lesser beings should they be lost and 
JOIN, which is the opposite of 
SUMMON .This is especially useful 
when you are in a hurry to get to that 
battle or conversation. 

Others currently available to only a 



select few are due to filter down to the 
lower ranks. These are WATCH to see 
just what that naughty guest is doing, 
and FORCE to make someone execute 
a command. 

Of course the higher ranking you get, 
along with the increase in power you 
also have an increased resistance to 
people using spells on you, just to keep 
things fair. 

The players 

Lap of the Gods Ltd consists of the 
sysop Tiger Tiger (usually known as 
Tiger), his assistant, Major Malfunc¬ 
tion, and Lucy. Advertised on what was 
then the LWTC bulletin board last 
year, Gods saw its first player other 
than Tiger on Christmas Eve 1985. 

Since then the system has outgrown 
the front room it was in - not to 
mention the house - and after being 
transplanted to a semi homebrew VME 
Bus 68000 Unix system running a ver¬ 


sion of Uniplus, Tiger installed four 
extra phone lines in the new premises, 
thus allowing himself to actually talk 
on the phone again. 

Several members soon became 
attracted to Gods, such as Angelina the 
Dangerously Sane, Lucy, Locoman the 
Prof reader (sic), the fierce Grimly 
Fiendish, and M^or Malfunction. 

These founder members, along with 
Tiger, have helped to pi ay test the game 
into vaguely the form it is today. After 
its initial success more phone lines 
were added to the point where 
presently eight people can be on the 
game at a time, in addition to Major, 
Tiger and Lucy. 

A growing world 

The machine is capable of handling up 
to 16 players, and as soon as more 
people subscribe Tiger will be getting 
the lines plumbed in. The machine 
keeps growing all the time and will 
soon be upgraded to run on 60020 
boards which will be able to cope easily 
with 200 players at a time. This, inci¬ 
dentally, will also allow it to run three 
times faster than a VAX 11/780 on 
which Mud 2 runs. 

Other players have contributed lots 
of time and energy to Gctds and are well 
on their way to getting their own 
temples. Tarim (the terrible), Bug 
Finder Extraordinaire, is currently the 
highest ranking player behind Tiger 
himself and is well on his way to God. 
Hot on his heels and catching up fast is 
Argon the Noble (Twinkle Toes) with 
Jurgen a little way behind him. 

Things should really start to hot up 
in the next Few months as the various 
Gods will have to woo the lesser players 
to their temple in order to gain the 
most points and indeed to stay as Gods, 
as doing God-like things like creating 
new locations will be very expensive in 
terms of Magical Reserves, 

Goda have the ability to create whole 
new rooms, objects, puzzles and T, 
which will become permanent additions 
to the ganie, so it will always keep 
having something extra to explore. 
Objects can be useful, like weapons or 
carrying containers, or red herrings, or 
just plain fun, 

l.ratest addition to the game is a 
camera. Typing SNAP will cause a 
little imp to paint a picture of what you 
see and pop out of the camera and hand 


Amstrad User February 19187 


Page 61 



















Pag'e 62 


you the photo. You can pass it around 
and it may even be possible to make the 
photos valuable at a later date. 

At the moment though, they arc a 
very useful way of seeing yourself as 
others see you. This may sound 
strange, but you have the option to 
include a brief description of yourself 
which people will see whenever they 
enter a location with you in it. There 
are examples in the text below. 

There is also the option to have your 
own customised hotel room into which 
you can invite people for a private chat. 

Soily, for example is sitting in the 
front row of the Hammersmith Odeon, 
enjoying a pop concert, vrhereas Blue 
Adept has a Unicorn drinking from a 
fountain in a large marble room of a 
palace somewhere. Spot the Dog is in 
his idea of heaven - a lampoat testing 
factory. 

A God will have the ability to bestow 
favours on lesser players^ such as 
giving them the temporary ability to 
kill a particularly nasty guard standing 
over a piece of T. Only if the person 
subsequently offers it up to the right 
God when they have got it, of course! 

Gods is being constantly added to and 
improved. At the moment all the 
players are able to access all the T, 
assuming they can work out the 
puzzles. But as more and more people 
are becoming holy, new T for holy 
ranks only is soon to be introduced. 
This means that . as you in¬ 
crease in rank you have access to more 
parts of the adventure with a new 
supply of puzzles and T. 

This is to cut down on the inevitable 


race for the T that occurs after each 
reset and soon there will be randomis¬ 
ation of a few of the key pieces of T so 
more people have a chance of getting it. 

Resetting the game after all the T 
has been “Blobbed” (the present, and 
only God is called Blob) is done in a 
very democratic manner too. After half 
an hour a bell appears on the pier and 
everyone playing at that time must 
ring it before the game will reset. 

This gives people a certain leeway 
should there be conversations or pri¬ 
vate battles going on about the game. 

Of the original 2,000 planned loca¬ 
tions, more than 1,000 are imple¬ 
mented. This number will grow when 
the newer puzzles and Holy T are 
introduced, as well as when the Gods 
start creating new locations. 

The current locations are divided into 
several differing time zones and areas, 
such as the African Jungle, complete 
with man eating tigers that attack on 
sights the Colleseum and the Town 
around the port. A space age section is 
soon do to be added. 

Another thing planned - Tiger is 
certainly not short of ideas - is Hireable 
mobiles (mobiles are computer 
generated characters). You could hire a 
mobile to follow you around> protecting 
you from other possibly aggressive 
players, or guarding doorways while 
you battle with a puzzle to get to that 
elusive new bit of T you are sure is 
nearly within your grasp. 

You will also be able to have battles 
in the Arena which people will be able 
to ’watch from the Grandstand. This 
gives you a view over several locations 


at once and betting will be allowed on 
the outcome of the various battles 

An example of solving one of the 
sinpler puzzles is given below. The 
problem is to get hold of the Rod, a 
medium value piece of T. The awful 
spoof idea involved gives you an exam¬ 
ple of some of the humour running 
throughout Gods 

I have included some text of when I 
was but a guest, and met Tarim for the 
first timCj with dire results. He did keep 
his promise though. The final bit of text 
is Tiger himself telling how and why 
Gods w’as born. 

For anyone wanting more details 
about Gods, Angelina the Dangerously 
Sane runs The Gods Slot on Prestel, 
Page number 81052, which contains 
some 20 pages of introduction, all the 
updates to the game since its start, how 
to register and use it and a section on 
the new fighter class personas. 

The hardware and software of Gods 
is available to anyone who is interested 
in running their own MUG, and details 
can be obtained from the address given 
below. 

tkids is available on 01-994 9119 
after 6pm weekdays and all day 
weekends. Speeds are 1200/75 and 
300/300 although the farmer is much, 
easier to use, protocol is 8 bits, no 
parity. 

For those who want a taste of Gods to 
see if you like it^ there is a guest 
account which allows you 15 minutes of 
play. Should you decide to join registr¬ 
ation costs £25 and lasts for three 
months. This is unfortunately likely to 
change. 

There are no other charges apart 
from your phone bill, which certainly 
makes it easily the cheapest MUG 
around, hour for hour. Tf you have 
neither a computer or a modem (jods 
can supply those too, details from the 
same address. 


Lap of the Gods Ltd, 166, Portohelh 
Road, London Vi’11 2EB 
Tei: 0U256 8427 
Registration fee: £25 plus VAT 

Gods number. Tel: 01-994 9119 
Aecount: Guest 

Password: Guest 8 bits no jocri^. 
Pne^!r^e^ page no. 81052 


ACU 


Amstrad User February 1987 



























































































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WORD PROCESSOR 
Compose a letter, set the 
print-out options using 
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DATABASE 

Build up a versatile card index, 
use the flexible print out 
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LABEL PRINTER 
Design the layout of a label 
with the easy-to-use editor, 
select label size and sheet 
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Mini Office II offers the most comprehensive, integrated 
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Is it that easy to use? Several leading reviewers have 


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SPREADSHEET 
Prepare budgets or tables, 
tola) columns or rows with 
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REVIEW 


Weighing up 
the prose 
and cons 


Arnor — a well established name in CPC 
circles — has already made a foray into 
PCW waters with ProSpell. Now Protext 
has been added to the stable and Simon 
Rockman has been putting it to the test 


With so many different Amstrad com¬ 
puters on the market it is e?; pensive for ^ 
a soflware house or shop to keep stock 
of different products which share the 
same essential core* 

CP/M Protext will run on a CPC 
ei28, PCW S256 and PCW 8512. 
Producinji software which can do this is 
not too difficult. Ensuring that it uses 
the machine you have to the fiilliest 
takes a bit more care. 

It is this installation which makes 
setting up Protext a little confusing^ 
particularly if you have never used a 
computer before. However.. Amor has 
done its best to automate the procedure 
by including two files called MAKE 
PCW and MAKECPO - follow these 
carefully and you will end up with a 
start of day disc. 

After you have used this for a little 
while you will want to customise 
Pretext for your needs. This can be 
done by editing a program file called 
SETUP* Arnor supplies this in a form 
which is easy to modify. PCW 8512 
users will find it particularly beneficial 
to copy some of the file to the ram disc 
and to set up a temporary work file in 
ram. 

A CONFIG file determines many of 
the default values in the software and 
can be edited for further fine tuning - 
even to produce eye-straining black 
text on a green background if that^s 
your fancy. 


A start of day disc can be used to 
start up a PCW’^ in the same way as a 
LocoScHpt system disc. 

Using Protext on a PCW can be dis¬ 
concerting for anyone used to LocO“ 
Script. The menus have been replaced 
by a command mode and the header by 
a ruler and a set of embetJded command 
codes* 

WordStar uses dot commands to 
define things like printer control codes 
and force page breaks. This makes life 
difficult when using another system, 
such as Telecom Gold, which also uses a 
dot in the first column to signify a 
specal function* 

Protext uses the > symbol and has 
embedded codes which replace all the 
features of a LocoScript layouts. They 
are handled as text and can be saved 
and merged as blocks when you have 
templates you like. Unlike layouts they 
cannot be numbered. 

So if you have two different layouts, 
say one for a stage instructions and 


another for spoken text, then you will 
have to put in a new template each 
time. However, if they only vary 
slightly you need only mark the dif¬ 
ferences and not use too much memory. 

Command mode 

Major functions such as loading and 
saving are performed from outside the 
document. This takes a little getting 
used to but is just as fast as the Loco- 
Script menu system. There is a huge 
range of these* each detailed by the 
extensive help system. 

My favourites include the Count 
command which will count the number 
of words in the whole text or just 
marked blocks, and Calc which will 
handle simple arithmetic with the 
option to insert the answer into the 
text. Both are ideal for working out 
how much an article is worth. 

Even l.ocoScript’s direct print fea¬ 
ture has been replicated by the TW 
(typewriter) mode. Direct Print was 
supposed to l>e used for short jolxs like 
writing compliments slips but I find it 
more of an effort to use than finding a 
pen for jotting a quick note. 

The commands are quite intelligent. 
Typing m on a PGW will switch Uj drive 
M* whereas typing m filename.txt will 
merge a file. The abbreviations for the 
commands are obvious and make quite 
complicated functions very fast. 
Seasoned emigrants from CPC Amsdos 
Protext will feel very much at home. 

lyocoScript Find and Exchange was 
one of the last functions to be added 
and although it is very friendly it is 


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Conftg allows you to tailor l^rotext to suit your needs 
Page 66 


Amstrad User February 1987 




















































































REVE^ 


Text can be entered in 
either Document or 
Program mode. By 
writing in Document 
mwle and then 
changing to Program 
mode you Ccin create 
an Affcii ffte. 




\ — 


The name of the file 
you are working on, 
4fara be on any drive. 


The of the text is 
shousn in anlihe 
Ammlm Protext which 
gives the information 
in bytes^ 


Text can be either 
justi/ied or ragged, but 
this setting applies to 
the whale document — 
it cannot be cha nged 
halfway through. 




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pagoA layouts, o' 


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Insert and Overwrite 
modes allow you to 
correct mistakes very 
quickly. 



Hard spaces can be 
displayed as grey 
triangles or hid^n 
/rum ticHJ, Sofi spaces^ 
'put in by the 
automatic 
fustification^ do not 
show up. 

Carriage returns and 
.tabs, effectors to 
LocoSeript can be 
shaicn or hidden. 

Paragraphs are not 
automatically 
reformatted, this area 
of text is still ragged 
despite the setting to 
right-Justify above^ 

■ A comprehensive set of 
help menus speeds up 
learning to use 
Protext, this wotki best 
if you copy the help 
ftle to the PCWs ram 
disc. 


Frotext in Edit Mode 


always case specific and cannot replace 
codes. The Protext replace is mere like 
that of WordStar - with wildca^ds^, a 
choice of whole or part words, and codes 
- although the code mechanism is not 
as powerful or easy to understand as 
LocoScript's, 

I was pleased to find that the EXCH 
key automatically puts you into 


command mode and types replace For 
you. This level of integration with Loco- 
Script will help PCW owners get into 
using Pretext. 

Relay performs a paragraph re¬ 
format with a similar result to Loco- 
Script’s Para vrhich just takes you to the 
end of the current paragraph. Amor’s 
definition of a paragraph is different 


and will take you to the next forced 
carriage return. Locomotive will take 
you to the next forced carriage return 
which follows a soft return. 

The screen presentation cannot be 
customised as easily as under Loco- 
Script; ALT-^S displays spaces, ALT+T 
show^s effectors but codes and 
templates cannot be removed. Simi¬ 
larly blanks cannot be displayed. None 
of these really matter but they give the 
softw^are a different feel. 

Protext loves Joyce 

Unlike other CP/M word processors 
w^hich have been touted for the Joyce — 
WordStar^ Superwriter et al - Pretext 
has been written with the Joyce in 
mind. Even the best installation of 
WordStar can’t match Pro text for ease 
of use. 11 is only when you move from 
C’Pf.yAmsdos Pretext to PUW Pretext 
that you realise how many keys the 
PCW has. 

Theae make moving around the 
document very fast. Perhaps Protexl’s 
greatest selling point is its speed, es¬ 
pecially when compared to the infam¬ 
ously slow LocoSeript. How^cver, the 
multitude of keyij make^ things 
confusing - a hint card would be very 
helpful. 



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Cikilitti I 


The CoiTifnanr/ mode offers loads of features 
Amatrad User February 1987 


Page 67 






































REVIEW 


I 


"^J!. 






Spell chechit your prose for mistakes 


Software ethos 

There are two types of programming: 
Structured, which is slow but elegant 
and Quick and Dirty which is - welh 
quick and dirty. Both pt the job done 
but the second makes life more difficult 
when you want to add a level of compli¬ 
cation. 

LocoScript is like a structured Pasc-al 
program — you have lots of setting up to 
do but very little trial and error to get 
the result. By contrast, writing a 
Pretext document is like changing a 
Basic program. 

I can see the merits of structure but 
would rather have results than beauty 
and detest structure for its own sake. 
Perhaps that is why 1 prefer Protext- 
Like changing a Basic program, you see 
the results fast - but you pay a price for 
this speed. 

Why it is so fast 

LocoScript holds a document format¬ 
ted. If you make a change which causes 
the text to become unformatted then 
LocoScript will stop to neaten things up 
when you cursor off the paragraph. 
When you save a document LocoScript 
cheeks to make sure that all is neat and 
tidy before it will talk to the disc. 

Pretext doesn't care about format¬ 
ting, There is a general format 
command which will tidy up the whole 
document and ALT+F will tidy up a 
paragraph but you don't have to use 
them. You can even print unformatted 
text, although the command >FP will 
format while printing 

Protext has less control over the 
printer than LocoScript, because it is 
designed to work with any printer and 
only uses standard control features. 
LocoScript is the only word processor I 
know that can mix point sizes, from 17 
pitch to 5 pitch, within a line and still 
keep within the margins. The printer 
drivers and >OC commands owe much 


to the two BBC Micro packages. 

This all means that FVotext does not 
know where page breaks fall. You have 
to print out the document or use the 
>PS command to print to the screenj 
then make page break changes. If you 
are writing for a hot metal type news¬ 
paper or an old school publisher this is a 
major shortcoming since they require 
whole paragraphs to he carried forward 
to the next page. 

Editing features 

Amor has looked at the features which 
users have praised and criticised in 
WordStar and LocoScript. The major 
improvement may be speed but there 
are other pluases. Typing mistakes 
such as “hte^' instead of 'The” can he 
corrected by putting the cursor on the h 
and typing ALT+Z. 

The overwrite mode allows you to 
make minor changes more easily and is 
going to win favour with users who 
have followed Amstrad'a suggestion to 
bin the manual Hermes. A move to 
page command is often requested and 
Amor has included it but 1 find the 
cursor much more satisfactory. 

Many people want to print multiple 
copieSt a much more realistic request 
given the option to use a fast printer. In 
an office which has a photocopier it is 
better to print once and copy the rest. 
Pretext will allow up to 255 copies of 
any document, so it's a good job that 
you can print and edit at the same time 
- providing you have the disc apace. 

Something 1 missed when 1 gave up 
WordStar in favour of LocoScript was 
the box move and 1 was pleased to be 
able to use it again with Pretext. The 
box mode is simple to use and provides 
scope for some creative page layouts. 

Block deletes can be undone, a fea¬ 
ture which can be used to mimic a block 
move. There are function keys and 
phrases which are not quite as flexible 
as LocoScript's. 


How often have you wanted to copy 
information from a document you 
wrote earlier? Protext allows you to do 
this by holding two documents in ram 
and swapping lietween them. You can 
even copy blocks across a la The Word 
on the Macintosh, or at least I imagine 
it will since on my preproduction 
review copy of lYotext the twin docu¬ 
ment option had not been implemented. 

Getting converted 

Perhaps the feature 1 miss most with 
Ih-otext is the ability to read IxicoScript 
files. Amor can do it since ProSpell can 
read l>ocoKcript documents - even if 
the end result is not always what Loco¬ 
Script would produce. 

With a program aimed squarely at a 
sea of LocoScript users this seems to he 
a major failing. You can convert files 
using the Make Ascii function but that 
moans loading LocoScript. 

Still, Arnor does ofter the ability to 
read WordStar files and to save Ijoth 
Protext and standard Ascii files - 
essential for writing programs. 

Under the Spell 

Prospel! has been around for a little 
while and given Amor's policy of 
continuing development (as it says on 
the packet! is probably the most refined 
part of the suite. 

Essentially w^hat Spell does is take a 
document, sort all the words into 
alphabetical order and then work 
through comparing them with a dic¬ 
tionary. 

When Spell finds a word which you 
know and it doesn’t the word is ques¬ 
tioned. You can either change the spel¬ 
ling, in which case it is shown in 
context before the alteration is made, 
store the w^ord m that Spell will never 
ask you about it again, ignore it so that 
it stays unchanged or ask Spell to come 
up with a correct s^jelling. 

ProSpell is not as friendly as Loco- 
Spell and is a mite slower (according to 
' some figures from Locomotive soft¬ 
ware). but it does all the sorting away 
from the document so you can leave it 
to do the searching and checking — go 
and make a cup of tea then come hack 
to go through the mistakes. This may 
not be faster but it feels as though it is, 

You can use the dictionary to cheat 
at crosswords by using wildcards and 
asking for words with blanks in the 
middle. Dictionary maintenance is 
simple enough and the ability to add 
multiple custom dictionaries means 
that you can keep one disc for checking 
your articles on tlshkceping and 
another for your film scripts, so saving 
time when checking something which 
is unlikely to have the name of a fish in 
it. 

The major point in favour of Loco- 


Page 68 


Amstrad User February 1987 































HiMm 


'.sni-i 


j • CKfj* - . 

— -:. '■■■■■ 


■.lS8b; 


;ppo. ■ 

SSi.. 


^gF 








■ '■■ 


REVIEW 




Sp(?ll is that it can be used to look up 
the spelling of a word while you are 
writing. Prospell takes too long to boot 
to be worth using for this. 

Mixing in 

Mail merging is complicated^ requiring 
a full understanding of how the soft¬ 
ware treats data. \Mien you write an 
address you just put down what is 
necessary. You recognise things like 
telephone numbers and dates of birth^ 
missing them out from the label but 
maybe using the information in the 
main text of your letter. 

A computer cannot be expected to tell 
the difference between CM 14 4EF and 
13 FEB 1964 so you need to be careful 
entering data. Mailmerging is a classic 
example of the old computer users 
phrase GIGO - Garbage In Garbage 
Out. 

Careful tuition is what^s needed and 
the Pretext manual is better here than 
anywhere else at explaining how to use 
ProMerge with step by step examples. 
You are^ after alh learning to program. 
The data file can be read and an 
address printed on each letter but this 
is only using Merge at its very simplest. 

At a more advanced level ProMerge 


can be made to act upon the data. The 
Protext manual suggests you ask 
anyone who does not have a telephone 
number listed in your records to call 
you. You can read and handle both 
strings and numbers offering scope for 
some excellent time saving print runs 
You can also make a tiny mistake and 
end up with a huge pile of waste paper. 

Documentation 

Pretext was supplied to me with a pre- 
production manual but it proved to be a 
comprehensive tome. The final thing 
will be sold as a ring binder in an Ah 5 
box. The design shows that Amstrad 
does not have a monopoly on software 
which falls out of the box with the back 
of the manual facing you. 

The manuals have been written by 
David Foster who w^as approached by 
Arnor in response to his fan mail, 
praising the CPC version of Protext. 
The result is clear and fairly concise but 
with a program so full of features it is 
difTicult to absorb everything. 

Arnor offers son^e disc based tutorial 
programs but 1 found the manual 
better, unless you can^t wait to play 
with the software - you can decide for 
yourself. The manual and part one of 


the tutor come with the program. The 
additional tutors have to be bought 
separately. 

Not having seen the binding or index 
it is hard to know how easy it will be to 
find details in the manual but a 
reference card is going to be so useful 
that I intend to make up my own. 

Conclusion 


Protext costs £69.95 while LocoScript is 
es^sentially free, so the Arnor product 
needs to do a lot to make up the dif¬ 
ference. Amstrad has, in my opinion, 
overpriced LocoSpell and LocoMail, the 
two together costing £79.90. That alone 
makes up the difference, even without 
taking that into account ProSpell sold 
for £29.96 and seemed reasonably 
priced. If I was offered Prospell, Protext 
and Promerge at £23.32 each I"d think 
that Td got a bargain. When it comes to 
parting with 14 portraits of the Duke of 
Wellington it seems a little high. 

However, software should really be 
valued by the amount you use it and I 
intend to use Protext a lot. Sure there 
will be times when HI load LocoScript 
but for the bulk of my work I think Fve 
been converted. 


ACU 



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j 


Amatt-ad User February 1987 


Page 69 

































































Home on the range, the rifle range. 
Only crack troops get into the CPCs, 
Are you man enough? 

The range 19 a test of speed and 
accuracy, hit the target and a metallic 
*ying” will tell you that, like the moun- 
ties, you've got your man. 

Miss and the baddies could be coming 
for ya. 

Use the cursor keys to move your 
sights and the spacebar to fire. 


for the CPC 464, 
664 and 6128, by 
Kevin Freeman 


GAME 


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FOR y=0 TO IS STEP I 
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READ i,y:JSPIHlE/i!,y,2:|S,PRnE,i,y,1 
MEXT 

RESTORE 24#:fDB r-1 TD 2? 

REAB K,y:ISPIHTE,*,y,hfiEXT 

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DATA 0.«,0,15,4,3,.4,1S,S,3 

MTA ft,1?J^3,1?,T5,U,6 

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PATA 4.15,a,#,6,9,1?,8,12,1? 

PAT* 16,0,l6,3,l4,.12,20,fl 
fATA 7#,3,20,12,?4,0,?4,9 
DATA i4,12,?4,15,2a,0,28,9 
&ATA 32,#,3?,3,32,9,16,0,36,9 


180 &IH Ur^etnC 19]i,tarqety(19> 

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400 5p=0tbn=15:5h-50 

41# PEN IjLOCAtE 15,23;PRINT'^sc"; 

420 IDEATE 15,25EPRlNT"hi 
430 LOCATE 5,23;PRIHI'^sli"; 

440 LOCATE 5,25:PRIHT"b(ii“; 


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500 rS=BNDCt)*l9t0.5 
510 IF r-n THEN 500 
32# n=r:l)#SUB 94# 

530 BOailB 670 
540 'bpnus vAlu-e 
55# bri=hri-l:IF hpi=0 THEN hn = 1 
560 'keyprflAS 

570 IF IHK£T(4ri=0 AND THEN EfliSUS 7 

6 # 

58# IF IN11ETIS5=0 AND k> 0 THEN i=A-l 
590 IF lNICETt?>-0 AND y<l9 THEN y-y + 1 
6#0 IF IRKEV(0J^0 m y>0 THEN y>y-1 
61# IF |HKET<1)=fl AND A<17 THEN !i = i*1 
620 IF K = s AND- b = 7 THEN 65# 

630 ISPD]TE,i!r7^i:lSPRnE,a,h,6 
640 a-iEb=y 
65# q^q*1 

660 IF q = 6# THEN 6#SU0 940:q-0:GOT# 5i0# 
670 IF sliP0 THEH 57# 

688- IF sOhi THEW hi =bi; lifiOSUB 90# 

690 GOSUB 710:eOTO 400 


990 


printing rgutinei 
FEN 7:40CAT£ 3,25:PtHNF [ls:^|le 
n;^B£TUfiN 

a PEN 6:L9CATE 3,23:PA|Nr USING "JA'-.s 
^I.'fiETUfiH 

> PtN 2:L0C*TE U,?3rPRlNT miHi -ffjfl- 
;sc;rRfTdflM 

' JrLOCATE T7,?5 :PAInt usiJfS "A##' 
,-Ni; jRfTURN 
I l3PRnE,)(,y,6 

JSPfiirE,12,15,2;lSP!inf 15 5 

RETl^«N 

1 SPRUE,l4rget.<Cr],.t5ra*ti|r(r) a 

PETORN 

' sprite dSEa S9#00-8955f 
PESTORE 107fl;iifli^ig0j0uflQj^p£^ j ^ 
f#fi d[.f 76 iTSrflEAl) di,ck:rs=#' 

FDR by-1 to 2 \ ^Jip ^ 



7m * pl4}f 

710 tOSUB 920:6#SUB 940 

??• IF ll«(£r<*3)=s THIN (0SU» 4 

dB 

' 710 IF I*fKErC46).0 TWEN CLSiEND 
74# GOTO 720 

750 BE TURN 

76# S#UND 1,2000,15,#,1,#,s 
770 FDR t^l 79 30#jNfifT 
7S0 CALL SBB80 
79i sh=56-i jsosu# ae# 

■B-00 pi = f)(*l6Jt24 
*10 6y=5S2’<y*16)-- 

IF TFST(pi!,py)<M? THEN RETURN 
830 SOUJfli 2,10#,15,#,1 
S48 SE=Jtthn:6DSUB 89# 

#50 q = 59:bn=15;NE7lfRN 


1810 

1020 

101 # 

1#40 

105# 

1060 

107# 

1080 

1090 

1140 

1110 

1120 

1130 

tU4 

1150 

1160 

117# 

1180 

1190 


a=vAU-'a"tnl1iKdS,hy,2))3rA=r5+atPO 

AE 

next hytlf THIN 1040 

NEXT 41:CALL 6900# 

FOR ti# T# 15:READ tUNK i,k:NE,XT:fi 
ETURN 

SOUND 4,600,6,15:8ORD£D; 6eN0&E 1;PA 

PER 0;PEH 1:INIC 1,0 

PR|IIT"dBta error In llftf.+'^^dL*10^^1 

060 

END 

data 010E90210A90CDDlBCt9FCA6,1567 
DATA 01901 190C3lA905350524954,10Sa 
DATA c50#Db46021iD4C04DD7E04FE,1394 
data 10D0#76F26#011709019715F,B99 
data 2l?EfEfFCe577|rEl9D0D504,1781 
data 1 1 500021 B#Bf1-91#FDDl79FE, 1375 
data 2,fl.D0#7D55f 16001 9D 11A4713,935 
data lA4Fi;C5E5lAAE7723ni0F9,1ia8 
DATA E 101 0008#930040150C009C1,774 
DATA 0D2#ESC990905291U92D692,1519 
data 96915A94lC95ffFFIFFFFrFF,2?44 
DATA FfFFFFFFFFIFFFfFfFFFFFfF,3060 
DATA 0aU004000642000a0#0B000i194 


Amstrad User Februajry 1987 


Page 70 






















































































































ijea DATA j^a 

1Z10 OITA aa9gaaaa^»3a9s?aa0aaa#aa,^8a 
12 ?# UATA 3i9a6AZ0aaa#0#a0j03Bi0?#^j#s 
1230 data a000#ae0$4FCF[a00a0aaa#0^5as 
1?A0 OATA ai?623fla0000000a0l5603fl0^i4; 
12^0 DATA 00a00000a00!A4000000r»00«j7l 
12i0 DATA 005*AS00005S0000003030#0,43S 
1?70 OATA fl0FF00441#fit986i55Ff0#10,l0r9 
128# DATA 30303&30S5AA0#?SF3F36£9a,H1i 
12?0 DATA fF0«#0l0E7CFB2?5AA«000CC,137| 
1300 OATA E7^70^FFAA000i10E747B^FF,17^0 
131# data 0200fla9#E767F7AB#20ia09|^1060 
1320 DATA F7CFF7A00?00#03 #f 3F3.FFJ0,16P5 
1 330 OATA 00#00ii6A|.9'57fEF00#00003#,SJ# 
134# DATA 2157BA3#00000#00?l5730j0^7i4 
1350 DATA 000#0S10A|FCAaFCAfliFCA0FCJ712 
1360 OATA 54#0Si005A0#54#0A#FtAafC,1V6 
137# DATA AAFCAaFCl4#05A00540#5;#0^1f76 
I3fl0 DATA AafCA6FCAftFCA0fCSA#03400,1S4# 
1390 OATA 54#05A00AlfCASFCA0.FCAafC,16i8 


1400 DATA 54#054005A0#54#0A#FtAaK,1176 
U1I DATA AftfCASFCTBF0F0f0F0F0F0F0,27fi# 
1420 data F0F0F#F0F0T#F0F0f#F0F0f#,2B80 
14J0 data F0f#F0F03ClD>C3C3{;5t3ClC,U4Z 
14A0 OATA 3C&5it5C3C053i:3CF0B53CI0,H43 
1450 DATA f0053CF05F!FiF3F3T3F3l3f.1J25 

1460 DATA 3C3C3C3i3C3t3C3t5C3C783E,7B6 
H70 DATA Jc3C7aif7&F0F03EF0F0T«3E.l74A 
Ua# DATA 3T3f3F3F3F3F5F3f3C3E3CJt,7^6 
I 1490 DATA iC3E3c3C7&3£3CJE7B3Elt3Cj846 , 

1S0& DATA F03EI0F#f03E7aF0jF3F3fJf,14?D I 

1510 data iFSF3f3F0#1&3CJE3E3C3C3C,646 

152# DATA 3E3£3C7a3l3CiC78SCltF0F0,110b 

r lS30 DATA i£7aF0F0jE7B3fJF3F3F3F3T,12Z2 

154# DATA 3F3FiC3E3t5ac3EJC3t7e3E,792 


1550 DATA iCJC78ii;t3CFa5E7eF0f#3Ej3ei 
1560 f#F03F3F3F5F}F3rJF3F3CJt,110i 

1570 DATA JC3D3(:3C3C3D3C5C5C65JC3CJ43 
1510 DATA 3C&5Taf#F0B53CF0F0a53FiF,1B69 
1590 DATA iFJF3IJF3F3F3e3D3C3C3C3D^740 
1,6#0 DATA 5c3tJC053C3£3CB5i£3CF0B5,126i 

1610 OATA 7SF0F0&53tF03f3F3F3f3F3F,l4S9 
1620 DATA Jf3FJt3t3C3t3t3t3t3E3c5C.730 
U30 OATA 7aiE3C3C7#3E78F0f#3£7eF0,15#6 
1640 DATA f#3E3F3F3T3F5F3l3F3F3£it.928 
' U50 DATA 3t3C5C3£3CJC7&3EJi;3C7S3£.e46 

1660 DATA 3C3Cf05E7BF0F03E7SF03F3F,157# 

. 1670 DATA 3F3F3F3f3F!F0&ia0#00#00#.410 
^m data 000##o0000m000aa«00B^“-* 

1690 DATA 00#40C0Be00000#0^01C^t*®^^** 
1700 DATA FF0#0000043CC06&FT«00000.B70 
1710 DATA U.6SC#3CD50000«01tC0#0H,9D3 
1720 DATA D50#000094t0#094O5#00«00.^n 
175# DATA 942E0»C0D5000000403C#855,ai4 
1740 DATA FF0#00#04#942C0#00#00®^0^S75 
175# DATA 5JC05C0B00000**0#®EA942E^535 


1760 OATA #000005?0*1iJC«lJ''W5fl“''®*''''f 
177# DATA 0#00EA945DC0£A40#00#S594 v1^9B 

'ch^^^l4:iA^BAla0945DO540EA J546 


1790 DATA 1C08#0lC5DDS40EA94B#00U/97? 
1#00 DATA 5tD540EA942Ca45CD5P54#£A,T7l2 
1fl10 DATA 402ClC66D5D540EA4#3tlC£#^l340 
1B20 DATA FFD54#lA0#C0C0O5AA55##AA,178a 
laSI DATA #0fFfFfF000#000#0Slft000#^75^ 
1640 DATA 00#0l5e03fJF0fl#000#01515^149 

1#S0 OATA BFFf##000#00l57fl5ZA##00,657 
186# DATA #00#15BFTSAA000#000#1555^S0^ 
1870 DATA 3F#000#000#055#4f^400440^44^ 
1180 DATA 0#00153F3Fa0#000#000#0FF,40? 
189# DA77. FFAA000#000#000#0 bbi#0004i^ 425 
19#0 DATA 00#a00#000000#0000#ap0«(|^0 


-191# 

DATA 

#0 0 #a a 0#0 0 0#0 0 0#0 0 0«0 0 0 #, 0 

1920 

DATA 

0 0#0 0 0 #a a 0#0 0 4#4 0 a #4 0 s« 4,3 ? 

1930 

OATA 

4#a004O5065DEAAED5AAEAAA^1|705 

194# 

DATA 

DS0B40AFAA00EAAAD56#40AE,1612 

1950 

DATA 

AA0#AEAAC5C#C5EJAA0#A|AA jeaa 

1960 

DATA 

O5DSAA40AAfl0FAAAD5DS0040^1724 

1970 

DATA 

AA00EA80D5D5«040AA00EAEA,166# 

198# 

DATA 

D54#C0EAAA4#£AFFFF0#FFAA,21#6 

1990 

DATA 

AA##EAAA 000 # 00 ##AA#& 0 ai 4 , 77 i i 

2000 

DATA 

BB3377BBfFFF(fFFAFFF0B«aj.?S66 

?#10 

OATA 

FFFFFFFfAFFfAFAFFFFfFFFf,2820 

202 # 

DATA 

AF0F5FAFAF3JeB0BAFfFFFAF,192# 

2030 

DATA 

Ff0BAFBBAFffFFAFAf0FAFAF,22#4 

2040 

DATA 

EFFFffEFEIEFEFCFEfFFfFEF^2900 

2 #S 0 

DATA 

EFtFFFEFFFFIFFFFFFFfFFFF,2964 

206 # 

DATA 

FFFIFrFFFFFFFFIFFFfFFFFi;3044 

207# 

DATA 

EFCFCFCFrFFFFfFFFfFFFFFF,29#0 

2010 

DATA 

FFFFffFFrFFFfFFFTF57ABFF^2408 

2#90 

DATA 

A#FfABFFFF57AaFfAB57A6Ff,2304 

2100 

DATA 

FFFDFEFFFEfDABFFFFFDFEfF,2967 , 

211 # 

DATA 

FEFEFEFFFFFCFCFEFEF.EFEFF,3047 

2120 

DATA 

fFFFfEFFFEF£FEFFFFFFFEFF,3#55 

2130 

OATA 

FEFFFCFFFFFf3CFFBifF7CFf,2665 

214# 

DATA 

FFFF70FFBEFFBEFFFF5CF0FF,247S , 

2150 

DATA 

BEFFBEFFFFFFffFFFFFFffFF,2930 

2160 

DATA 

0 5 # 0 0#0 0 i «#0 ###0 0#0 0 ##0 0,1 4 

2170 

OATA 

##0 0##0 0#»0 0 #a a 0 ## 0 0 ## 0 0 ,# 

216# 

DATA 

303220001 02 A 0 A 3 A# 01 # 000 #^ 27 ^ 

219# 

DATA 

10##10##0Bl#00tT20«fl31#0^U6 

2200 

DATA 

1##000l00#100«0ai#001|#2Aj22 

2210 

OATA 

2#3A##003#322#00#000#000^220 

222 # 

DATA 

5v24,19,2T>12,3,6JS 

223# 

DATA 

16 , 1 , 11 , 2 ^ 2 #, 26 ,13,0 


ACU 



Page 71 


Amstrad User February 1987 






























































































































Classic 
arcade action with 
this all time coin-op favourite. 

Mario is atnied urith 


Outwit the giant gorilla and save the girl in this historic rescue 
3 nl|! his wits and his trustv hammer as he climbs the girders in down town New York. 
.Itiple screens and fast moving action:* dodge boards^ fireballs and much much more, 
lal screen remove the rivets in the structure to finall|^ bring the beast crashing down. 

Screen shots taken from various computer formats. 


SPECTRUM COMMODORE 


AMSTRAD 


SPECTRUM 


Ocean Software Limited 6 Central Street Manchester M2 5NS. 
Telephones 061 832 6633 Telex: 669977 


I mi! M jrilc.'ridC) 

1 \1 intlicjneM I rflfJentnrt: Nimeiido, licensciJ Isy OMnn Softi^iar? LiniitiM!, Miui,lu?risi;^cl ui*f. All WiRhls HtserviH]. 

























Ac 

th 

te. 

'otk. 

lore. 

>wn. 



Vyk Olliver shows how to produce the 
kind of results which help to make an 
Amstrad PC that bit special 


By now the people who haven’t heard 
about the Airo’s hi-res graphics are as 
scarce as bacon butties at a Bar 
Mitzvah. Unfortunately the number of 
people who really understand how to 
hack at it are juat aa scarce. The only 
way moat people have of putting up 
really pretty moving graphics is via 
Basic2j which is very nice - and equally 
big, slow and so on. 

This article is going to tell program¬ 
mers how to handle the Airo screen. It 
assumes some basic IBM programming 
knowledge^ that you aren’t afraid of 
linkers and that you know an 
assembler from a poke in the eye with a 
sharp stick. It also assumes you have 
an assembler and know how to use it. 

So if the answer to any of the above is 
or what?" you might as well 
stop here^ unless you happen to like 
reading bad English or tinkering with 
Debug. 

Four screens into one 

First of all it^s a good idea to know how 
the Airo graphics work, so well start 
with a small lecture; 

Four basic modes are supported by 
the Airo (the codename for the 
Amstrad PC), and a few aren’t but can 
be made to work. To keep things 
simple, well just talk about the stand¬ 
ard four - 40 and 80 column te?ct and 
820X200 and 640X200 graphics. The 
really interesting one is the 640X200, 
so we can stop talking about all the 
others already. 

Sorting out planes 

On a boring old Itty Bitty Machine with 

Amstrad User February 1^^87 


colour graphics fitted this mode only 
has two colours - black and (usually) 
white. Airos look just the same unless 
you know better, when they suddenly 
sprout 16 colours. 

This is the nowing better” bit: 
^Tien you write to the Airo screen in 
that mode, you actually write to four 
screens (or planes) at once - blue, 
green, red and a brightness plane. Only 
the first three are normally displayedi, 
but to you and me that looks white. To 
get sneaky, you can write to the planes 
simultaneously or individually. 

The only had news is that you have to 
read them back individually. Thi.^s is not 
much of a drawback to games writers 
as they can store away a map of what is 
supposed to be there and look at that 
instead of the screen. 

The last bugbear is that you must 
remember to turn on the brightness - 
intensity - plane. This is exactly like on 
an IBM, and all you do is as follows 
(yep, dreaded 8086 assembler): 

MOV AX,6 
INT 16 

MOV DX^DdH 
MOV AL,15 
OUT DXAL 

That little swatch of code puts you 
into graphics mode (the INT) and sets 
all the colour planes on (the OUT). 


Summary of IQ ports 
3DOH Active plane coIoiltb. 

3DD11 Write planes- 
3DEH Read plane, 

3DFH Border colour (in graphics). 

Printing anything on the screen now 
will put it up in bright white on black. 
Putting different numbers in AL will 
cause different planes to be active, 
useful for special effects such as flash¬ 
ing (repeatedly enable and disable the 
intensity plane). 

Now then, there is a port which con¬ 
trols the colour planes written to at 
3DDH, the four least significant bits of 
which represent the planes you are 
going to write to (see pretty diagram). 

If you're trying this out in DEBUG 
(remember, DEBUG speaks only hex: 
03DD,nn will OUT nti to port 3DDH), 
you will notice that the text changes 
colour as you type it in, but may well 
disappear when the screen scrolls. This 
is because of the colour plane read 
register. 

This 13 changed by another OUT, this 
time at 3DEH. The two least significant 
bits give the plane number that will be 
read from the screen ram. As screens- 
are scrolled by a block copy it will only 
copy one colour plane. If you want to 
scroll a full colour hi res screen look at 
the end of the article. 

OK, novT weVe turned on the planes 

Page 73 






























































FEATURE 



■==S0' 


CC05J o:c.- 






■-O 0 .. - , : m-'-. -:‘Mr'.' 


g-"-.; !!--:fi.-‘-' •^- ■::- :.-w: 


8P&3'. 


?o5o:' 




.«ooi»P-!-:-L 








-: LP' 


let’s put up some coloured boxes on the 
screen. Here is a (hopefully) self- 
explanatory program which does just 
that; 


Hud t: 

haxti yp ■■ 4 


*UtH H 

jtrl III! 1*4 Ip icrttn itiar,. 


M'l aS^Af. 

HI 

11 SttA rvTh I|IP4 doun. 


RDI El.td 

;1j haiti (ilut «nt 1i ILickh. 


RDM 

HBV RL,fL 
lit AL 

wr 

;ChinBE' vritl plinia. 


t.4Ll IdK 

LM HrA 

LDdF lUF* 

ilPAji Frf nfzl bii 


FBF l-S ;Pu1 fvif ii-iMKt bftk 


RET rRfturn 

iFdi itinci ypv ciw. 


FMlN ti 

RUIH 11 

RQV AX^RFFFFN 

jlt'Fr FILLinB Rpndi vlTh Ihii. 


[ILL B.1 

jl4 1R IMP Linti 


Alt B]tj.2lllH 
CALL i-l 

PDF (I 

PQP II 

Rtl 

;in4 II Qtt El***. 

1 

PVtB II ; 

Nl fl.H 

Sj-it BX Ipr Afit 111 if LIni*, 


RM [BUjiAX 

fiEE In *nF 'rtrd. 


RM [R,'|3(2]j.AA 


All ti,ld 

FIHi< to niPt EEa* 


LDBF 1L1 

PBP BK 

REt 

^IFft tlKT, 


Simple exercise for the student: Now 
blank the bottom row properly. 

As a grand finale you can put the 
whole lot together and get scrolling 
coloured squares all over the screen. 
This leaves everyone totally confused^ 
but with no excuse not to produce Airo 
screen drivers. 


Colourful black 
and white 

With an Airo monochrome screen the 
16 colours are displayed as shades of 
grey. The bits in the colour planes are 
added together with blue as least 
significant, and the intensity plane as 
most significant. This means that a 
mono Airo will show bright black as 
being brighter than dark white. 
Con fueling innit? 


Do’s and Don’ts 

There are four things that are import- 
ant to bear in mind when hitting Airo 
screens directly: 

• Never do anything in one screen 
mode and expect it to he there when 
you change into another, especially if 
you poke at the hardware direct. Any 
screen blanking must be done in the 
mode you intend to end up in. 

• Alw^ays turn the cursor on and off 
with the rom interrupt routines, 

# It is impossible to cause snow on an 
Airo screen. Attempts to spot end of 
line scans on an Airo may never finish, 
as the end of line bit is always toggled 
when read (techies will understand 
this). 

# Airo screens are fixed at 40 or SO 
columns wide. Attempts to set that to 
other widths will fail. 

Happy and technicolour hacking! 


There, that tells you even more about 
the Airo screen, like the fact that the 
screen segment starts at BBOOOH^ It 
also tells you that all the rows are SO 
bytes long and that even rows come 
first in the memory map, followed by all 
the odd rows 2000H later. 

Those of you who haven’t looked at 
the pretty diagrams, please do so now. 

Now, as scrolling the screen in the 
traditional manner would cause loss of 
colour (you can only read one colour at 
a time, remember?), here is another 
simple program to scroll the screen one 
colour plane at a time: 


AIRO CotourScfaen Layout 


BLUE(O) 


L 


~j GREEN (11 

RED (2) 


INTENSrrfO) 


ACt.ltROLL; 

FII-Rfi ■[rten i.ir*LlFr. 

[-lOOF; 

lUlR M ;S*¥C y»r 4*11 ijfitnt. 

{|l iTurn *p %tri»4 tipFiM.- . 

HV AL,iRljH |*rii.yFlE* pllht Rl.* trw4 iLin*. 

MIN AR 

HV IX, 111* fIF** I Lint 

Hi IX^II. 

lit ti ;Hdh yriti pli*i* 

Kit *I,AH 


OUT ll.AL 

CAIlL 1 [4FT jChF B"* FEi** “p. 

PflF AX 

HE AL ;Hiti I* PFiE i«idJyrit* pLinii 

IM *EJ 

J|[ R.eOOF fl*4pi r«jBd A !■««*. 


FPP IE fFe^I I*fI *Ed dll* IIO h*l«r< 

;.F*iyralrn3, 

IfT 

LCWt; 

Hi AXrlimil ito- PP1*6 It 11 Ilf*** lutriF 

HI l$,AE 

tILL N.eDPI A*EF ih* i:r«in. 

HPI JlplllHl 

ROE FdrAit 

jEtp-F til pilir hiEl *f thf |.(.F*4ii, 

‘ rnAmi 

MV ex..H>I|IF 7 Fikiibtr *f ypFdl i*Lt i iirtt* 

M4 I|,II Fltl'l lE F>*|i -ird, 

Hi AS^rtiE jtDpxi»B up IF** 1 linn duyFi. 

HOi IE,AX Fl^****^Fr, thtrr |F* Add ini 

jiitp 

jllMi inltriHFitril. 

REP HVi 

RE1 


♦ 


Evofi Unei 


811 Rytet 


280 

lln»i 


BB80;8000 ----- 

B800;0050 IIIIIIII.- 

BOOOiOOAO I--I-—- 

0tC. 


Odd llnoi 

68802000 
6800:2850 
6800:20A0 


10 PORTS; 

Plane WrtteAWtpta^/Bof dar Colour*: 
Plana Road; 

How the Airo screen works 


Byte Output 



MSB 


^ - Ptene number (0^3} 
LS8 


ACU 


Page 74 


Amstrad User February IRflT 


























































I^VIEW I 


THE LEGEND OF KAGE 

A LONG time ago^ so the legends have it^a young Ninja 
warrior (what is a Ninja warrior, anyway?) called Kage 
was walking in the forest with the young and very 
beautiful Princess Kiri, It was an idyllic scene. 

However Kage was strangely troubled, "*What is it, 
brave warrior?^’ asked Kiri^ who was disturbed by 
Kage'a preoccupation, 

*'WelL if this was a video game, and somebody had 
just loaded it, then some evil would befall you^ because 
that is the only role of females (especially princesses) in 
such things. And then I would he chosen as the bravest 
warrior, the one with the most monosyllabic name, to 
rescue from the clutches of whatever evil prince, king or 
wizard that had abducted you”, 

"Don’t be silly”, said Kiri. "Video games won^t be 
invented for four thousand years. And anyway, the only 
evil ruler around here is the Dragon King, And even he 
wouldn^t do a thing like that. Look, here he comes now. 
We^U ask him^. 

But the evil Dragon King had just been talking to 
Ocean, and had signed a big fat contract concerning 
young warriors and beautiful princesses. For it was well 
known that four thousand years was not too long a time 
in which to bring out a video game, especially when 
there were full page adverts in What Kidnap and Mal¬ 
evolence Week already. 

With a flourish of imperial silk, the king’s guards 
bundled the Princess into the King’s Ford Cortina, and 
whisked her away to his castle. 

Stifling thoughts about bundled softwear, the noble 
warrior Kage returned to the village, in the full know¬ 
ledge of what was to happen. And indeed it came to pass 
that, with pretentious phrases, Kage was chosen to 
undertake the formidable task of rescuing the Princess 
and negotiating the royalties. He was banded the 
storyboard, 

"In scene one”, he read,"after the kidnap, Kage must 
defeat 29 Ninja warriors during which time the Dragon 
King himself makes an entrance”. 

Only 20? he thought. So tucking the storyboard 


carefully under one arm, he clambered up the nearest 
tree, and unperturbed by thoughts of court cases over 
Tarzan, swung into action. With blades flying, he man¬ 
aged to defeat the allocated warriors, and a king or two* 
He landed with a bump on the forest floor, and re¬ 
trieved the sweatatained story from his armpit. 

"In scene two you must kill 10 Ninja warriors before 
climbing the castle wall” — ah, simple — “while avoiding 
the Ninjas in the riveri\ Up he went, avoiding and 
attacking with equal panache. By this time, the 
storyboard was running a bit, but he was able to make 
out "Scene 3. Climb the wall”. Ooops, done that already. 
Never mind. 

“Scene 4, Inside at last! But where is the Princess? 
lt*s a large palace, and she’s hidden on the top floor”. 
Takes all the fun out of it, thought K. ""Make your way 
past the guards. The Dragon King will appear and 
make a final attempt to thwart you, Stand well back 
from him - he’s no pussycat”. 

No, thought Kage, He’s a bleeding dragon. Who 
wrote this copy?. And muttering under his breath he 
went into the final attack. 


Author: Ocean 

Price; £8 95 tape, £12^95 disc 



Humm, another arcade spinoff. And not a 
bad way to spend a few minutes of mindless 
joystike heaving, with options to frolic about 
^in the foliage or just to keep things on the ground. 

There are a few twists on each screen to keep the 
interest alive, and some strange ways to move about 


i\\VKage suffers from one of the worst afflictions 
which can contaminate a sprite, 
twoframeitius. This is complicated by an 
^advanced state of flickerallovertheacreenus. 

In your quest to rescue your other half (is that 
another two frames) you bounce around the screen 


which I couldn’t quite figure out in a couple of hours 
playing. 

Graphics are nothing special, the music’s volume 
can be adjusted independently of the sound effects, 
and not much else to note. OK (or even quite good, for 
Ocean). 



something rotten hurling fireballs and generally not 
being very nice. 

The game is saved from being a complete waste of 
time by the music* If the same programmer wrote the 
music and sprite routines he should give up sprites 
and do the music for other people. 



Bruce Lee style kick to get rid of various 
finja warriors, duck to avoid the Dragon 
King *, , sounds familiar to you too, does it? 
This is yet another zapperoo game. Still, it’s quite 
playable, and you soon start to identify with our brave 


hero Kage, struggling to. free his beautiful (we 
assume) Kiri from a fate worse than death. 

It’s not a game that would stand out in a crowd, but 
I have seen a lot worse, and after a bit of practice, you 
find you’re hooked. 



Am^trad User February 19S7 


Page 75 



























The truth about 


How much tio^s St cost 
to go on Telex? 

You could go the conventionai way and buy a 
dedicated Telex machine. The cheapest wifi cost 
you 11,604 (the Whisper], the dearest £Z,892 [the 
Cheetah). You wifi afso need a separate tele¬ 
phone line, costing £T01 to install pfus £404 a 
year rentaf. That's a total outlay over the first year 
of a rTfinimum of £2,109, (All prices include VAT.) 

Or you could do whst more and more Amsrr^td 
users are doing - use your CPC. PCW or PC to 
double 3s a Teiex mstchine. And Just use your 
ordinary lelephonel 

How elo / turn my 
Amstreti computer 
into e Telex machine ? 

Aif you need is a modem and appropriate 
communications software (see the advertise¬ 
ments in' this issue], a telephone, and a sub¬ 
scription to MicfoUnk, 

Tefex is just one of a growing number of services 
available to Amstrad users on MiaoUr)k, With it 
you can also read the news as it happens, go 
teleshopping, create your own closed user group, 
send tele messages and efectronic marJ right 
round the world, download free teiesoftware 
programs directly into your micro ... and much 
more. 


But why use Telex? 

Because iCs a standard means of instant 
communication between businesses. Today 
there are 150,000 Telex machines in use in Brrtaln 
- and more than 2 million worldwide. They need 
it to dramaticaify speed up business communi¬ 
cations -just as quick as usir>g the phone but far 
more effrcient, because you have a hard copy of 
every "conversation" for your records, 

But there's a big bonus you get when you use 
MfcroUnk for Telex that the conventional way 
doesn't offer. 

With MicroUnk you don't HAVE to be in your 
office to send or receive Telex messages, You can 
just as easily use your computer at home (or even 
a poitablel. So nowjtou can check whether there 
are any Telex messages waiting for you - 
anywhere, anytime. 

How's that for your business efficiency? 


MicroLmk application form; Page 4T 




This means 
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a i^rogr^m lifting. A lor an 
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Page 76 


Amstrad User February 1&87 


















































...£88s: 

•Dccco yy. ■:' (o5c&?:': ■: 


REVIEW I 




:,j: 


1 


r 

f 


\ 


ASTERIX AND THE MAGIC 
CAULDRON 


It was early morning in the Gaulish village. For years 
now’, it had been the last outpost of independence 
against the Roman invaders. The secret of this unlikely 
state of affairs lay with Getafix^ the village druids He 
had concocted a magic potion w’hich endowed the 
drinker with supergaulish strength, and just about ren¬ 
dered him invincible. And it was time for the daily dose. 
Opening time at the Ancient Druid . .. 

Asterix was first in line. Small, genial and no mean 
fighter, Asterix was the village hero. He slurped his 
pint of Potion. Obelix was next. Unfortunately (for 
Obelix) he waa not getting any - he had fallen into the 
magic cauldron when a mere tot and was permanently 
strong. Getafix always refused him more. 

This time was to be no exception and when the 
bardruid shook his head, Obelix got very angry* He 
kicked the cauldron. The cauldron promptly broke into 
eight pieces and flew up into the air^ one piece falling 
nearby but the rest scattering to the four wnnds. Getafix 
was shocked. 

“If I don’t have the cauldron, I can't make the potion 
and we’ll be overrun by the Romans in no time flat”, he 
moaned. 

“A.sterix and you must go and retrieve all the bits. 
Here", and he picked up the remaining piece of pot and 
poured its contents into a flask. “Asterix, you’ll need the 
last bit of potion to help you”, 

‘That’s another fine mess , . Asterix remarked as 
they trudged out of the village, past the hut of Dojie- 
grafix, the programmer. 

Their first port of call was Totorum, a Roman 
encampment. And there, in the camp gateway, lay a 
piece of cauldron glowing with mystic power. 

But before Asterix could grab it, Plaius the Roman 
Guard attacked. "Good thing I’ve been playing Way of 



A long time fan of Asterix, I’m saddened by 
this uninspired game. A classic mistake — 
spend too much time and memory on the 
graphics and the game goes to pot. 

'The fighting takes place in an expanded window 
and is easily the worst animation of its type I’ve seen. 



I used to love Asterix. Who am I kidding? -1 
still do. The way he and Obelix blunder 
through their cartoon existence would lend 
"the characters superbly to a Wally type game. 

The first mistake was to use Mode 0. A good artist 
can produce wonderful combinations of colours using 
mode 1 with stipples. Mode 0 only looks good when 
colours which are close to one another are used to give 
an anti-alised effect (shaded), as in games like The 



Wheel At long last Asterix is here. Although 
I would advise serious Asterix followers not 
to raise their hopes too high, this is an 
'^amusing game, with a couple of interesting features. 

I like the way you enter fight mode and the close-up 
of the action (Go on Agterix, Kick him in the g.s). 



the Exploding Ferret!”, thought Asterix as he fought 
the guard. “My trainer Joistix said it would help. Which 
is more than Obelix does”. 

The guard defeated, Asterix went on his way. Six 
more pieces of cauldron were needed and his food was 
running low* At last he wandered into Rome, He had 
heard that a Jewish antiques collector, Mel Borne, 
might have come across a hit of his cauldron^ but the 
shop’s door was closed. 

As Asterix was musing about how to get in, he espyed 
a key lying in the gutter* “By Toutatis!”, he thought 
“Now I can get into Mel Borne’s house!” But although 
the outside looked flash and attractive, the contents 
were drab and unexciting. 

But there was no time to be morose. Rumour had it 
that a new assault was due on our indomitable friends’ 
village. They had to get the rest of the pot. And fast. . . 


Author; Melbourne House 

Price; £S.9S 


The scenes are well but excruciatingly slowly drawn 
and the game itself lacks any sort of depth at all. 

Entirely missing is the humour which makes 
Goscinny and Uder^o’s strip so much fun. Not worth 
the wait 



Scared Armour of Antirad. 

The second mistake was to use such huge sprites. 
The nimble Asterix becomes oafish and the fights 
confusing. The slow screen refresh destroys the 
credibilty of the situation and would indicate either a 
huge game (which it isn’t) or a poorly programmed 
one (which it is). 

A game with as many promises as a party manifesto 
and with about as many of them kept. 



The game is fairly straightforward. Pick up the 
pieces of the cauldron, various objects and keep Obelix 
fed and therefore happy. 

I enjoyed the company and moral support of our fat 
friend, but where oh where was dogmatrix? 



Amstrad User February 1987 


Page 77 






































REVIEW 


1 


' ' fe: - ■ ' " - ■■-■ 


FIRELORD 

Evil Queens spreading gloom and despair throughout 
unhappy lands seem to be in vogue at the moment (just 
ask a northener about Edwina), and the latest sad state 
to get the maurauding monarch treatment is Torot, 
Land of PalindromeSr The rampaging ruler has the 
Firestone in her employ (it"s not been a good year)^ and 
will only relinquish it if some brave knight goes and 
gets her the four charms to eternal youth* 

The Firestone is the source of magic in the land, and 
by rights belongs to the dragon. The Evil Queen’s been 
using it to send fireballs hither and thither, and has 
populated the land with various fiends with a strange 
sense of humour. 

The inhabitants used to run and gambol in the high¬ 
ways^ eating faggots and chips,, but now the spectres in 
the streets make them stay indoors, supping at lentil 
soup and morosely dipping into their designer fondue 
sets. 

Into this slough of despond rides our hero. Sir Gala- 
heart, also known as you. He’s been given a holy hint 
that by using the Enchanted Crystals, the land can be 
made free and happy once more. He also has it in mind 
to release Princess Eleanor, held captive by the 
cackling queen, and live happily ever after. In this he 
hopes to get the help of the inhabitants of Torot. 

The denizens are a mixed lot. There are a lot of 
peasants, who know the area well but aren’t all Mas¬ 
termind materiaL To move about. Sir G has to either 
pay tolls to gatekeepers or obtain Timescape spells from 
herbalists or similar magicmakers. 

He can’t carry everything about all the time though, 
so the medieval equivalent of Barclay’s, the tithe ward 
keepers, will look after any surplus effects. 

Various spells are available from witches and 
wizards, as are dragon’s dentures. More ordinary arma¬ 
ments are available from the knights, and pukka gen is 
to be had from the wise old man and the forest-bound 
hermit. But the latter is well hidden, and there are a lot 



of angry teddybeara down in these particular woods. 

But how to trade? Well, various bits and pieces grace 
the ground outside the inhabitants' hovels. Sir G can 
pick these up, and then enter a house arid trade with 
the owner for his services or spells. If he’s feeling par¬ 
ticularly poor, he can try and nick something. But if 
caught (and bishops tend to catch)^ nasty punishments 
lie in store. 

There’s a large, maze-like area to explore, and plenty 
of evil spooks and nasties wandering about in an 
attempt to stop you. Once inside a house, trading takes 
place by means of various icons, both for materials used 
in the bartering and for the actions. You also get a look 
at the physog of whoever or whatever you're dealing 
with. 

Everything is controlled by joystick joggling. 
Enemies and friends are easy to distinguish — baddies 
are outside on the streets, and goodies are safe indoors. 
So you can’t kill anyone you shouldn’t. But can you save 
the land? 


AulAor: Hewson 
Price: £S.95 



This is definitely my sort of game. You run 
around, picking up things, avoiding baddies 
when you can and zapping them when you 
"can’t and when you trade your posse.ssions, you have a 
cheat option! 

The game’s storyline is reminiscent of the Chroni¬ 
cles of Sir Thomas Covenant, the Unbeliever, with 


ghosts and witches, knights, hermits and an unshake- 
able belief in the triumph of good over the dark forces. 

This game is well on the way to becoming one of my 
favourites. Although not unique, Firelord has a 
certain something that makes it one of the best of its 
genre. 


w 



Hewson seem to devote all their best efforts 
towards the Commodore 64, so it’s good to see 
a respectable game from them. The game is 
big - with around 500 screens — and Sabre Wulf like. 
The trading adds to the fun, and was the best pari 


for me. It feels a little like the multi-user text adven¬ 
ture MUD, but you get to shoot things. The sprites are 
a bit plain but that does not detract from the 
playabilityn 




This latest offering from Hewson comes from 
the fingers of one Steven Crow, coder of 
Wizard’s Lair . And it shows. 'The graphics are 
very similar indeed, and much of the action is in the 
same vein. ^ 

However there's added fun in the trading side of 


things, and a good deal more to do overall. I quite 
enjoyed WL, and I quite enjoyed this. If you tend to get 
stuck into a game, you’ll probably find this quite 
rewarding and a long player. The less dedicated 
gamester will not find much different from earlier 
games. 


Page 78 


Amstrad User February 1987 






























Quite simply the most realistic sports simulation game of all time. 




"Hirdball is the best pregrem from Amtrad since Sereeiy 
this is net $ game yen are going to tire of goiekty" 
..JfSSTRAD COMPUTER USER 


Here's eoni|ruter Besebell with S-D 
fell-size enimefioe so reel it 
almost looks like real TV. 


Hardball pets yoa in the 
field as both player and maeajer 
with control of physical play and strategic 
decisions, testing year split-second reactions and 
your planned approach to the game. 


© Aeeoiaie Inc. 
Soft 06063/07063 


(KtjftnfhfJofstieli) 



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2WD CUT I 


UftyEawcL ’ 

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AttSTRAD SOLIt HARDBALL AMSTRAD GOLD HARDBALL AMSTRAD GOLD HARDBALL AMSTRAD GOLD HARDBALL 


Avaitabfe from AmsoftP.O* Box 10, Victoria House, Simderfand. SRI 3PY Te/; 0Z83 67S395 

and good Amstrad computer stockists 































Software \ 1984| iimitKl 

6€enir^l Street# Maric^^ester M2 5fMfcTtf:t>&i B34. 






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• »wj^ 100'• '•’COX'j' "Cto — —,,, 


REVIEW I 




I 


> 


I 



IKARI WARRIORS 

Ahem. The President probably doesn't know about this, 
but there are American forces in Central America. 
Nothing official, you understand, just a few platoons of 
highly trained, elite, beweaponed crack troops. Good 
thing too, if you ask me, or the efficient war machine of 
Nicuaragua might invade the defenceless US of A. 

Anyway, as avid arcade addicts will know, the 
Commander In Chief US Forces (Central America ( Not 
Here Really)), one General Alescander Bonn, has been 
captured in hia own HQ. Oh, the ignominy of it. And by 
a band of revolutionaries, just to make things worse. 

How^ever, before he was overrun, he managed to dash 
to the wdreless and send ofT an SOS, detailing his pos- 
I ition and a request for help. 

i You and your buddy turn your plane towards the HQ, 
but you’re flying over rebel infested jungle and one of 
the Charlies (wrong war, right idea) just manages to 
blow up your engine. The law of gravity is no respecter 
of the American Marines, and dowm you plummet into 
the jungle. 

Luckily for you, you’re unharmed, and both of you 
are ready for action. At this point strategy intervenes 
and you have to decide whether to go forwards 
together, or to .split up and shoot your way there separ¬ 
ately. 

That done, youVe ready for action. It isn't going to be 
easy as on the path through the jungle lie hundreds of 
: the enemy, all armed, all anxious to kill and all a bit 

peeved after w^atehing Rambo. 

YouVe got a gun and some grenades, but not enough. 
Not enough bullets, either. TheyVe got guns, grenades, 
mortars, bazookas and more. YouVe got to relieve them 
of some of that hardware if you w^ant any hope 
whatsoever of getting to the General and .saving the 
Western World from ancsther embarrassing incident. 

But they're strangely indisposed to leave such useful 
items just lying around, Youll just have to persuade 



them with a few chunks of well aimed cordite. 

There are various fortifications to overcome. The 
guerrillas don't have much stomach for fighting, a few 
shots at them and they tend to merge back into the 
greenery. But they can come back after you've passed 
by and make things a little vv^arm for you at your rear. 

Different kinds of explosives have different radii of 
effect, and you’ll soon get to know and love your favour¬ 
ite high explosive firework. 

All this takes after the arcade game of the same 
name. WTiere that had two joysticks with twisty con¬ 
trols, this has the option of selecting almost any mix of 
two joysticks and the keyboard for the two player, 
option. In this mode, cooperation can pay off as you 
stroll up the jungle path. By yourself, it's more difficult. 
In any case. I’m quite sure that the General would love 
to see you. So off you go. 


Author: Elii^ 
Price: £8.95 



I was at the PCW show not so long ago, and 
Elite had the Ikari machine on freeplay. I 
spent quite a lot of time on it, and this version 
ig pretty close to what I remember wasting an hour or 
so On then. 


Strangely, it seems not dissimilar to Llghtforce in 
action, but thaf s no problem. Like Lightforce it only 
seems difficult to start with. After a few hours 
playing, you realise that it is, in fact, impossible. But 
maybe if you play for just a little longer ... n~ 




Yeah! the shoot-em-up is back in town and 
this is the best blast iVe had in ages. I 
avoided this penny muncher in the arcades 
'cause it munched too many of my pennies too quickly. 
The stay-at-home version works out much cheaper. 
Learning what is ahead of you pays dividends, and 


the greatest dividend is a tank. After marching and 
blazing away with gun and grenades it Is good to put 
your feet up and drive over the enemy. 

Two players with tanks can make mincemeat of the 
foe - even without help from the pokes in this months 
hackers haunt. 



The whine of bullets is loud in your ears as 
you embark on a Ram bo-style adventure, 
running the gauntlet of revolutionaries to 
rescue some dumb American General. Can’t say much 
for the storyline. 

Still, as zapping games go, this one does ~ go, I 
mean. The graphics arc good - I especially like the 


way you spin round when you're shot. And it was 
really sneaky having some of the baddies in 
camouflage. 

It sounds like an impossible mission - in fact they 
tell you on the packaging that you lack the supplies to 
win, but somehow, you don’t lei a little detail like that 
affect you. You just start the game again. 


Amstrad User February 1987 


PageBl 














































REVIEW f 


cos'll- llfjjjii'^^.iS:' ■■ 





NOSFERATU THE VAMPYRE 


You’ve read the book, seen the film^ now get bitten by 
the game. Following the tried and tested axiom of 
“Make yt mysteryous - myspell yt wyth a 20th 
Century Fox, in association with Macmillan,nDesign 
DesignyPiranha (who are especially good at teeth) bring 
you Nosferatu, the Vampyre. 

Count Dracula, the immortal neck nipper, is in town. 
The town of Wismar, to be precise. Ever mindful of 
rising house prices, he wishes to buy a small dente-a- 
berre from Renfield’s estate agents, your employers. 
They send you, Jonathan Harker, to his castle to 
conclude the sale, but in so doing you inadvertently 
discover the Count’s true identity, that of Bloodsucker 
and Lifedrainer. The ideal estate agent. 

Your sense of civic duty dispels any feelings of kin¬ 
ship you have at this discovery, and you realise that, 
should the Count move into towm, it won’t be long 
before he^s a pain in the neck to everyone. And house 
prices will just plummet. 

Quickly you go to the place w^here you left the deeds 
to the house. But Nosferatu has grabbed the papers and 
vanished 1 And there you stand, alone in the castle at 
night. You have to find the papers and escape during 
the day, but against you are the spiders, bats and simi¬ 
lar nocturnal vampyrical emissions. 

There are a few bits around with which to combat the 
creepy crawlies, but too much ghostbashing will leave 
you too weak to escape. During the day, things aren’t 
too bad, but at night the forces of evil are at their most 
powerful. 

Come daybreak the castle doors are unbolted. If you 
don’t have the deeds, hut still escape, the Count will 
have a toehold in town, and that’s bound to lead to tears 
by bedtime. Much better to get the titles before making 
good your escape, but it’s up to you. 

The scene changes. Now there’s Jonathan, Lucy 
Marker (wife) and van Helsing (Lucy’s brother-in-law) 
pitted against the Teeth of Terror. Lucy has that special 
something which is fatal to vampyres (and it’s not garlic 
breath). 



Ifi I? 









■'S, iiS 






Crufil^ix *'*1#''' 




Neither of the two males knows of this, and for the 
moment they are concerned with clearing the town of 
the vermin introduced by the arrival of Nosferatu. They 
must also keep the vampyre at bay long enough to drive 
him to attack Lucy, because only then will they be able 
to despatch him. They’re out for the Count. 

Another thing on Nosferatu’s mind is the title deeds 
of that house. If Jonathan managed to relieve him of 
them in the previous scene, then Draccy might try and 
get to Renfield, who’s had a bad breakdown and is 
currently residing in the Wismar Laughing Academy. 
In his current state Rcnfield might well just hand the 
deeds over. To prevent this, Jonathan and Co. must 
keep the place surrounded by garlic cloves, A sort of 
stake out. 

At the end, Lucy must be safe in her house, and 
Nosferatu lured towards her. Lucy must trap the two 
men, who are still trying to protect her, and tr>' and 
keep Nosferatu occupied until daybreak, when she can 
fmally destroy him. It ain’t gonna be easy. But nobody 
ever said that estate agents had it easy. Well, they did, 
but not in Wismar. 


AutiUfr: Pirhana 
Price: £9SS 



I don’t usually like games which use iso¬ 
metric graphics, but this has to be an excep¬ 
tion. The screens are well defined - you can 
actually make out what things are meant to be, rather 
than have them disguised in pretty curls. 

The game, which is in three parts, must end in the 
defeat of Nasty Nosferatu, your resident vampire, so 


crucifixes, garlic, and a friendly exorcist won’t cotne 
amiss. 

I’m still stuck in the first part, that is, in Nosgie's 
castle, trying to retrieve the deeds of the house that 
the vamp wants to purchase, but 1 live in hope. And in 
the meantime, my breath carries a Government 
Health Warning. 



The malpractice of wanting to play th e game 
without looking at the instructions meant 
that I recognised this aa a Design Design 
game from the similarity to Nexor and not from the 
Logo above the Piranha. 


The excellent graphics make this a very absorbing 
game, as dusk falls the tension increases. It is difficult, 
1 suppose that Piranha would say challenging. A map 
is a good idea. 





Biting satire would be too easy. But jseriously 
folks. Design Design has perpetrated far 
fewer turkeys that the average software 
house, and this game isn’t one of them. 

A pretty standard isometric display, and some 
detailed graphics (lots of bathtubs) greet the player, 


and some competent coding ensures that the 
plot is followed a bit closer than some spinoffs I can 
think of, 

Some objects aren’t immediately visible, so be 
prepared to spend some time bumping into things 
fully expoit every situation. 




■ ^ C ■ -fc-L :4" 






Page 82 


Amstrad User February 1087 















































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Amstrad User February 1987 


Page 83 













































STOCKMARKET ^ 

THINKING OF INVESTING? ALREADY AN INVESTOR? 

STOCKMARKET enables j-ou to record detail? of 
purchase!, sales and dividends of shar^ unit trusts etc. 
Currenl share prices can be entered very easily at any 
time for an automatic folio revaJuatiofi^ Values of share 
pKoeSt indexes etc can be recorded, listed and plotted 
along with moving averages. Practise buying and selling 
shares. See if your intuition is right. 


PRICES 

'* Sicr; ¥aluc!s ot prices, indexes, exclwi^ rsies etc. 

* Up u 26D prices per ^wc (eg. weeidy prices for 5 yicars^ 

* Tabulate 

* Ploi fdccs and moving averages with bg cr linear scales. 

* Actual prices supplied as demonsution data Cine FT 30r British Telecom). 

* Use curves lo select best buying and selting opponunities. 

ACCOUNTS 

■ Record lull details ot youf portfolios of stoclts. shares, unit mists etc. 

* Praciice- buying and selling technit|ucs aiul accuritely reooed your 
progress. 

* Up to fkfty shftn;!? per folio. Store, many folk» on one disc. 

* Buy and sel] shares with putomaiic calcutatioo of dealing oosls- 

* User defiTuibile costs. 

* Record dividend yields and pnee csnniiiigs ratios. 

'* Update prices and auiomziicalJy updaie yields, P/B ratios' and 
iccelculaie individual share and total folio value. 

* Record dividend paymenis. iolbI dealing costs and keep cash acccfums. 

* Tabulate present ft^kK. past transaciicns. dividends and ca^ 
accounts. 

* Demorisuation dala supplied Comprebensive foriy page manual. 


CPC 464 (disc)/664/6128 
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Page 84 


Amstrad User February 1887 


































































I 


REVIEW 


siomething which Slick has designs on, then our hero 
needs to drop something heavy on the ofTender and 
then snatch whatever it is before the bouncee has 
recovered. 

Failing thatj Slick can grab the guy and throw him off 
a high place, followed by a similar trick to recover the 
dropped object. Next time you’re in l^ondon and pick up 
something, don’t be surprised to find yourself halfway 
down St Pauls and heading in the wrong direction , . . 

The time now is Eight Ay Emm precisely. With the 
chimes of Big Ben to help you keep track of time, you 
have only 16 hours to fox the evil Abru, But if he 
catches you before you get the bomb, it’s towels for you 
and the Houses of Parliament, so be ready to leg it if His 
Swarthyness claps his eyes on you. But with Ijondon 
Transport to help you, how can you fail? 


CITY SUCKER 

The Hewson Crlmbo Binge continues with City Slicker. 
Not the first game to be set in London, this one involves 
Slick - a la City Slicker - who has been hired by Forces 
Official But Nameless to defuse a set of bombs left in 
the Houses of Parliament by Abru Cadabra, notorious 
terrorist and explosive practitioner. 

These bombs will go off at midnight unless Slick can 
as^mble the various bits of the MOD^s Bomb Disposal 
Unit fBDU) which for security reasons are scattered 
around Ijondon, goodness knows where. He doesn’t 
even know how many bits there are to get. The Forces 
OBN sure believe in security. 

He can travel around the capital, as most capitalists 
do, by tube. As he manages to obtain the bits of the 
BDU he must transport them back to his secret hideout 
beneath the Houses of Parliament. And only when he’s 
assembled them all can he defuse the bombs. 

Around London he can pick up and examine things at 
will, He’s limited to carrying six things at once though, 
and some objects are just concealed entries and exits. 
The player secs the name of the object as Slick bumps 
into it and a short stab on the old fire button picks it up 
or activates it. A little keybai;hing can make Slick drop 
any object in his inventory and this can have profound 
effects on the situation. 

Ever true to life. Slick can fall various heights. The 
farther he fails, the more energy he loaea To overcome 
minor problems like fatigue and lack of sleep^ he starts 
of with three pep pills which he can pop when required. 
And in best gaming tradition, food appears from time to 
time for Slick to avail himself of. 

London has around seven million citizens, so it’s not 
entirely surprising that Slick bumps into one or two on 
his search, hike real Londoners, they have various 
endearing traitj^. Some enjoy picking up objects, others 
bug Slick or bash him up a bit. Still others leap around 
the place and leave doors open. 

If one of the more kleptomaniacal citizens grabs 


Anyone who has been on a tube party or who 
has wandered round the capital with a bottle 
in one hand and a bemused but happy grin 
’adorning his face will enjoy playing this game. 

You meander round London picking things up and 
evading bullies who push you around and sometimes 


take whatever you happen to be carrying. 

You are trying to build a bomb disassembly unit to 
defuse the bomb Abru has set in the Houses of Parlia¬ 
ment. Rather a pity it’s not the Other way round , , , 
Tve always had a soft spot for Guy Fawkes, 


If you thought that dreadful B movies went 
out when colour came in then you haven’t 
seen Big Trouble in Little China — I fell 
asleep. (And why not? - Ed). 

Similarly if you thought that Bickery sprites with a 


Mixed feelings about this one, people. 1 saw 
the cassette blurb first and thought ^'Ob 
goodie, a novel game. With humour yet”. 
Then 1 ran it and groaned inwardly, "Another hoary 
old platform game’’. Then I played it. And now Fm not 
so sure. Yea, it’s another Manic Miner tjrpe of game, 
but yes it has bits of humour and is a definite advance- 


trite storyline went out with rubber keyboard Spec- 
trums you haven’t seen City Slicker. 

A Wet Set Jelly clone, Hewson can and has done 
better. Fd like to find some redeeming factors, but I 
can’t. 


ment on the run-of-the-ladder standard (London 
Standard?). 

The graphics aren't any better than Spectrum 
types, and the game itself is difficult, perhaps too 
much so for a novice. And the Beefeaters look like Boy 
George. And but, and but, and but, I think youll like 
it. 


Author: Hewson 
Price; £8.95 


Amstrad User February 1987 


Page 85 





































„..a±;i. :■ "tSS;• 1 ■- ■■S:: ■- ::&?:■ 






I lifW WWI I! Mj jW I ! ! ;!^ 

fS' ■ - .: ®-.. :.: fffiCi:: LSS^J ‘ ' t,-: - 'J :. :' ■ ^S':: - '• ^* 


::-:^5:^J:^::.:.:i:^^i:;:;:;:-:- ... 

:“■ V-' ■.’“1“^ -- •■.oysii • ■ C", • "r--ii' ■ •■i.os.ii ii. : •• • V--’i* ■ ■--i-r - -i-i:i I . •• I 


'■■■•■-:■ •■■‘■rTifc.' 

•:;■;!:■> 5 ::-:..w; 


.?fS3i::::!: 

■ ■ ■.■8"' -: ■'-‘- '’^■•■ - - ‘8?5-'‘>'■'■,'. -‘.irnr 
"--■- —■-" ■ ■■ ■---■’ . 




DEEP STRIKE 

OK ch£tps, miike youm^lves comfortablt? atid listen in. 
That bounder Von Houbath and his Red Roxkites have 
made these parts a bit of a no-^jo area for flyers. Rut 1 
know you ehtips are up to a little hun bashing;;, rip^ht? 
Good egg. 

Now then, this is what we need to do. A little bird 
tells me that there’s a big fuel dump just a few miles 
east of Haque-sur-Rive^ and that if we can do a bit of 
knockout work on it, old Jerry will be in for a hard 
winter. Got that? Super. 

Now we’re going to use a pretty standard flight pat¬ 
tern, with four Slopworth Llama bomibers^ protected by 
a Mincing Queen fighter. Abbott Ruddlcj Marston and 
Theaksbon will be the bomber pilo'ts, and you, Roger 
Wilco^ are going to be pushing the Queen. No fancy 
tricks, now^^ just get in there, bomb the dump and come 
straight back out again. No problems? Good show. 

Richardson of Supply reckons that weVe got too 
many bomba^ by the way. So if you do happen to fly over 
anything that looka useful to the enemy, don^t hesitate 
to give it our love. OK? Whacko. 

We go at 1300 ?!ulu. Rest of Rritish., chaps. Di3mis.sed. 
Er, Roger, will you stay behind for a minute? Thanks, 
old man. Now^ this isn't going to he an ordinary Queen 
you’ll be flying. The boffins at HQ have fitted some new 
hush hush gadgets, and this is going to be the very first 
time they’ve been used. Sorry to spring this on you, but 
it could just swing things our way in this damned war. 
Good man. 

I’ll just go over the controls. The joystick’s still stand¬ 
ard enough, but the compass is all new. All you have to 
do is keep it centered and you’ll miss all the flak and 
keep on course to boot. Try not to do any detours; youTl 
only have enough fuel to go there and back like the 
proverbial crow. 

What? Oh, very good. Raven mad indeed. Anyway, 
pay attention, man. Now those bods have also fitted 



' -- f 




^ HliUlUfliSi 
^ NICH 1 mifi 


t miiKHKi 


meters, you can see how much danmge you've 
sustained and how much ammo and how many bombs 
you and the crew have. Rather neat, 1 think. 

Now flying this crate should be an absolute df.tddle. 
Even 1 could do it, hawhawhaw. All you have U> do is 
point it and squeeze a few shots off at the Rosch should 
he appear. 3’he Queen should keep herself Irwel at all 
tin^ea, no pedals or any of that stuff. 

And they’ve linked up some sort of map to the coni' 
pass and prop, they think it should tell you where you 
are at any time. You’ll have a little sort of picture 
thingy, that’s you and the re.'st is all standard symlwls. 
Clever stuff Don't know how they do it. I'm sure 

Last thing before you go. You’ve been thoseti because 
you’re good. And we need you to be gwd - I’ve heard 
that Von Koubach has got company, and I'nt afraid it’s 
the Black Baron, He got Trarniel, he got Sinclair, he got 
Woz. Don't let him get you, eh? (rood lad. Off you go. 
And good luck. 


Author: Durell 
jPrice: £9.95 



Durell has long had quite a reputation for 
airborne simulations of various types. Thia 
one tries to keep the flying side as simple aJ5 
possible and make the dogfighting the main attrac¬ 
tion. 


And it almost is. It might have been quite good a 
year or so back, but by the best of today's olTerings it 
all lacks a certain something. Speed mostly. But if 
Biggies wasn't enough, then have a go. 



Lemme at this game, Tve read all the Snoopy 
books. Oh no, the books were more fun. Slow, 
jerky aircraft and a low rate of fire. I know 
that double U double U One planes flew slowly but 


this is a real disappointment. 

The landscape looks good, the gun ernplaceirients 
and houses add a touch that many combat games lack 
but up in the air w^here the action is, it isri’t 




If you're the sort of person who likes flying 
around dropping bombs here there and 
everywhere, then this is the game for you. 
You are flying a World War 1 fighter (that’s where 
the phrase dead accurate came from ~ if you weren't 


one, you’d surely be the other}. Yaw left to avoid a 
mountain (1 said yaw', not yawn!) Nothing out of the 
ordinary, but quite a fun game on the whole. Baron 
Von Richtofen, eat your heart outE 






Page 86 


Amstrad User February 1987 















































Reach the 
top with ... 


(^D 

Educational Software 



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topics on 2 lapes^'disc + bocks £24 


THE BBD AMSTRAD DUST 
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PC 1512 C8.50 


2 piece set in ivory coloured nylon. Monitor piped in maroon 
AMSTRAD pc hot loll printed on keyboard covers. Please slate 
colour or mono screen. 


PCW 8256/8512 £11.95 


3 piece set in soft prey. Monitor and printer piped in green. 
AMSTRAD PCW hot foil primed on keyboard. 


CPC 6128/664/464 £7.50 


2. piece set in dar1<. grey nylon piped in red. AMSTRAD CPC hot 
foil prlnlsd on keyboard. Please state whelher colour or green 
monitor. 


PRINTER COVERS TO MATCH 


Send coupon or ptioneorcte rsor requests for tree colour catalogue tor 

LCL, (Dept. AU), Melody House^ Greys Hoad, 
Henley-on-Thames, Oxfordshire 


Tel; 0491 579345 (lOam-IOpm) 


Name _ 
Address 


TJUe . _ 

Computer_DIscAape 


A range of covers (or over 200 printers lo match any of the above 
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Please make cheques payable lo; 

BBD DUST COVERS 

The Standish Centre, Cross Street, 

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Telephone: 0257 422368 

Available in the Southern Hemisphere from TECH-SOFT 
324Stirling Highway, Claremont $010 West Ausiraiia, 

I Tel:(00]3B5 tB85 




— SPECIA L OFFER 

CPC 6123 Odour E365.0Q 

PCW 8256 £407.00 

PCW 8512 E51D.00 

Prices inc. VAT, plssse add t5 lor P.(P 


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at Newcrown now 
please ring for details 


AMSTRAD SOFTWARE 


CPC ei?a 

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CPC464 4DQf] 

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cwp?(mpnTtef 

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£13.36 

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£12.90 

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Master Fie III 


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£1450 

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£7.50 

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ShoQun 

£7.50 

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GhotEllCdifan 

£7.® 

£10.» 

Music Sfslam 

£11.W 

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Greer B«el 

te.w 

£1153 

Big^ 

£750 

£11.50 

Games 

rem 

£11.00 

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£1ClOO 

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£11.00 

jKk It^ IfiRw 

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Rmcm* OP F'adalus 

£7.00 

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Rabel Pteiec 

£6.00 

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£7.00 

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Room 10 

£6.00 

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Aiwiaor 

£11.00 

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Intematonal Karfrtt 

£6.00 

£10.00 

Cauldron II 

£600 

£10.00 

l/limar Gamas 

£700 

£11.50 

VUinlef Spods 

£750 

£1150 

TonuliaiMt 

CSS] 

£1050 

LaimSaw 

fll.m 

£1500 

N^ Gumef 

£6 DO 

£1000 

Kmg Fu Master 

£650 

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£1000 

£1495 

Bi^rib Jsk 

£600 

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Sp*id£Z)r 

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£600 

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Our C)ain|>|«t* prlc« Ibt I* much blggar than thit, w* *p«<:|al|M In 
Airwtrid Harchwart A aolm«r«, pl«*«» rWg tor d«liil> or uud in uja. 
for our cfliflogu* 

ALL PRICES INCLUOE VAT ^ DEUVeRY IH UK ONLY 
OVERSEAS CUSTOMERS PLEASE ADD 5W PER SOFTWARE FOR 
EUROPE AND C2.00 PER SOFTWARE FOR THE REST OF THE WORLD 
MAIL ORDER CUSTOMERS PLEASE MAKE CHEQUES PAYABLE TOl 

NEWCRQWH COMPUTERS LTD_ 

aa-lOO Hightcwn Road 
Luton, Beds LU2 ODQ (UK) 

Tet : (0582) 455684 





This penon My 
eit you if you 
ilon’t huy i?IPL. 


ONl-V 

£ 89.95 

troll MNBO FRODUCIIOM 


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9 


VIDI© 

THE Viddo Digitiser/Frame Grabbei 
ForCPC4M/664/612a 

Grobs Complete Frumes from Video or Camera 

Gfobiln Model Of Mode 2 
Updoties Amstmd Sereen in 0*3 seconds 
DIgItlset 16 shade* In Mode 0 In under4 seconds 
Full 5o#waie control ol 

16 Separata Level* of ContrcBt and Brightness 

ALSO: ROMBO © 

THE 8 - Rom Box That fJte ALL CPC Machines 

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Tet <P506) 39046 

AU PPOOUCTS IN STOCk, FULL REFUND ■= NOI DiliOHTID 


Amstrad Ueer February 1987 


Page 87 






























































The PCW 8256 & 8512 
Desk Top Companion 
Printer Stand 
Only £9,50 



Why Let The Space Taken by your Printer be lost 
(you amid tuck your TTtodm or second dirsr drive under it) 


Next irooth vve mil be launching two more exciting additions to the 
Desk Top Companion range- A unique monitor mounting pnnrer 
stand and mcrdtrir mounting tray, bc?lh d^igriod to sav& or makt 
space on your desk. 

All the products in the MEAC Designs Desk Top Companion range 
ara di!signed spedficaUy for ycwii PCW to ensure that they blend in 
with the PCW's original design concept. Simple yet effident. Desk Top 
Companions are in)ection moulded and simply plug into existing 
holes in yourPCW, ik 3 screwing or glueing is required. 

Our pdcM aie lU InduaLve of VAT and P&F 


8256 Memory Upgrade Kit Only £23.95 

Complete with easy to follow instructions & photographs. If you find 
one cheaper in this magazine we promise 
to match or beat it. 


I 


Send' your Cheque or Postal Orders made 
payable to AfEAC Designs to 

MEAC Designs, Dept AC 
I Little Craft, Yateley, Camberley. 
Surrey, GU17 7BU 




hen rt comes to making the most 
of your AjnstrjcJ 0Z56 and 85IZ, 
whoftse would )Ou tum to few guidiixe 
than them^elveit Citady th« 
undeputed enperu on our product - and on 
[lassinig on their benefits to- . 

NEW TRAINING COURSES 

Our new one diji traimr^g sesiioris hast been 
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her own AmsUid Computer to work frT?m, 

REAL VALUE FOR MONEY 

A fun one-diy tritoing course at our 
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Centre costs yusl £79 {including VATJ. And 


BOOKNOW 

The traimr^ courses which ire running now 
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shortly). 

like lo advise you that space is 
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di^pomtment and phone tliss lUihenne 
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Then climb out by learning to use your 
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If you have had enough of playing games or typing 
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* ForCPC464y664/612S 

* No Previous Experience Required 

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Send coupon, NO STAMP REQUIRED, 

TO: 



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Name.,.,,,...... 

Address....... 


ACU2/a7 



THE ANIMATED DRAWING &. 
GRAPHICS PROGRAM FOR THE 
CPC 6128 &. 664 



The highly gcclairriecl graphics program which mifrtl« the anisc^a 
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Addictive tin use, addictive to watch; pn-xluces Sfuftning displays 
quickly and easily^ even for non arfisrs. 

An extremely versatile program able to pruduce a wide taryge of 
dtsplayt' all In glorious action whkh makes orher graphics 
programs seem bnrinfl and tedious. 

EHsplays can be run from your own progr-ams or independently. 
Package Lncludkrs program, 12 deruonsttarion displays, 
comprehensive Instructions, compccltian entry form, acetate tracing 
sheets and sppKial pen- 

Thc program other well known names wanted to publish but 
ccaildn’t afford the royalrics and a decent coirpetltionf 



I 

I 


Available from: Treasure Island Sciftwarc. {Dept PU)-, 

14 Arthur Stneeth Amptklll, Beds- MK45 2QQ. 


ORDER FORM 


Please send me Farrorry packages by return. 

I enclose cheque/P.O. for £ : {Overseas £1 extra please) 

Natmp . . ... ... 


Address 


I 

I 



Page 88 


Amstrad User February 1987 


































































REVIEW I 


STREET MACHINE 


If you've played Super Sprint in the arcades 
you'll have loved it - if you didn^t then there 
is something wrong with you, *tis the'hottest 
game for quite a while. 

Unfortunately, despite the mass of mechanical 
work which can be done to repair your machine, noth¬ 


ing can be done to improve it beyond showroom 
standard. 

Many of the techniques are the sarne^ slide into 
corners, wait 'till the nose is pointing at a straight and 
then hit the loud pedal. A surprise from Software 
Invasion. 


This game could very easily become habit 
forming and has certainly entered my all 
time top ten. The execution of the idea is 
masterly and is only slightly floored by the main¬ 
tenance screen - after a while this gets a wee bit 
tedious and as soon as I can find the POKE this 
feature will be well and truly dii^abled so that 1 can get 


on with the driving. 

The realism of handling on loose surfaces is one of 
the m^or factors that makes the game a joy to play. 

I don't know if the fixed map might become a bit of a 
drawback in the long term but Tm sure someone will 
come up wdth a way to edit the map before very long as 
this game should become a classic. 


Most of us will never own an exciting sports car and can 
only dream about the joys of flinging an engine jam- 
packed with horses around tight curves at great speed. 
That was until Software Invasion hit the scene with 
their new car driving game. Street Machine. 

There are tw^o schools of thought as to the best way to 
represent the motion of your mean motor. There is the 
out of the front window 3D view brigade. This allows 
the authors to indulge their graphic whims but usually 
to the general detriment of the game itself. 

Then there is the Flatland approach which foregoes 
one of Einstein*® dimensions but is a damn sight easier 
to program and hopefully allows more time to be 
devoted to the development of the gameplay. 

It 13 this second approach that is used in Street 
Machine. Your little red sports car, seen from the sky^ is 
kept pretty central on the screen while the world moves 
around it. 

To move the 16k of Arnold's screen memory at the 
speed that is achieved is quite an achievement. It relies 
on the whole screen being moved so that hardware 
scrolling can be used. Because of this nothing in the 
way of status or score is shown on the screen. 

The game seems to take ages to load, probably 
because it uses so many separate small files, While 
loading a screen gives absolutely nothing away about 
the great graphics that are to follow’. 

Once loaded, an eight score high table is showm on 
which it is possible to pick a number between one and 
eight in order to choose which entry you would like to 
try and set. As soon a® this choice is made the screen 
changes to show your car waiting on the line ready for 
the off- 

The aim is to get round the track as quickly as pass¬ 
ible. There are other car® on the track which you can 


try and keep up with and perhaps even overtake, but 
this doesn't aeem to score you more at the end of the day 
and their presence is more likely just to spook you into 
trying too hard and making a mistake. 

The map is quite large considering the amount of 
memory available. The inlay suggests that it is 
equivalent to about three miles on a full scale circuit 
and this would seem to be a pretty fair estimation, The 
circuit never changes, but if anything this is a good 
thing because it takes quite a long time to become 
familiar with the whole circuit - obviously a great 
advantage when you are haring round trying to get the 
best time possible. 

Control can be by either keyboard or joystick though, 
as alw^ays, the latter is infinitely preferable. Left and 
right steer the car left and right, moving the joystick 
forward is your welly control while pressing the fire 


e Maser and Lotus on the cover hide the 
fact that this game has about as much to do 
with racing flash cars as a Reliant Ftobin has 
with rally cross. 

In your flatland you have the road almost to 
yourself - Td sack the town planner who built three 


miles of road for four cars - but then you aren't asked 
to believe, just play the game. And it's really jolly 
good, takes a bit of getting used to, though waiting for 
the car repairs to be finished are almost as much of a 
pain as the real things 


Page 89 


Ajnatrad User February 1987 





































button will hopefully slam on the anchors. 

In the very likely event that you lose it and the car 
spins ofFj hitting a fence post or building at the side of 
the roadt one of three things might happen. If you were 
going really slowly your car is put back at the side of the 
road with only a short delay. 

If your foot was on the floor then it’^s curtains and 
back to square one. However, if you managed to brake 
enough the car will not be completely written off but 
instead you get a chance to fix the damaged bits, 

The screen changes to Mode 2 from the colourful 
Mode 0 in which the main game is played and a display 
of about 70 (yes seventyI) car parts are shown. Each is 
followed by a percentage which is the amount of 
damage that part has. in the sixty seconds that count 
down on the clock you must move a highlighting cursor 
to any that are severely damaged. 

As the cursor sits on a particular part name its 
damage count goes down at the same rate as the 1/ 
lOOths counter of the clock. Any vital part must have 
less than 79 per cent damage at the end of the minute 
or the game will end. Some parts, such as the wind¬ 
screen are not vital and so it doesn'^t matter if they still 
have more damage at the end, Assuming you manage 
to get enough fixed in the time, control returns to the 
main game for you to continue the lap - otherwise it^s 
goodbye Vienna. 

A whole minute added to your lap time each time you 


have a little knock soon persuades you to drive a little 
more carefully even if it does mean going a little slower. 
If you make it to the end of lap one its back to the 
start for more of the same^ but this time it's after dark 
and a nasty thunderstorm has hit town, Now, as all 
careful drivers will know, when it rains handling gets a 
little more tricky. Actually with practice this is more 
fun than the relatively boring dry roads, 

Now^ it is quite possible to swing the car right round a 
hairpin by just applying a bit of brake and pulling a 
really tight turn. Handling is in fact very realistic, so if 
you start to lose the back end the worst thing to do is 
apply the brakes. A much better idea is to hit the floor 
and drive out of the skid. At first this inevitably proves 
fatal but with practice it gets quite easy. 

And practice is certainly what you will need if you 
make it to lap three, because this time there has been a 
heavy fall of snow and the roads have become decidely 
icy. There is no point in trying to fly round at full tilt, 
you just wouldn’t make it past the first bend. 

So chug round at a sort of medium speed and remem¬ 
ber to turn into a bend about 50 yards before you get to 
it. That way the back end will just about be responding 
by the lime you get to the centre of the bend. 


Author: Software Invasion 
Price: £7S5 


BONZO MEDDLER [for ANY CPC] 

THE dedicated TAPE TO DISC utility 

* A VERY COOD * USEFUL **1 «l vmt* tt n AHAZHCLV LOW PRICE'. AMTfX, AUC. * 

■ TRANSFEFIS aM Standard BASIC, BtNARVS ASCII files. 

■ COP ES with some H EADE RLESS and some F LASHLOADERSI! 
TRANSFERS MOST "SPEEDLOCKED" PROGRAMS- 

■ AtrrO’HELOCATOR - EXTENDED CATALOGUE ♦ RE-NAMES for 
AMS DOS 

■ FULL STATUS DISPLAY* AUTOMATIC ♦CUTEDISC INCLUDED I 

Does MORE for LESS! Just £5.00 inclusive 


BONZO MEDDLER will satisfy the most demancUng user, but tor 
devoted "meddlers" we now offer: 

BONZO SUPER MEDDLER 

* ALL the leatures of the aoclaiined BONZO M EDD LER Plus 

"BONZO'S RAM DAM** 

* A set of files to further enhance ihe powerful BONZO, 

* If yo j can pf ess a key - YOU can use RAM DAM. 

- Put ewn more TU RBO'S and -FUNNY LOADERS" to DISC 11 

* No re-narring or "juggting" reed^- 

FACTS: Despitedaimsofolher advertisers BONZO SUPER 
MEDDLER (without Ihe use ottiost proorams) transfers MORE lor LESS 
and uses LESS MEMORY! Oelai Is of TRANSFERS supplied 

BONZO BEATS THE "ULTIMATE''! 

Just £7.50 inclusive (transfers Uselfi 


<I3B^ BONZO CLONE ARRANGER 

‘ RELEAS E VALUABLE Dl SCS tor CURRENT USE IISAVE POUN DS!! 
THE DISC MISER. 'TULL DISC TO TAPE AUTOMATICALLY** 

* A C60 SECURELY STORES TWO COMPLETE DISCS- EASY 
RECOVERY 

* INCLUDES A SURE R B DISC TO D ISC COP IE R, COP ES WITH THOS E 
TUNNY FORMATS'!-RAPID FORMATTER, (inc. IBM)* EASYTOUSE 

Just £6 Inclusive or £5 with any ether program 


UPGRADES 

The RAM DAM files will upgrade a BONZO MEDDLER to SUPER. £3 

* IDLE MEDDLER to BO^O MEDDLER £3 - SUPER £5.50 

* ANY other TAPE TO DISC tor BONZO MEDDLER E4 - SUPER £6 


All programs wllh FULLinelFiKdone. NEMESIS give FULL alter sales 
support AND a NEWSLETTER. ISSU E B NOW BEADY. 
wilh Chsquepost^ order M pf refi/flpeft cn ^-Sffrpe 
* BOtSO SUPER srrdBONlO CLONE iogett>ef W on$ ^SC£J$ 


10 Carlow Road 


NEMESIS IACU2/S71 

, Rirtgslead, Ketlering, Norln 


anla NN14 4DW 


£53 


£22 


£4D 


CHATTERBOX. “* MEW FROM ICD.S* For the PCW " £150 

Complete communications system. Comprehensive 
features |nc, R3 & Centronics interface &. multi-standard 
baud rate modem. Auto Dial/Auto Answer. All in one 
self-contained unit. 

RS232 ft CENTRONICS INTERFACE (For the PCW) 

Connect to other printers, computers ft modems. 

Items below are for the 464, 664 and 61models. 
CENTRONICS PRINTER “T" SWITCH, (can be used 
on PCW with RSyCentronics interface), 

Connect 2 printers (Ine. Daisy Wheel) to your 
Amstrad, Switchable under software control. 

POWER CONTROLLER* (Can be u&ed on PCW with 
RS/Gentronica interface). Featuring 6 switching refaya. Up to 
S amps AC/DC. 

MINI-MAX.r^'^NEW FROM K.D.S. £70 

Ouaiity modem for use on any computer with RS232 
interface. Has muiti-standard baud rates and Auto Dial/Auto 
Answer, Attractively cased. 

CPC SERIAL INTERFACE NEW FROM K*D,S. £40 

Connects to most modems, other computers and seriai 
printers. Multi-standard baud rates. Comms. Pak software 
buiil in on ROM (features simiiar to those of the 
Communicator 104). 

SIDEWAYS ROM BOARD £26 

Now new & way board. Takes 3 or 16K ROMs 
8 BIT PRINTER PORT £17 

Send all character codes (i.e. 0 to 255) to your printer. Uses 
standard Prints commands etc. Unique design. No power 
input required, 

COMMUNICATOR 154 (CPC) E153 

Complete communication system with built-in interface. 
Multi-standard baud rales, Auto Diai/Auto Answer etc. 
Comms. Pak software buiit In on ROM. Contact bulletin 
boards, Prestel, ST Gold, Micrqnet etc. 

vat to be aoqed to above prices 
ScikI cheque or P.O. with ord^r. 

Free MlcroUnk jubscri|ptien with every modem 
pirchssed. Send SA.£. x 4'') tor del^ils oi 
SA.L (16"' X 7") if free communiulioes guide 
requind 9S well, 

K.D.S. ELECTRONICS, Dept. G. 

15 Hill Street, Hunalentoft, Norfolk. 

Tel; 04853 2076 



ELfcraomcs 


! 


Page 90 


Anifltrad User February 1987 










































3-D CLOCKCHESS 

Created in consultation with InternatliDnal Grandmaeter 
and British Chess Champion Jon Speeiman. 


FAST lAiith uniqme metnod ■of selling levels lt?y time. 'Play againsi The 
clocln' and 'matching time' modes. 

PEMETRATiMO at tournameni levels - looks ai least seven moves deep. 
FRIENDLY -eVfery possible feature. Ideal tutor foj beginner and expert alike. 

V£f^StJS COt-OSSt/S CHE^S; "3-0 Cfocff Ctjess pfsys a stronger 
game" — p^jitting vOur awstrad to work sept. i§e6 


BRIDGE PLAYERO^ 

A challenging and realistic program for all bridge enthusiasts^^^ 


VERSATILE bidding roulines give you a really woniry opponent. 
POWERFUL bidding and play to appeal to the most experienced player 
whilst being am excellervl tutor lor beginners. 

COMPREHENSIVE on-soreen displays^ keep you informed at all times. 
The ultimate ralinement in home computer versions of this 
sophislitated card classic — FEATURES include; 

* Opiion to specify poiol count * rebid;replay *self^pilay mode 



"ExceiTiferrf c^iess program .. .tar ioo good for me.. . yvtft tdit et'en 
ftfonger piayen" — amsirad ACt»ON 


* move onto next hand 


All you ever wanted to know about GRAPHICS, THE 
UNIVERSE AND EVERYTHING on the PCW 825e/i 
8512 ...but were afraid to ask." 

50+ routines and 100% PCW fiZ5C/a512 compaiibillty—ihe ultimate PCW Toolkit. 

* Create DEVASTING GRAPHICS OUTPUT including fast smooth sprites. + Make direct 
use of RAM disc. + Create User Defined graphics. + Modify character set and sand 
enlarged characters and UDG's 1o printer. A EKperiment with sound routines. + Directly 
access video RAM system. + Discover hitherto unpublished hardware intomnation—Port 
specificatione and Edge connector diagram. + Access CP/M tuoctions with ease. 

ROUTIWES INCLUDE: LiW drsw^&rasa ■r^M.el plot^erase ■ Ftood hN - Creale sprite -Plal sprite - Move sprits -Change 
Character set ■ Use^r delir^ed graphwS -Turn scrBan ofiton - Invent screen - Sound ^nd UCXi's and DouMs neighUdOuWe 
width f haraciers io pfinter Wail lor Fran*e flyback ■ Delay ■ Randomiser - Move cur^r anywhere ■ Read joysltCK ■ Disc 
motor olUon ■ Full software reset - SavefLoad Memory 1ro<n d'SC pr RAM disc - Find system Clock ■ SsvG^Load screen 
Irom disc . .ANp MUCH MORE! 

''Ve/safii^e. .wjde range of urse^uJ funcrjons:...good manual ..evce^/eefpacJi'ade'' 
- 8000 PLUS 4 A NU ARY 180? 


BRIDGE 
PLAYER 3 


3-D VDICE 
CHESS 


Caseetle ElZ.f5 Disc . .C15.9S 
Unique program hr mgs you -sU the playing 
power of the origiiyal Am$traC S-uperchess, 
plus SPEECH ard 3-0 graphics. Beginners to 
expert levels with classic helpful Features: 

* Analyse mode ^ prr^blsm solving * large 
Opening library * help menu * change colours 

* racommended mcvc 


DRAUGHTS/ 

CHECKERS 


Cassette... £5.95 Disc £9-95 
Com plate wilh stfategic hints. Kings and 
several challengiog levels ol play. 


Cassette . £12.95 Disc ., £15,95 

Continuing the tradifiort oF qualily, this 
esceptionaily strong bridge player will give 
even highly shilled players an engrossing game. 
FEATURES include bidding in ACOL System 
wi(h STAYMAN and BLACKWOOD convent ions 
*posi mortem facilily - rebid^ replay *bias 
deal * claim rest ol iricks * restart play of 
cards * in put hand/oonlraci 


BACKGAMMON 


Cas^ettQ.. .£5.95 Disc .£9,95 
Dice classic with fasl moving graphics - easy 
lo learn but hard lo beat! 


PINBALL WIZARD 


Cassette . .£5,95 Disc . £9.95 
Colourtul. tasi-achon graphics and sound give 
this game the feel pf a reaii arcade pmoaii. 
Realistic launch. Hippers, bumpers, tiigh-score, 
bonus scores and freebaii features. 


SUPERCHESS 


Casselte. , .£5.95 

The original AntslraP Chess program - wiin 
seven levels of play to challenge you 


MAIL ORDER by cheque, po^t-al' order or 
ACGESS/VISA number 4wilb expiry dalej. 

■ 



STONEFIELD, 

THF HU 1 HliHFnftD 

DELIVERY is by soonesl posr. POsl iree i n UK. 

Europe add BOp per program. All ottver places add 

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software 

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Send 5AE F-tf calalogue, 

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prdgTam and 11 For eacli additional. 

OXFORDSHIRE 0 X 8 4 HX TqI: 0933 S 2 3463 Tlx; 57784 MCCLG 


V -— y 










































THANATOS 

Could 1987 be the Year of the Dragon? Yes, if Durrell's 
latest game catches on. Thanatoe is an arcade adven¬ 
ture involving control of a large green dragon though a 
series of hazards to complete an important quest. 

Usually the dragon is the bad guy in a story. Than- 
atos the dragon is the good guy and a dragon’s gotta do 
whatta dragons’s gotta do, so burning people, breaking 
into castles, dropping rocks on knights is what must be 
done. This is turning the works of Jeffrey Archer 
through ninety degrees (a novel twist), as usually the 
dragon gets it in the end (or the side or the front). In 
this game that will happen anyway* unless you’re very 
good. 

The game is a sort of dark age defender where the 
dragon flies left or right across a scrolling landscape. 
Durrell has enlarged the idea so that the landscape is 
shown in three dimensions with foreground and 
background objects that move at relative speeds. The 
dragon is well animated as it flies, flapping its wings 
and wagging its tail (it’s a happy dragon). 

Joystick or keyboard control adjust height and speed. 
The dragon starts on the ground and by walking for¬ 
ward and pushing up with the joystick he can be made 
to take off, wings flapping. Flying as any executive will 
tell you, is the only way to travel, walking don’t get you 
anywhere. 

However various unpleasant things are encountered 
on the journey to the dragon’s first engagement. Giant 
bees that fly just behind and sting Thanatos up the bum 
are a real pain. Then there are the people on the ground 
chucking rocks and spears. Later on* as progress 
through the game is made, there are swooping birds, 
sea serpents that rise from the stretches of water and 
when flying through caves rocks that fall from the 
ceiling and spiders that bite. 

Each attack makes poorThanatos’s heartbeat faster, 
until after hitting maximum for a few seconds it gives 
out and Thanatos explodes into a cloud of dust. Rest can 
restore the heart rate, shown as a beating heart in the 
lower portion of the screen, but some places are more 
restful than others. 


Thanatos has two weapons with which to defend 
himself. Breathing fire is om way of getting rid of those 
annoying pests and the obstructing castle gates. 
Another way of eliminating pests is to swoop down and 
snatch them with a well aimed claw or perhaps grab a 
rock and then bomb them with it. There is only so much 
fiery breath a dragon can make, bo when it runs out a 
swift about face and race back a few leagues will 
uncover a witch tied between two stakes. 

The hag must have half a hundredweight of nutty 
slack stuffed up her corset ’cos walking up and eating 
her is supposed to put a bit of fire in Thanatos’s belly. 
Where there's a witch there’s also a knight watchman 
with a particularly devastating line in lancing. A quick 
jab in the rear quarters will swiftly end a promising 
career in damsel distressing. 

So apart from negotiating the perils, the object of the 
game is to pick up a girl by the name of Eros. She can be 
found in the first castle* Then carefully* so as not to lose 
the 16 pixel high temptrcs.^:* the second castle must be 
entered and the speU book retrieved. Apparently there 
is a third castle with a cauldron and ... 

It only remains to mention the music. The music is 
quite good. 


Author: Durell 
Price: £9,95 



As a change from the usual* Thanatos is a 
successful attempt to make an exciting and 
playable game. It resembles a shoot-em-up 
rather than the normal multiscreen or icon driven 
games that we usually see for the Amstrad. A good 
element of stategy is involved. I don’t mean you have 
to think too hard to play it Just that success or failure 


doesn't hinge on accurate control or fast reflexes* 
although these help. 

My main criticism is that it uses one colour sprites 
and Mfxle 1 graphics* so although the game looks good 
the authors have simulated a Spectrum game on the 
Amstrad. 




Puff the magic dragon may have been cute 
but Thanatos is more FierytaH than fairytale* 
And what a change it makes to play the evil 

dragon. 

Thanatos is beautiful, you have to respect the artist 
who drew him and the programmer who put life into 
his pixels. Flicking up rocks and dropping them is very 


satisfying but not a particularly good way of killing 
the men. Still a touch of the garlic breath is just as 
effective. 

If you’ve always wanted to be a fire breathing 
dragon* and who hasn’t* then thi.s is for you. 




So Durrell isn’t all hot air, This original game 
is a little like the Apple/IBM/Gommodore/ 
Arcade classic Choplifter. It gives you a real 
feeling of power as you beat your wings and swoop 


down on the feeble little men. A quick blast of the fiery 
breath to dispatch ’em. But watch out for their sharp 
sticks and stones, they can hurt a dragon. 



Page 92 


Amstrad User February 1987 



















































CYCA LTD. 


287 CALEDONIAN ROAD, LONDON N11 EG 
TELEPHONE:0 1-700 4004 

AMSTRAD 


Amstrad PC Compatibles 

P,OA + VAT 

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CPC 454 Colour 

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£260 +VAT 

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DMP 2000 Prirtter 

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PC W 8256 

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PCWB512 

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Amstrad V21 /23 Modem 

E86+VAT 

CF2 Floppy Disc 

£2 50 +VAT 

CF20D Floppy Disc 

£5,00 +VAT 

Primer Ribbon DMP 2000 

£5.00 +VAT 

Printer Ribbon 8256/851 2 

£5,00 +VAT 

jy2 Joystick 

£13,00 +VAT 

RS 232 Serial Interface 

£4 3,00 +VAT 

CPS 8256 RS 232 {use with PCW 8255) 

£59.00 +VAT 

Amsirad DD11 

£139 +VAT 

Amstrad FD 2 

£139 +VAT 

MP1 Modulator/454 

£17,00+VAT 

Sony 3 5' S/S DD 

£1,90 +VAT 

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Amstrad User February IfiST 


Page 93 



























































































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7 Ball Kaye Street, Leek, Staffs ST13 6JN 


HARDWARE 

SELECTION 


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from £449 e!ic VAT 
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Phone (or Hems rwt listed. 


LARGEST COMPUTER CENTRE 

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FORBAD rotate 3 


Now yoa can print l^osciipt 
text and spreadsheets sideways 

ROTATE enables anything you can save in an ASCII 
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ROTATE also allows you to prini in a variety of fonts, 
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Telephone Access Card orders accepted 
Or write or ring for more details 


TWO WAYS TO ENSURE 
YOU GET 



COMPUTER USER 


EVERY MONTH 

1, Complete and mail subscription 
form on Page 103 

2. Hand this form to your newsagent. 


Please reserve me a oopy of Amsirad CompiuiHr User 
every monlh until furifier notice. 

□ lwillcoll 9 Ct 

□ I would like it delivered to my home. 

Nama_—=- 

Addrass --- 


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464/6128 KEYBOARD ...£3.75 

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DLAN 464, 664, 6128 

Advertise vour cjroducts, services with this progrom by 
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thf: barnuty kak.w, M.'^SCALLSO.URT ru 
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Page 84 


Amstrad User February 1987 


































































SSSE5...": LlJ::: 


wtwwff" 


cSSS-j'!; 

•: «5tS& >(tio?.' 


:&]s: 


. c™ - 




H:£c'J 




5 •:«: > :•:~: •: •: ^ 0003 > •: cooDi:? *: •: orooijJ 

j.: "S8S?0i: .'i’S&M:: - 

■■•■•■ .-T- 


380 

■m--- 





TERRA COGNITA 

With a bJa 74 j of publicity Code Masters has appeared, 
throwing boasts nf irruniuent greatness. Also thrown up 
was Terra Cognita, the first game I’ve seen from this 
source. So let's ha ve a look-see. 

Far into the future, on Krion (as in for krion out loud? 
SoiTy. Do carry on), a remote barren planet orbiting a 
dying sun Ccor, atmcispheric or what? Whatj 1 think . , 
three mining engineers encounter the remains of a 
Warrior Kobnt, Mining engineers being what they are, 
one k iched the head Juat for fun. And the head began to 
Kpeak. 

It told of (they always “tell of’, never just ''say” . , a 
terrible tale of mankind's destruction of Krion, And 
then the ground beneath the hapless trio began to 
vibrate, and the rest of the Robot hove into view, All of 
it. And the rest of the planet’s defence system^ now 
renovated and hungry for revenge, appecired from the 
aeona-thick layer of dust. 

The miners decided that hanging around there was 
not particularly conducive to continued good health, 
and raced for their scnutship, intending to leave 
forthwith. But the planet-wide fortress was having 
none of this. As the tiny scoutship sped off its landing 
place, force beams sprang up everywhere. 

And there are wave after wave after wave of droids 
(fierhaps you thought that droid derived from android, 
meaning man like in appearance, as opposed to robot, 
which can be any old shape. So did 1. Rut apparently 
not. These droids are just lumps of death-dealing metal. 
Oh well). 

Against these machinations^ you have your photon 
laser beam fis there any other kind of laser?). Not to he 
confused with a Futon Lai^e-er beam, which is a lump of 
w{K>d fiuardian readers sleep on. This (the photon, not 
the futon) smashes the spaceships into a thousand 
pieces, but does not autorepeat. Tush. 

As you fly over the surface your proton drive uses 
fuel. But, of course, there are family-sized bags of fuel 




V ' V 


f ^ 



just lying around on the surface, waiting to be picked 
up. Grab one of those, and your problems are over, . . 
for the moment. Running out of fuel is too horrible to 
contemplate. 

As befits an advanced scoutship way in the future, 
you can travel at any one of three speeds (I had a bike 
once with three speeds . . .). Dehyped proton drive is 
one, known to the non-scientific as slow. Then there’s 
standard proton drive, medium to you chuck. And 
finally, there’s Warp Drive, (jto on, guess. That’s it. 
Faf^t, But anything other than medium can only be 
sustained for a short length of time. 

And then there’s the time shifts. Just like snakes In 
snakes and ladders, these drop you back to the begin¬ 
ning again. What fun. 

At the end of this terrible torment of twisting terrain 
lies your mothership and safety. Bet you won’t make it. 

Autfmr: Code Masters 
Price: £2.99 



ap! Zap!! Dodge to the left, pick up some 
fuel. Veer rights on to the bonus . . .. and die 
miserably. This could have been quite a go<Kl 
"game (I alw^ays enjoy zapping aliens^ baddies and any 
other nasties that cross my path), but why oh why did 
Code Masters only give the poor mining engineer 


(that is, me) only one life? 

I know they promise you can pick up more en route, 
but I w^as too thick to find any. Still, not bad . , . it 
rather grows on you, and you can't stop playing it till 
someone rips the joystick out of your hands. 




My sore fingers belie my addiction to shoot- 
em-ups and the Konix Speed King. Terra 
Cognita is an ideal budget game - no brains, 
all blast. The graphics suit Mode O and the scroll is 
pretty smooth. 


You need to learn some of the routes and avoid dead 
ends, although losing a life in this way can often be 
negated by picking up a bonus. I thought that a wall 
all the way across the screen was a bit mean. This is 
very moreish, and a creditable start for Code Masters. 






Another repeat epic, this time from the 
person who brought the world Non Terra¬ 
queous, in w^hich you travel forwards over a 
scrolling landscape, shooting at oncoming aliens and 
avoiding groundbased installations. 

Not only doc^s it sound familiar, but it plays familiar 
as well. Tf r said hightforce . . . yes, I thought so. But 
th is lacks that certain something. The graphics are 


shoddy, and the game not well thought out at all. 

The descending nasties are completely lacking in 
variability, and there’s not much in the way of graded 
difficulty either. Just having one life at the beginning 
(though you can get more) is another annoyance. If 
you want a shoot-em-up, get a good one. And this ain’t 
it. 



Amstrad User February i9ST 


Page 95 





































ELEKTRA GLIDE 

Question: What's Elektra Glide? Answer: The first fan¬ 
tasy racing epic^ that’s what* None the wiser? Let me 
elucidate. 

YouVe no doubt played a Grand Prix/Pole Position 
type of gamej where you peer out of a Formula 1 cockpit 
as you speed around a racetrack. That’s the racing bit. 
Only this time you haven’t got any wheels. That’s the 
fantasy bit. 

!n fact there aren't any other racers on the track 
which snakes across the featureless plains which were 
once America, Scotland, Wales, England and Australia. 
The occasional deciduous tree whizzes past the muU 
ticoloured border along the road. That’s the epic bit. 

No pit stops, no overtaking, no rear view mirrors, no 
nufTinks. The idea, so the blurb haa it, is that the 
'^experience of driving is EVEKYTHING]"* 

What you have got to contend with in place of the 
more established hazards are things which are weird. 
For example, there’s the homing globe, looking much 
like Rover from the Prisoner apart from the pulsating 
colours, which attempts to place itself in front of you 
and slow you down. If you do hit it, it goes racing offinto 
the blue sky above the strangely repetitious mountains 
in the distance, and you stop. 

In a similar vein there’s a revolving cube that 
occupies one lane. Collision with this has the same 
effect, but at least this geometrical entity doesn’t come 
chasing after you. 

Let’s not forget the spaceship, or maybe it’s just a 
rocket, which flies overhead and beams down attacking 
electrostatic columns* Hit one of these and you, er, stop 
again. They tend to be beamed down in chicane type 
patterns, so a little weaving might well be in order. 

The ultimate objective is to get from one tunnel to 
another in the shortest possible time, that is, avoiding 
such no-nos as driving off the track or hitting one of the 
above mentioned hazards. Even the tunnels, where a 
bit of nifty driving can result in a bonus, have bends in 


Let me consult my trusty thesaurus . . * ah, 
here we are. Boring, uninteresting, irksome, 
^ monotonous, tedious, wearisome, drag^ng, 

unenjoyable, unentertaining, strictly for the birds, 
unamusing, repetitive, humdrum, leaden, soulless, 
mundane, plain, prosaic, chronic, cloying, uniform, 
nauseating, fatiguing, prolix, insipid, dryasdust. 



just for you to fall off and slow down in. 

At the beginning of the game you can select the 
steering control envelope which best matches your joy¬ 
stick. This is a curve which determines which part of 
the track your joystick is most responsive over. So you 
can have the steering particularly sensitive at the edges 
of the track, but relatively diead in the middle, if you so 
want. 

There^s also '^an original .sound track by Yekao!”, 
which is almost an anagram of OK, Ya? It’s also almost 
music. . . 

The track goes zipping past at quite some speed, On 
your front panel (anyone rememlier PDP-Ss?) you've 
got a time-to-go indicator, a speedo and a score display. 
Not to mention a Star Trek panel of randomly flashing 
lights which looks pretty but tells you not a lot. 

The scoring is based on a mishmash of distance trav¬ 
elled, speed travelled at and obstacles missed. It’s also 
the only objective in the game - winning or losing don't 
enter into it. Quite a fantasy .. . 

Authetr: English Software 

Price; £8S5 


tasteless, bald, soporific, bromide and Mrs Grundy. 

A wearisome game indeed. Nothing at all to 
commend it, except perhaps for the speed of action, 
but then we’ve all seen palette switching before. The 
musak matches the real of the game very well indeed. 
Bromide and Mrs Grundy. 


^ Ignore the other’s comments, Blektraglide is 
excellent, exhilarating and entertaining. 
Your super car flies over the road and meets 
out of this world hazards. 

True it’s simple, perhaps too simple, but the overall 
effect is similar to StarRider which was a Williams 
Arcade machine programmed by Dale Luck and RJ 


^1 don’t know why I let myself believe the 
blurb that comes with the game. It happens 
every time. 

I read the instructions while waiting for the thing to 
load, work myself into a feverish sweat, and then get 
miserably let down. And this one sounded so good loo! 


Mical (Now at Amiga and Electronic Art<i). 

However ElektraGlide lacks opponents. If there 
were cars to race against it would be more fun. Still I 
enjoyed it, more fun than the M25 on a Tuesday 
morning. ^ 

’Zi 


The only way 1 actually managed to play this was to 
hold the joystick on to full speed and just mow down 
anything in sight, which slowed me down a bit but was 
infinitely faster than trying to dodge the nasties, ^lis 
tactic did work; when 1 woke up I found 1 had driven 
through England/Seotland/Walea to Auetralia!^ 


Page 96 


Amatrad User Febmary 1687 



































r~r<ne iiPfiRADE ^ 


. . GUAIRANTEE EXPIRED? Now (Sihe lime lo . . 

^ " Upgrade your PCW 825C to 8512 specilication * * 


The spedalisi PCW rTiagasw. "fiOOO Plus" seleaed ouf Upgrades as 
"BEST VALOI D+Y memory UFWDE" and 
"BEST VALUE 3 INCH 5 EOOND DRIVF 
'Silicon City instructons are dear and opnasa ... you could find i 
easisT than you thVik'. 

Qur $jrrple, comprehensive insluctiens ro^irfi dtls sirrilar m repladng a 1u^- We 
supply iBstad^ TOP OUAUTY, fast (15<;]iiS] ftiips which are n prelbmiKl for ease cf 
insen»n - NO BENDING REOUIBED - plus a Spare praciice chipiD gve you 
codidanca. 


256K Ihicrnal Meitkory Upgrade £23t9Ci IntErnal DS'DO 2nd Disc Drive £135 

Memory Upgrade plus Second Disc Drive £155 
Prices include VAT and PAP. Deivery is normal^ by return 
Sand Chaquas/PO/LA ordars to: 

SILICON CITY 



DepL A, Mithlan, St. Agnos, Cornwall TRS OQE 
AccesSfVisa orders: Telephone 087 255 211Z 



Contiiig soon, tbc 


V 



• for Amsifsd CPC 61 ZB ard PCW 6256/8512 

# new a.ppn>ad6 to home finance # a. pmgrjim ihal tidps ytHJ Ed 

# ;^vie l<>r your haddoys ... a new cor... a new hoii^ ... you naiiYie il! 
4 designed especially fdrthe horde 

■ easy to use • n.o codes # comprehensive manuaL 

• up to 15 BCCOiints # person^alised prognim 9 rdiable 

Available in Fchruary Special 3ntrOd.udOTY Ptice Only £19.95 
Send now/or Ant/rer deiBiis and order form (sae appredsted) 

DATA VISE 

Dept AOJ, 

20 DiumnaquoUc Eiond. C» 1 k'«^llfln 
Co Down BCJl SNT 


r 


3 " HITACHI DISK DRIVES 



Suftabla lor u&a on tha Amstrad 6128. 664. Tatung Einstetn, BBC witti 
□FS. 40 trach. douUa derisity. 3 ms Iractc access time. Unlormatted 
capacrty — &ngle sided 250k: double sidad 500k. Shuggart intartaca. 
^1.^ CPiTipatible wih inch drives. 


^Corriage£3+ VAT 


lOr cmnwlipn to 
Amstrad f? .St plus VAT 

Bee ^ (IQ.EH plus VAT 
TTflung — Ell.n plus VAT 


PRICE: 

£W.95 + VAT 
Srigle sried 
£3i.*s t m 
Onjtile Sided 


FOfl FUflTHffl D£TAiLS SfWO SAf. TO.' 

l»fllK»l44,Uiit 11.l.nd1i« Of Cwniwlir AflBfKta^ 

LewKFkna UNOFELD. Ill herth^. CANTEReURY KmI CT1 IBH 

Itet Sus«.c RH16 2U fei[J4«-7393& 


g Leigh Computer Spateme 

75 CHOSS STREET 
SALE 

MANCHESTER 
Thtophone: 061-90S 2144 
0456 612139 

MAIN AMSTRAD DEALER 

Largest range of computers in 
Man^ester area 

Besifjfices around on atf equipment eg. BBC's, 
Atari's, Cad/Cam systems, pnVrters, potters, 
modems, interfaces etc. 



AutD Dial 

f '^OC 

14111 ^ Only £89.00 + VAT 



A world of infoimation 
at your firygertip^ 


Now >nj donT hmC a sp«Qii TV lor TWtaid ’pixj am r«ceiw h on '^r Amstrad 4E4 or 612^. TTie 
MkmBHl Tsle(«!n Ad.mtor pw a lul co^ dnfilay {fl anif ol ttm 1*^ C««raf D< 

Oacie. There's tie lale&l n#i*s and 'KAware ■'evwws. spons ihvIs and^ 1|pt. 

TV plus nw^ mm. hundreds pl pOfU te |iue you 1li« Aiy latest informallDn. at 

flw VHfli gf t tutlon 

ITS easy la use but pewerld toa, a gage Ircni Telereit Ike a nsgipe tx a weadier inap may be saved 
lor later rek»difi 9 w pintert ca and TeMeal may wi be wxeseetf by ytijr oem pn^rtun to ftM 
graphs cd share tnovamanls or lo^ the lal«t resuns into a pools pradxtor. 1h« possbNiies are 
endless and i loads Tetesokwars k»! 

Supplied «i1h a manual. Ih* adaptof 4 W*d tnd Ha nutty on Ihe expansion pod. A conneding lead 
etiich could be extended as lar as IDDtI. goes Id llie VIDEO OUT socket ol your video recerder - 
Ih4 cpnotpl meane w exlra asfiaJ rs not required, channel seieew 4 done 4h Ihe 'Mdee which Mv4S 
i4 dHTip(Fle(ilS. and saves you nwriey* 

“vHY powerful todli Inde^*- SBC CaebXn. maguliM 


Just £69.96 live Pfl*, Oriily from 


MICROTEXT 

7 Birdlip Place, Horndean, Hants P08 9PW 
Telephone: (0705) 595694 



IBM PC COMPATIBLE SOFTWARE 

3 Products for the Home Market 

• CATALOGUER {Heal tor bodks, necerds cfc) 

• DIARY 


' ADDRESS BOOK {MaQilajii& adifresses, 'phone numbers 
bulhdays cBc.) 

£39.95 fJich £49.95 for 1 for all 3 


Small Business Software 
DISCO WANACiCR £59.95 
Caiato^u of your records and tapes. Provides lists by 
calcj^iTYr trade name, album dlk cr artisEE. 
INSURANCE AGENCY MANAGER £59.96 
Mamtains files of policy holders and policies held. Pruas lists, 
libels or user desigiaed lefners for renewals, mail shots etc. 
/Yif« are VAT utt lituve 


Cholea Soltwan Lid 

98 Trmily Roail Hilsiud, EiScs C09 l£D Tclr f!7«7 474&11 


Amstrad User February 1957 


Pages? 












































































AMDRIVE 


The 3" Second drive for the CPC range of 
computers - as featured In Amstrad 
Computer User's Reader Offer last month. 
Drive mechanism by Hitachi, case, power 
supply and cables by Silicon Systems. 
Guaranteed for 12 months, all you need to 
supply is the computer and a mains plug. 
iVormoZly £89.95 
Special price to ACU readers 
£79.95 Including VAT and postage 


MEGADRIVE 


The Megadrlvc is the Big drive for the CPC 
range of machines giving a massive 
1,000,000 bytes of unformatted storage on 
6.25" discs, Supplied complete with an 
Interface and aU connecting leads the 
Megadrlve has a buDt-in power supply and 
comes with utility software, Butlt to Silicon 
Systems usual high standards the Megadrlvc 
has a 12 month guarantee. 

Normally priced at £229 
we are offering ACU readers the chance to 
purchase tn November and December at 
£209,00 inclustve of VAT and postage 


AMRAM 


At last - sideways RAM for the CPC range - this unique peripheral allows you to save any 
ROM to disc, load any rom to AMRAM where the computer thinks that It Is a ROM! 
Supplied with a sophisticated package of Icon driven software which allows you to edit and 

customise ROMS. 

AMRAM has been tested with all known commercially available ROMS and is filler 

compatible with them ALL! 

Available now at £39,95 


2.2 PLUS 


The CP/M Utility of the year for CP/M 2.2 USERS, 

Enables you to run almost all known CP/M 2.2 software on your Amstrad CPC computer. 
Also features eOKTPA, a full Heath-Zenith Terminal Emulation, 16K print spooler and 
silicon disc management If you have the RAM packfs) fitted. 

£19.95 on disc £17,95 on tape complete with 30 page manual. 

Please state tuhich conymter Le. 6128/664/464 you are using 


OVEE8EAS ORDERS PLEASE ADD £3.00 FOR POSTAGE 
SEIECTED ITEMS AVAILABLE FROM:- 
SEMAPHORE: CH-1283 LA PLAlNE. GENEVA SWtTZERLAND 
PR8 SOFTWAREDIENST. ERBACHSHOF, 8702 EISINGEN. WEST GERMANY 
U.K. TRADE ENgUlRES WELCOME. 

TRAFPORD TECHNOLOGY CENTRE. 43 ELSINORE ROAD, MANCHESTER 

M16 OWG. TEL 061-848 8959 



Page 98 


Amstrad User February 1907 





































IREN 

OFTWAREI 

"Without a doubt Siren Software have produced some of the best disc utilities 
ever seen on Ihe Amsirod range of computers/ AmIUi January T9d7 

Top Quality Utility Software for your Amstrad 


DISCOVERY 



to Disc Transfer Program 


AMSTflAD 
CPC 664 ei2fl: 


★ NEW ★ DISCOVERY PLUS ★ new ★ 

The ultimate tape to disc transfer program 

*DI$covefY PkJS must be the mosf advanced andpf<±>abtY most efficient tope to 
disc transfer ulfUty to date " Annstrod Action December 1986 
This program will transfer more games to disc thon any other transfer program. The 
first person who con prove otherwise will receive twice his mortey back! I 
Discovery Plus consists of 4 easy to use programs that together will transfer an 
extrennely high proportion of your software onto disc. 

Also irtcluded is details on how to transfer over TOO games. 

Sfver Screwdriver Award Amfixi January }98/ 

Dfscovory Plus onty SJ4.99 on <£sc for the 464/664/6 J28 
Updates 

If you hove olt old Discovery program serrd It back to us and we will send you the 
New Discovery Plus for only £5.99 (or £8.99 if you have discovery on tape). 

Tfarwnat owners, send us your Transmat to receive a £2.50 discount if you have the 
disc version of TronsfTKit Of £1.00 if you have the tap© version ofTransmat. 


NEW ★ NEW^ HANDYMAN ★ NEW ★ NEW 

FORMAT YOUR DISCS TO 416K 

Handyman the unique disc enhancement package allows you to monoge, use 
and get more from your discs. Look at these unique features: 

Format your discs to 416K (203K per side on a standard CF2 disc) 

* Save unwanted discs onto tape to release expensive disc space 

* Full dlsc/flle search ard edit. Find arxj alter messages In programs 
‘ Superb nriienu maker puts a menu selection system on your discs 

* Fllemate displays ASCII flies, finds text In files, prints files etc etc 

*5tren has come up with another marvelous piece of soffwore'Amstrad Action 
December 1986 

lhi$ is Just about the best disc utility that f have had to use' Amtixl Jan 67 
Amtixt Goiden Screwdriver Award Jan &7 

Handyman on disc for the 464/664/61 SB only £12.99 



AMSTRAD 
CPC 464/664/6128 


★ ★ MASTER DISC ★ ★ 



Master 

Disc 


THE DISC USERS UTIUTY 

^ Master Disc contain* q disc copier, directory editor, fast formatter, sector editor, 
deprotector, disc and lope header readers, tram disc, trans tape, disc map, 
typefile, dUmpflle B zlpdisc. 

*Jh© poc^foge seems to work very weft on ihe futi range of mach/hes' Amtix I 
June 86 



'Each sectior\ is futiy documer\ted wtth clear and precise insfruc/ions* Amtlxl June 66 
'This Siren packoge really does offer you quite a tot for your money' Amstrad 
Action Jur>e 66 

^ 'So far we have yet to find a disc that it cannot copy from, it even copies 
unformatted discs* A^^\Vx^ June 1966 

Master disc avollable on disc only £T2.99 for the 464/664/6126 


THE IDEAL CHRISTMAS PRESENT M BUY HANDYMAN, MASTERDISC AND DISCOVERY 
PLUS AND RECEIVE A FREE ‘DIAL A DISC’ 3 INCH DISC BOX (WORTH £5.99) 
ALSO AVAILABLE; AMDRIVES. MEGA DRIVES AND AMRAMS If! 


Siren Software, Trofford Technology Centre, 43 Elsinore Rd, Manchester M16 OWG 
Tel: 061-848 9233. Access Credit Card Hotline: 061 -796 6874 























































































AMSnilUl 

rAftjnmcii liceti 

extlashe 

READER 

OFFERS 


Here's your chance to 
turn yourself into a 
superb artist - even if 
you've never used a 
paintbrush m your life! 

This brilliant software 
design package for the 
CPC6128 puts a fuli 
range of unique facilities 
at your fingertips — and 
with this exclusive offer 
from Amstrad Computer 
User you save £5 off 
the retail price! 

i-oq/f at riy mJMy feature s,- 

Operates in Modes 1 and 2. Windows., loons, 
pull down menus, pointing de^lOBS. Afl 
Infonmation on scceen. Works with keyboard, 
joystick or mouse. Dot matrix primer durrips. 

25 sizes in firey scaie. Supports Amstrad and 
Epson cornpatible printers and includes us&r 
definabFe option. Save, ioad and merge pictures 
and fonts to disc. 16 pens.. variabPe-flow 
airbrush, 16 user-defioable brushes. Undo 
faciiity. Windows can be cleared. Inverted, cut 
3nd pasterin enlarged, reduced, squashed, 
stretched, flipped and rotated. Solitf fill. 

Teitiured fril, 32 user definable patterns. Wash 
texture facility. 3 levels ol mapnlficgtion with 
pixel edit pan arid zoon. Text. 9 cbargeter sizes. 

3 directions, bold, rotate font. Font editor, 
clear, invert, ffip rotate characters or whole 
font., copy ROM, capture fom from window. 



Find out why it was voted IMo. 1 in 
Best Utility of the Year' contest! 



Create an image-Shrink it, expand it, move 
it, rotate it, copy it, colour it. Spray a pattern 
or a shade. Make elastic fines, triangles, 
rectangles, circles - stretch and manipulate. 
Add text or characters, up, down, sideways — 
any size or proportion. Zoom in to draw in 
fine detail. Shrink the whole picture to add 
background. 


















































Be your own composer, studio 
engineer — or rock star! 


Make the music YOU 
want to hear with this 
sophisticated music 
development package 
for the CPC series. 

Whether you're a 
stylish performer 
already or a complete 
beginner, you'll revel in 
the creative possibilities 
presented by The Music 
System. With it you can 
turn your Amstrad CPC 
into the heart of a 
modern digital recording 
studio. And if you buy 
Amstrad Camputer User 
you'll save £5 off the 
retail price! _, 




Switch on to grant new 
sounds on your A ntstradI 

Editing's simple with icons, windows 
and pull-down menus. There's a 
detailed manual to help you get 
started, 30 pre-set sounds plus 
sample music files you can use to 
create new compositions! 


ontape 

ppp £15.95 


OUR PR/CE 


mj9s 


To order please use the form on Page 103 











































































































































Your A mstrad Computer 
User is the ideal source of 
reference for every user of 
Amstrad computers. Keep 
your magazines tidy and in 
lip-top condition by using 
our top quality binder. 

The Amstrad Computer 
User binder holds 12 
issues. Each binder is 
black with the logo 
embossed in silver* 

Only £3.95. 


onty 


95 

UK 


Binders 


Sukseripihns offers 



Cheap discs - WOW! 

Discs are essfritiel to s^nyone with an Amstrad di^c drive if you o^n a DDI-1 .CPC 664, CPC 
6120, PCW 0256 or even e PCW ©SIS yov will he interested id this ipetial offer. 

O^iT cj'/s« CP?r C2,74 

You could pav fls much as twice ihat, usual ptic# is around C4 per disc. Ttiere must be a 
catch". Yes, there is - vou can onlv qualify for the off&r when you subscribe to 
Computer User. 

These are nfficial, chorou^hly tested discs made by Panasonic- They are NOT the cheap, 
unreliable imports now coming on to (he UK nnarket. 

See rfeiatls op jffte or<^er forfrr afongside. 




Oustcosers 


□ MP2000/3000| 
Printer £3.35 


Keep your equipment free from dust and 

grime with an Amstrsd Professton^f _ 

Computing dustcovec made fronn dear 

pliable vinyl and bound by strong red cotton anid sporting the logo 


ATfW 

PCI 51Z Keyboard 
and manrtor sat 
only £9*90 set 


C It’s the ideal way to 
protect your computer^ 



tE 


8eeit issets 

^9S5 — Mmrch: tnt&frupt driven screen 
dump. Music explained. Fiti routine, 
Aprii; Printer reviews. Joystick reviews. 
Proportionsi printing. 

May; CPC 654 review. Virgin Interview. 
Using inch discs. 

June: Maxam assembler review. Pock 
Hopper listing. CP/M user group 
feature. 

Juty: 664 {and 6J28i fo 464 conversion. 
Graphics roo/l^f^ fistirtg. Speech 
synthesisers compared. 

August: Screen designers compared. 
Technician Ted map, Knight Lore map 
and pokes. 

September: Double height routine. 
Unsung heroes — MEJ. Crary legs 
listing, 

October; CPC 6128 review. Okimate 20 
review. OK'tronics light pen. 
November: Amgraph business 

graphics listing. DMP-2000 review. Life 
program, 

December: Everyone's Waity map and 




pokes. Protext reweiv. Enhanced trace 
utility. 

19S6 - Jenueiyr Mode 3 revealed. 
Sorcery plus pokes and map. Shaded 
dump listing. 

Fabmaty: Brainstorm review, Graphics 
adventure creator. DK'tronics ram 
expansion review. 

March: Communications survey. Laser 
Basic reviewed. The Music system 
examined. 

April: Using the 6845, Screen dipping 
on the 6128. Graphic packages 
reviewed. 

May: Max Headroom. Joysticks 
compared. Teletext adapter reviews. 
Home spread fisting. Dummy Run map. 
CPS review. 

June.' Batman Map. Biggies preview. 
Get Dexter Map. Music made simple. 
ABC Planner calc. 

July: Palace interview, Activision, Load 
Spectrum screens into an Arnold, Battle 
of the cars program. 


\ 



Page 102 


Amstrad User February 1987 









































I 


i 



The Reel Time audio tutor is the 
fastest and most effective way to 
learn Loco Script word processing 
on the PCW S256 and 8512. The 
course comes with two tapes, 
together with fuil instructions and 
3 Loco Script command reference 
card. As it is aimed at the novice, 
it assumes no prior knowledge of 
either the PCW or LocoScfipt, 

This is an ideal Teaching 
medium, because you sit at the 
keyboard listening to instructions 
and taking appropriate action. 

You learn how to load paper into 
the printer to subjects like Cut 
and Paste, Find and Exchange, 

Set and Clear, block operations, 
copying files - and a complete 
overview of templates and 
layouts. 

Everything is explained with 
remarkable clarity, with the 
material carefully paced to 
maintain interest throughout the 
course. And we are offering it to 
subscribers at HALF the normal 
retail price! 


only £ 4.9 5 

if accompanied by 
subscription order 




4u^cfst; Equinox mapped, Ptint&r minf- 
survey, Mfdi interface, interceptor iist- 
irtg, M^sterfronic interview. Last free 
issue of ABC. 

Saptembein Spindiiiy map, detsited 
assembler survey. Joystick reviews, 
PCW games. 

October: PC t512 reviewed, compilers 
tested, LoeoMeit, Basic 2 snd Animator 
reviewed. Hacking help with joysticks 
and 5form. Sound add-ons examined. 
Which fiight simulator? 

Movember: Art package three-way test 
Combat games compared Using PIP. 
Mikro-Ger} interview. Double trouble 
ifsting. 

December: Heartland preview, Rombo 
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Arnor interview. Frost 8yte mapped. 
Crawler listing, Muiti coloured Cfk^- 


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Page 103 





















































































































































All £9.95 


Spectrum rn October, Amstrfid in November, Commodore 64 in December 


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Hemel Hempstead^ Herts HP3 8ER Tel: 0442 51809 






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ADVERTISERS ^ 

INDEX 


Adams Worlii .. 

.12 

Loriciels.... 

.4 

Aflv^ntfligp , ,,.. 

..32 

Matmos..... 

.97 

Aiaddink.... 

.106 

ME AC Designs...,.... 

.88 

Arasoft ...... 

..63 

Meridian Software,,,...,^... 

.84 

Amstrad........... 

.52,53,79 

Metroheath.... 

.-63 

Amstrad Distributioii. 

...88 

Micropower...... 

,15,84 

ARC Education............ 

...97 

Micrt>teKt ... 

.97 

Amor....,....,„„„ 

,38,44,45 

Mterowise UK........ 

.......88 

Astrocak.... 

..106 

Mighty Micro... 

,,..,..94 

BBD TTuit. Covers.. 

..,87 

Mirage MinmrOmpiiteira. 

..48 

Campbell Systems............ 

..2 

MJC Supplies. 

.84 

Choke Software............ 

.....97 

Nemesis.. 

.90 

Compulink Servioes-..-...... 

....93 

Newerown Computers Ltd. 

.-87 

Compuraart .. 

...9 

Ocean Software..30,34,46,72 

Connect Systems. 

.12 

O.J-Software... 

.106 

CP^Sof^wa^e. 

.„„91 

Opus Supplies Ltd. 

.22 

Cyca-.. 

..93 

Pride Utilities.. 

. .m 

Database Publications. 

.41,76 



Database Software. 10,24,51,64,65 

Romantic Robot.... 

.83 

Datavise......... 

...97 

Rombo Productioiiis. 

.......87 

Datel Electronics... 

.„„„„25 

KSD Connections... 

.49 

J) (1 R(]pjiJiiwi 

97 

SBS Computer Supp] ies. 

.-71 

irimfial RjUvsn'Ii 

-14 

Schflol Software... 

.26 

DKTroniics 

18 19,108 

Selec Software. 

..84 

Durell..... 

....104,105 

Shethana Computer Services 

.76 


16 

SilioonCity.... 

.97 

HiRrvft 


Silicon Systems...... 

.98 

HSV Computer Servioes. 

......48 

Siren Software.... 

..99 

Imagine Software.. 

..80 

Tasman Software. 

.58,59 

Infotek Desi^................. 

..106 

The Print Wisard....... 

.16 

Jacksen C^puters......... 

.106 

TMC... 

.93 

KDS Electronics.. 

..90 

TMECT-raditig. 

.93 

IjCfi Software. 

..87 

Transform,..... 

.94 

Leek Computer Centre ... 

.94 

Treasure [sland Software,. 

.88 

Leigh Computer Systems 

..97 

Trinky Business Systems. 

.94 


ADVEHTWE 

Cph 

DIk 

D«fn(l«la Rtvenot 

f3.» 

— 

LkB Utfiigll 


t11 B5 


til Si 

— 


ClI.B 

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yriUTEOT-WIMJ^TBM 



GeH 

fm 85 

TWMlUW 

EX. 50 

tt1 35 

ST'Ferea 

EX 50 

EM 35 


1X50 

tH 35 


t950 

fl1S5 

3Q (^amein 


Ln M 

CjriB k Chim 

nso 

CBS 

(xso 

Ell 35 
E11 S5 
ei1 5« 

TrmJ PUrauC 

£l1M 

El5M 

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E153S 

JACADE 

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— 

E11.«S 

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(11 Si 

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Elias 

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£7.M 

Ejl35 

TlWJacfi 

Efl » 

£1136 

DMfl 9j3d 

«.» 

£1135 

GskirtEH 

tB.EO 

EM 36 

AiWi 

to» 

£l1¥5 

SrMMtiru 

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fuss 


fH to 


ScDsby Cm 

ca.K 

E'195 


fO to 

Ell 95 

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fB to: 

£'195 

hHI 

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Mvea 

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C^l* 

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Page 106 


Amstrad User Februaiy 1987 
















































































































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1. 



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AMSTRAD 


'■'..SLv'I 


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NOW YOU CAN USE YOUR MONITOR FOR BOTH COMPUTING AND WATCHING TELEVISION B 

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HOW TO ORDER ■ £69.95 induding VAT 

OKTronics products are available in all good 
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